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Kael Hate

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Progeny of Quantum | Scion of Quantum https://elementscommunity.org/forum/index.php?topic=7215.msg78230#msg78230
« on: May 30, 2010, 07:06:56 pm »

Progeny of Quantum | Scion of Quantum
(Quantum Mechanics)
NAME: Progeny of Light
ELEMENT: Light
COST: 6
TYPE: Creature
ATK|HP: 2|2
ABILITY: Gain :light :light :light when played
NAME: Scion of Light
ELEMENT: Light
COST: 6
TYPE: Creature
ATK|HP: 4|4
ABILITY: Gain :light :light :light when played
ART:
Kael Hate - Hope modified
IDEA:
Kael Hate
NOTES:
- This is a representitive card of a set of 12 cards. All the cards function in the same way but with the Name, Card Element and 3 quanta gain changed to match the heading element.
- The focus of this card is to be able to splash in an element you requre only in the smallest part and still retain a strong creature base.
SERIES:
QUANTUM MECHANICS - A Series of Card Ideas for Quanta Production  (http://elementscommunity.org/forum/index.php/topic,5981.msg67663#msg67663)

Kael Hate

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Re: Progeny of Quantum | Scion of Quantum https://elementscommunity.org/forum/index.php?topic=7215.msg78907#msg78907
« Reply #1 on: May 31, 2010, 06:22:01 pm »
Updated with Image

$$$man

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Re: Progeny of Quantum | Scion of Quantum https://elementscommunity.org/forum/index.php?topic=7215.msg78927#msg78927
« Reply #2 on: May 31, 2010, 06:43:53 pm »
does that cost light or any if any great card for fractal ^-^

Kael Hate

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Re: Progeny of Quantum | Scion of Quantum https://elementscommunity.org/forum/index.php?topic=7215.msg78946#msg78946
« Reply #3 on: May 31, 2010, 06:59:18 pm »
does that cost light or any if any great card for fractal ^-^
Any.

Proove it for Fractal. I don't think it is as good as it looks for Fractal. This is a 12 card set 1 for each element so you can use an Aether version if you like.

$$$man

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Re: Progeny of Quantum | Scion of Quantum https://elementscommunity.org/forum/index.php?topic=7215.msg78959#msg78959
« Reply #4 on: May 31, 2010, 07:05:20 pm »
does that cost light or any if any great card for fractal ^-^
Any.

Proove it for Fractal. I don't think it is as good as it looks for Fractal. This is a 12 card set 1 for each element so you can use an Aether version if you like.
okay

mkaes rainbows even stronger with the life quanta that they always need.

Kael Hate

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Re: Progeny of Quantum | Scion of Quantum https://elementscommunity.org/forum/index.php?topic=7215.msg78973#msg78973
« Reply #5 on: May 31, 2010, 07:20:40 pm »
does that cost light or any if any great card for fractal ^-^
Any.

Proove it for Fractal. I don't think it is as good as it looks for Fractal. This is a 12 card set 1 for each element so you can use an Aether version if you like.
okay

mkaes rainbows even stronger with the life quanta that they always need.
I wouldn't say stronger. I'm a dedicated rainbow player. Losing a slot to play this could make my :life more streamlined but I'm losing a slot I would be using for another function ie Fattening my deck. If I wanted to drop a few elements and run a primary, say Darkness for Steal then I'd run 6 of these and 6 steal instead of a full compliment of Supernova and a multiple destroyer like pulverizer. It gives you variations within rainbow to make sub rainbow type decks but does not make pure rainbow stronger.

Good to question things like this but I have already weighed up such manipulations and its seems fine there unless there is an inside combo or balance I'm unaware of.

$$$man

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Re: Progeny of Quantum | Scion of Quantum https://elementscommunity.org/forum/index.php?topic=7215.msg78997#msg78997
« Reply #6 on: May 31, 2010, 07:40:25 pm »
does that cost light or any if any great card for fractal ^-^
Any.

