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PhantomFox

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Jupe | Jupe https://elementscommunity.org/forum/index.php?topic=9620.msg113783#msg113783
« on: July 13, 2010, 08:24:34 pm »
NAME:
Jupe
ELEMENT:
Gravity
COST:
3 :gravity
TYPE:
Creature
ATK|HP:
2|4
ABILITY:
:gravity : Gravity Crush
Target creature gains -1/+1, or +0/+1 if it's element is Gravity
NAME:
Jupe
ELEMENT:
Gravity
COST:
3 :gravity
TYPE:
Creature
ATK|HP:
3|5
ABILITY:
:gravity : Gravity Crush
Target creature gains -1/+1, or +0/+1 if it's element is Gravity
ART:
Unknown (From IMP Online site)
http://www.imponline.com/FactsAndTips/Wild-Life-and-Nature/~/media/Images/FactsTips/fenrisulv_medium%20jpg.ashx?db=master/253548_res1_FireWolf.jpg
IDEA:
PhantomFox
NOTES:
Multiple uses may stack together.
SERIES:
Elemental Wolves (http://elementscommunity.org/forum/index.php/topic,9627.0.html)

dragonhuman

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Re: Jupe | Jupe https://elementscommunity.org/forum/index.php?topic=9620.msg114417#msg114417
« Reply #1 on: July 14, 2010, 04:58:08 pm »
target gravity creature gets -1/+1 but if its element is gravity it gets +0/+1 ????

fix the wording on it

PhantomFox

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Re: Jupe | Jupe https://elementscommunity.org/forum/index.php?topic=9620.msg114497#msg114497
« Reply #2 on: July 14, 2010, 07:21:09 pm »
Got any suggestions that are both clear and succinct?  Gravity creatures get +0/+1, while all others get -1/+1

Retribution

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Re: Jupe | Jupe https://elementscommunity.org/forum/index.php?topic=9620.msg114506#msg114506
« Reply #3 on: July 14, 2010, 07:27:58 pm »
Got any suggestions that are both clear and succinct?  Gravity creatures get +0/+1, while all others get -1/+1
Wait, can this ability be used multiple times in one turn?

Offline the dictator

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Re: Jupe | Jupe https://elementscommunity.org/forum/index.php?topic=9620.msg114521#msg114521
« Reply #4 on: July 14, 2010, 07:34:54 pm »
Got any suggestions that are both clear and succinct?  Gravity creatures get +0/+1, while all others get -1/+1
Wait, can this ability be used multiple times in one turn?
I guess not, because abilities are designed to be used only once per turn. The only exception is photosynthesis, but that is stated on the card.
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Re: Jupe | Jupe https://elementscommunity.org/forum/index.php?topic=9620.msg114525#msg114525
« Reply #5 on: July 14, 2010, 07:41:06 pm »
Got any suggestions that are both clear and succinct?  Gravity creatures get +0/+1, while all others get -1/+1
Yeah, but the card itself says "Target gravity gains -1/+1, or +0/+1 if it's element is Gravity"

It contradicts itself.
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PhantomFox

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Re: Jupe | Jupe https://elementscommunity.org/forum/index.php?topic=9620.msg114529#msg114529
« Reply #6 on: July 14, 2010, 07:46:17 pm »
Ah, I see.  I must have been in a hurry.  I'll fix that.

Fix'd

Retribution

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Re: Jupe | Jupe https://elementscommunity.org/forum/index.php?topic=9620.msg114537#msg114537
« Reply #7 on: July 14, 2010, 08:00:07 pm »
If the ability isn't usable multiple times per time than it's rather underpowered, as there is much better creature control than this and also buffing cards, gravity creatures usually have a high life anyway.

PhantomFox

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Re: Jupe | Jupe https://elementscommunity.org/forum/index.php?topic=9620.msg114539#msg114539
« Reply #8 on: July 14, 2010, 08:02:30 pm »
It was designed to play into the effects of Gravity Shield. 

Retribution

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Re: Jupe | Jupe https://elementscommunity.org/forum/index.php?topic=9620.msg114545#msg114545
« Reply #9 on: July 14, 2010, 08:19:22 pm »
It was designed to play into the effects of Gravity Shield.
+1 to one creature per turn is not really going to help much.
And if you have multiple ones on the field, it costs too much.

PhantomFox

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Re: Jupe | Jupe https://elementscommunity.org/forum/index.php?topic=9620.msg114572#msg114572
« Reply #10 on: July 14, 2010, 08:59:20 pm »
I see.  I had origionally thought to make this a field effect, but decided it was too similar to Therm, so I changed it.  What would y'all suggest changing it to?

Re: Jupe | Jupe https://elementscommunity.org/forum/index.php?topic=9620.msg114589#msg114589
« Reply #11 on: July 14, 2010, 09:23:08 pm »
Quote
+1 to one creature per turn is not really going to help much.
And if you have multiple ones on the field, it costs too much.
I disagree.  Most dragons have around 5 health, so one shot of this coupled with Gravity Shield is enough to stop them cold.

Combine that with a continuous source of Otyugh health and this could be scary - Otyughs will be able to gain 2 health per turn instead of 1.

Gravity also does not have a shield that deals with creature damage.  Use Gravity Shield and you can catch the larger critters with this, and neutralize the attack of the lower ones.  Dropping your opponent's attack by one each turn is more powerful than it sounds, consider the fact that Arsenic by itself can wreak havoc eventually but it's only adding one damage per turn.

I can imagine a somewhat scary earth-gravity deck involving a Pulverizer, PA/Gravity Shield, this little guy, and a couple Otyughs.  Maybe toss in a few Chargers so your damage doesn't rely as much on opposing creatures.

 

anything
blarg: