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Re: Lost Soul | Soul Eater https://elementscommunity.org/forum/index.php?topic=5245.msg67921#msg67921
« Reply #36 on: May 13, 2010, 01:07:58 am »
I really hope this gets made into a card. I would switch to an upped-mono darkness in an instant. Rainbow is getting boring and this just rounds out darkness.

Offline Kuroaitou

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Re: Lost Soul | Soul Eater https://elementscommunity.org/forum/index.php?topic=5245.msg68031#msg68031
« Reply #37 on: May 13, 2010, 10:10:28 am »
Half-serious suggestion:  Change the Upgraded card to Soul Mate with the Deja Vu ability.   ;)
XD That's an amazing idea, if not completely cheesy and hilarious.  :P :)) :D

This card seems to be balanced ONLY because of the fact that there are a lot of things you have to consider. Unupped, it's nice to have an immortalized creature with Eclipse activated (dealing 2 damage a turn). Upgraded, even with its ability to consume things to get stronger, I would suspect that with an Eclipse out (to eat X|1 critters), skeletons are automatically removed from this equation, since they're also buffed by Eclipse/Nightfall.

Which still leaves Sparks or Photons as the best options for Lost Soul fodder. A smart idea to keep this immortal/untargetable. Decay is a pain an annoyance to fight against, and having Fractal on these guys would make me want to gag every time I faced a Mono-:darkness with these guys.

The art is cute, but it seems slightly... rushed?

Great card nonetheless.

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Re: Lost Soul | Soul Eater https://elementscommunity.org/forum/index.php?topic=5245.msg72348#msg72348
« Reply #38 on: May 21, 2010, 02:30:55 pm »
even with skeles and nightfall/eclipse i cant eat them?!
it should either be 1/2 upd or 0/2 so it was eat skeles :l
other than that - not bad, interesting card :)

Offline tallguy2241

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Re: Lost Soul | Soul Eater https://elementscommunity.org/forum/index.php?topic=5245.msg73287#msg73287
« Reply #39 on: May 23, 2010, 02:33:35 am »
This is another card I thought ridiculous at first, but after reading the comments here, I kind of like it.
I would definitely keep the devour costing dark, not gravity...this should be a card for mono-dark.

Offline Xinef

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Re: Lost Soul | Soul Eater https://elementscommunity.org/forum/index.php?topic=5245.msg74027#msg74027
« Reply #40 on: May 24, 2010, 06:27:41 pm »
I like this idea very much, scarabs would have a new friend ;P

Definitely, the ability should cost :darkness, it's eating souls, not literally devouring creatures.
Also, the unupgraded one should have 1 attack, because unupgraded you would play it with nightfall rather than eclipse so it needs some base attack to be useful at all.
Still even if it was 1/1 unupgraded and 0/1 upgraded, people would prefer the upgraded version because of devour, so both would be useful.
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Re: Lost Soul | Soul Eater https://elementscommunity.org/forum/index.php?topic=5245.msg210503#msg210503
« Reply #41 on: November 27, 2010, 03:36:01 am »
well i can definitely see it going into a death/darkness deck.  add some aflatoxin fodder, probably skeleton, and create a cell horde asap, and eat em up, playing more Lost Soul | Soul Eater as you make space by eating.  then just start eating the opponents creatures when you feel the need ^^.
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Re: Lost Soul | Soul Eater https://elementscommunity.org/forum/index.php?topic=5245.msg210511#msg210511
« Reply #42 on: November 27, 2010, 03:54:34 am »
well i can definitely see it going into a death/darkness deck.  add some aflatoxin fodder, probably skeleton, and create a cell horde asap, and eat em up, playing more Lost Soul | Soul Eater as you make space by eating.  then just start eating the opponents creatures when you feel the need ^^.
You do realize both cells, skellies, and this card have the same HP, right? which means the only card it can eat are sparks :P
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Re: Lost Soul | Soul Eater https://elementscommunity.org/forum/index.php?topic=5245.msg210701#msg210701
« Reply #43 on: November 27, 2010, 10:39:55 am »
which is why you need to have an Eclipse or something to buff this card before you begin nomming :L

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Re: Lost Soul | Soul Eater https://elementscommunity.org/forum/index.php?topic=5245.msg210711#msg210711
« Reply #44 on: November 27, 2010, 11:07:37 am »
which is why you need to have an Eclipse or something to buff this card before you begin nomming :L
Touche. I always forget about Eclipse.
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Re: Lost Soul | Soul Eater https://elementscommunity.org/forum/index.php?topic=5245.msg210725#msg210725
« Reply #45 on: November 27, 2010, 11:33:48 am »
Eating soul eh? How about just make a smaller HP creature to have 0 attack, that would match the theme of soul-eating, consuming :darkness quanta. A bit more complicated, but workable I think.
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Re: Lost Soul | Soul Eater https://elementscommunity.org/forum/index.php?topic=5245.msg212650#msg212650
« Reply #46 on: November 29, 2010, 06:04:27 pm »
I like this! I would play it in my duo farming deck - eclipse + this is just VERY good.
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Re: Lost Soul | Soul Eater https://elementscommunity.org/forum/index.php?topic=5245.msg213524#msg213524
« Reply #47 on: November 30, 2010, 11:25:25 am »
This also might mean a mutant Lost Soul comes into play with an ability and immortality..  :)
I doubt it. Mutant Phase Dragons is not immaterial when having another ability.
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