Proove it for Fractal. I don't think it is as good as it looks for Fractal. This is a 12 card set 1 for each element so you can use an Aether version if you like.
okay

mkaes rainbows even stronger with the life quanta that they always need.
I wouldn't say stronger. I'm a dedicated rainbow player. Losing a slot to play this could make my :life more streamlined but I'm losing a slot I would be using for another function ie Fattening my deck. If I wanted to drop a few elements and run a primary, say Darkness for Steal then I'd run 6 of these and 6 steal instead of a full compliment of Supernova and a multiple destroyer like pulverizer. It gives you variations within rainbow to make sub rainbow type decks but does not make pure rainbow stronger.

Good to question things like this but I have already weighed up such manipulations and its seems fine there unless there is an inside combo or balance I'm unaware of.
A rainbow can usually draw multiple cards a turn losing 1 or 2 slots isn't going to effect it much plus you could just replace this for one quantum tower to deal a bit of damage and get some nice quanta

Re: Progeny of Quantum | Scion of Quantum https://elementscommunity.org/forum/index.php?topic=7215.msg79149#msg79149
« Reply #7 on: May 31, 2010, 11:41:06 pm »
I'm not going to say it's OP (I haven't thought it out), but would like to point out that I feel like the  :life or  :time versions could see a pretty good amount of use in a Rainbow deck.  At the end of the game, when you have to rewind one of your own creatures to prevent deckout.... these would be ideal.  Entropybows could use the  :time one to build extra reserves (unless the random quanta cost is unluckily paid mostly in  :time, this should work) and timebows could gain the 3 :life they need per turn to make a firefly and mutate it/a skeleton. 

The idea is interesting though.  Would allow any deck to splash Deflag, Momentum, or any number of useful 1 cost spells.

Kael Hate

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Re: Progeny of Quantum | Scion of Quantum https://elementscommunity.org/forum/index.php?topic=7215.msg79248#msg79248
« Reply #8 on: June 01, 2010, 02:47:04 am »
A rainbow can usually draw multiple cards a turn losing 1 or 2 slots isn't going to effect it much plus you could just replace this for one quantum tower to deal a bit of damage and get some nice quanta
That draw that is so good is compromised these days due to the higher cost of the Hourglass. 1 or 2 slots does make a difference, to me anthow.
You may have noticed how perfectly balanced Puppychows and yaladilaes decks have become? adding 1 card ruins the draw rate required to get a high win percentage.

I'm not going to say it's OP (I haven't thought it out), but would like to point out that I feel like the  :life or  :time versions could see a pretty good amount of use in a Rainbow deck.  At the end of the game, when you have to rewind one of your own creatures to prevent deckout.... these would be ideal.  Entropybows could use the  :time one to build extra reserves (unless the random quanta cost is unluckily paid mostly in  :time, this should work) and timebows could gain the 3 :life they need per turn to make a firefly and mutate it/a skeleton. 

The idea is interesting though.  Would allow any deck to splash Deflag, Momentum, or any number of useful 1 cost spells.
Good Points. I used the Time Variant in my deck for testing but never played it, waiting I held it in hand for the endgame but had killed my opponents by then. My time bow was never lax for quanta as it ran faster on Quanta Towers than Nova but I can see the point of using it that way.



With any of these situations, are they going to give you more options or are they going to break the environment?
For me, new options is great, 2-6 element decks can rock it out.
Breakng the environment is always bad tho.

Re: Progeny of Quantum | Scion of Quantum https://elementscommunity.org/forum/index.php?topic=7215.msg79353#msg79353
« Reply #9 on: June 01, 2010, 04:30:24 am »
The time variant in a timebow just seems redundant.  What about the time version in an entropybow?  The main drawback of taking mark of entropy (as far as I can tell/have heard is either the risk of running out of  :time or necessity of taking a time tower to combat this problem.  I'm not sure which one is ideal, one of the ones that's 42-ish cards that are posted in the Anti-FG section (I'll leave which build to your discretion).  I feel like this could make timebows completely outclassed by entropybows. 

I don't know that they would break the environment, although they might change the way FG grinding is done. 

Tea is good

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Re: Progeny of Quantum | Scion of Quantum https://elementscommunity.org/forum/index.php?topic=7215.msg83592#msg83592
« Reply #10 on: June 06, 2010, 03:34:57 am »
The whole point of using that life quanta was to make a creature. With this card, you just did the same effect, took up a creature slot and the thing was relatively expensive compared to what you wanted to do.

 

anything
blarg: