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Offline Boingo

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Re: Life Blossom | Lotus Blossom https://elementscommunity.org/forum/index.php?topic=5313.msg63277#msg63277
« Reply #24 on: May 04, 2010, 02:17:34 pm »
Does the obvious match with empathic bond (free creature every turn + free healing per creature + healing with every creature sacrifice) break the game?  How much healing is too much?
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Kael Hate

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Re: Life Blossom | Lotus Blossom https://elementscommunity.org/forum/index.php?topic=5313.msg63293#msg63293
« Reply #25 on: May 04, 2010, 02:46:30 pm »
Does the obvious match with empathic bond (free creature every turn + free healing per creature + healing with every creature sacrifice) break the game?  How much healing is too much?
Not from what I have seen. Does Malignant Cell and Empathic bond break the game? Does Heal, Shard of Divinity, Shard of Gratitude and Miracle Break the game?

Problem is you can't win with healing alone. You need to be able to damage your opponent. If you have a card that can do 5 damage per turn for 2 and Shard of Gratitude, the damage dealing card is better as it can win you the game and keeps the same gap in HP between players.

The Blossum creates the same situation, I can deploy a Frog dealing 5 damage per turn where the blossum costs more and heals less. The Blossum gains its use in allowing you variation when the frog can't do it alone.

I do not believe it is broken. Give me a deck where you think it is and we'll test it out.

Arondight

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Re: Life Blossom | Lotus Blossom https://elementscommunity.org/forum/index.php?topic=5313.msg63300#msg63300
« Reply #26 on: May 04, 2010, 02:55:25 pm »
Is "Blossum" an intended typo?

Offline Avenger

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Re: Life Blossom | Lotus Blossom https://elementscommunity.org/forum/index.php?topic=5313.msg63320#msg63320
« Reply #27 on: May 04, 2010, 03:19:59 pm »
Well, lets try again: druid+ffq+blossom+feral bond seem to be quite a good combo.

1. You can drop a permanent creature factory on your side for cheap (3 life all you need, you can do this on round two if you got just one pillar and this card).
2. These creatures grow their defense each round, therefore they will be unremovable (by your opponent) in a few turns. Unless the opponent dropped an Oty fast enough, they will outgrow the oty for free.
3. These unremovable creatures power your feral bond. Once the bond is out, you gain an increasing amount of healing per round, until your board is full (If you need board space, you can sacrifice the creature, unlike with cells).
4. If you need some rainbow quanta, break one of the appropriate. (Druid, Firefly Queen are obvious choices, i didn't go through all the cards, but definitely there are some useful choices with good life synergy).
5. And on top of all this, you even get some extra healing, so you can drop the healing cards from your deck, good, because you have to put the druid and ffq somewhere.

All i said, to consider remove point 5.

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Re: Life Blossom | Lotus Blossom https://elementscommunity.org/forum/index.php?topic=5313.msg63331#msg63331
« Reply #28 on: May 04, 2010, 03:27:57 pm »
Is "Blossum" an intended typo?
Yeah its an old term for a Natural Flower growth. I can't find an intance in common language where it has been used without being a Typo. I've considered changing it to "Blossom" since the meaning should be identical and its common spelling but I'm somewhat attached to the old variation.

Offline Boingo

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Re: Life Blossom | Lotus Blossom https://elementscommunity.org/forum/index.php?topic=5313.msg63370#msg63370
« Reply #29 on: May 04, 2010, 04:41:22 pm »
Problem is you can't win with healing alone. You need to be able to damage your opponent.
Not sure this applies to your card idea per se, but there are decks designed to win by deck out and deal 0 damage.  Part of that strategy is to have plenty of healing to absorb whatever attacks the opponent mounts.

That's why I raised the question: how much healing is too much?  You could say there simply is no such thing, but that would be opinion alone just as would the assertion that there is a threshold where healing becomes too much.  What I was hoping for was something mathematical, perhaps, since you seem to have a knack for that.
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Re: Life Blossom | Lotus Blossom https://elementscommunity.org/forum/index.php?topic=5313.msg63407#msg63407
« Reply #30 on: May 04, 2010, 05:34:43 pm »
Problem is you can't win with healing alone. You need to be able to damage your opponent.
Not sure this applies to your card idea per se, but there are decks designed to win by deck out and deal 0 damage.  Part of that strategy is to have plenty of healing to absorb whatever attacks the opponent mounts.

That's why I raised the question: how much healing is too much?  You could say there simply is no such thing, but that would be opinion alone just as would the assertion that there is a threshold where healing becomes too much.  What I was hoping for was something mathematical, perhaps, since you seem to have a knack for that.
If an Opponent can generate more damage than your Max HP you lose regardless of healing. Thus there can be too much healing that you are retarding your deck if you are playing more than this limit. If you want to know if there could be so much healing potential in the game that no-one can win then No because offensive potential just has to be higher than Max Hp whereas healing has to be higher than the offensive potential and is limited by your Max HP.

Healing is at a disadvantage to a technical deck because the technical deck has no limitations on the time it has to generate its win condition or its win condition will be beyond any defensive capability in the game regardless if you healed max hp per turn.
Healing does not prevent you from losing to this type of deck.

Healing is an offset to offensive deck types because it prevents the offense from destroying you before you can put a win condition into effect. Because Healing stretches a game to the limit of the card resources, a rush deck will often lose unless it can capitalise faster than the healing. Long-term game is a weakness to rush decks so it should be expected that they lose in this fashion.

Healing is a Rock (Defensive) type deck and as such is weak to Paper (Control Decks) but strong against Scissors (Offensive) types .

The Blossum cards fit between the roles of Rock and Paper but is not a power card in either. I can see no deck that is with Blossum any better at slowing my Golem deck. So its rock potential is limited. The healing benefit isn't broken.

Offline Boingo

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Re: Life Blossom | Lotus Blossom https://elementscommunity.org/forum/index.php?topic=5313.msg63424#msg63424
« Reply #31 on: May 04, 2010, 05:54:06 pm »
If an Opponent can generate more damage than your Max HP you lose regardless of healing. Thus there can be too much healing that you are retarding your deck if you are playing more than this limit. If you want to know if there could be so much healing potential in the game that no-one can win then No because offensive potential just has to be higher than Max Hp whereas healing has to be higher than the offensive potential and is limited by your Max HP.

Healing is at a disadvantage to a technical deck because the technical deck has no limitations on the time it has to generate its win condition or its win condition will be beyond any defensive capability in the game regardless if you healed max hp per turn.
Healing does not prevent you from losing to this type of deck.

Healing is an offset to offensive deck types because it prevents the offense from destroying you before you can put a win condition into effect. Because Healing stretches a game to the limit of the card resources, a rush deck will often lose unless it can capitalise faster than the healing. Long-term game is a weakness to rush decks so it should be expected that they lose in this fashion.

Healing is a Rock (Defensive) type deck and as such is weak to Paper (Control Decks) but strong against Scissors (Offensive) types .

The Blossum cards fit between the roles of Rock and Paper but is not a power card in either. I can see no deck that is with Blossum any better at slowing my Golem deck. So its rock potential is limited. The healing benefit isn't broken.
Thank you for the explanation. Bravo! 
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Re: Life Blossom | Lotus Blossom https://elementscommunity.org/forum/index.php?topic=5313.msg63704#msg63704
« Reply #32 on: May 05, 2010, 06:47:19 am »
Is "Blossum" an intended typo?
Yeah its an old term for a Natural Flower growth. I can't find an intance in common language where it has been used without being a Typo. I've considered changing it to "Blossom" since the meaning should be identical and its common spelling but I'm somewhat attached to the old variation.
Oh, I see. I haven't seen it used that way before, so I googled it up to make sure if I missed that; couldn't find anything either, though.

After thinking about the this card idea since my last post, I think it's pretty balanced. If you make a healing deck out of this, you won't get a guaranteed quanta source to fuel your heals, but you'll always get healing and a creature. Thus, it is appealing to use it for both Rainbow decks, healing decks, or anywhere you can fit it in. But, maybe add a tiny upkeep, because otherwise it's a free creature you can use and abuse each turn.

Offline jmizzle7

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Re: Life Blossom | Lotus Blossom https://elementscommunity.org/forum/index.php?topic=5313.msg63708#msg63708
« Reply #33 on: May 05, 2010, 06:57:25 am »
I would consider changing the spelling to "Blossom" instead of Blossum. Blossum will, 99% of the time, be identified as a typo, and typos are seen as sloppy and unprofessional. Nobody wants to play a game that misspells words.

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Re: Life Blossom | Lotus Blossom https://elementscommunity.org/forum/index.php?topic=5313.msg63712#msg63712
« Reply #34 on: May 05, 2010, 07:16:36 am »
I would consider changing the spelling to "Blossom" instead of Blossum. Blossum will, 99% of the time, be identified as a typo, and typos are seen as sloppy and unprofessional. Nobody wants to play a game that misspells words.
You've convinced me.

Changed spelling to "Blossom"

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Re: Life Blossom | Lotus Blossom https://elementscommunity.org/forum/index.php?topic=5313.msg66448#msg66448
« Reply #35 on: May 10, 2010, 06:34:14 pm »
Updated for the Current template Again.
Any objections or Crucible Ready?

 

blarg: