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Drobbit

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Re: Innocent | Martyr https://elementscommunity.org/forum/index.php?topic=15641.msg201407#msg201407
« Reply #12 on: November 15, 2010, 12:44:25 am »
I put that hp for a non easy transformation indeed. Martyrs had to suffer before dying

Think about if I fractal them and play, lets say, 5 of them and they have 3 or less hp. If you play a rain of fire it's a drama. Or if I kill them with unstable gass it's game over: a rush of archangels.

Offline AnonymousRevival

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Re: Innocent | Martyr https://elementscommunity.org/forum/index.php?topic=15641.msg201489#msg201489
« Reply #13 on: November 15, 2010, 03:39:16 am »
Hoow about giving a skill that makes the martyr suffer, like stoning?
Ignotum venit retro vivere. :aether :light

Drobbit

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Re: Innocent | Martyr https://elementscommunity.org/forum/index.php?topic=15641.msg204852#msg204852
« Reply #14 on: November 20, 2010, 12:34:25 am »
like what?

Offline AnonymousRevival

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Re: Innocent | Martyr https://elementscommunity.org/forum/index.php?topic=15641.msg204977#msg204977
« Reply #15 on: November 20, 2010, 04:05:43 am »
like what?
Stoning? Just give it a skill that makes the martyr suffer.
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Re: Innocent | Martyr https://elementscommunity.org/forum/index.php?topic=15641.msg205043#msg205043
« Reply #16 on: November 20, 2010, 05:53:23 am »
Melikeys. Creative idea, and out of the reach of an easy Pandemonium.

Provides more synergy with :air Air as well.
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Drobbit

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Re: Innocent | Martyr https://elementscommunity.org/forum/index.php?topic=15641.msg205174#msg205174
« Reply #17 on: November 20, 2010, 02:00:09 pm »
like what?
Stoning? Just give it a skill that makes the martyr suffer.
It suffers when is dealt damage to him. I preffere to simplify when it's possible

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Re: Innocent | Martyr https://elementscommunity.org/forum/index.php?topic=15641.msg205187#msg205187
« Reply #18 on: November 20, 2010, 02:27:53 pm »
So you mean gravity pull?
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Drobbit

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Re: Innocent | Martyr https://elementscommunity.org/forum/index.php?topic=15641.msg205321#msg205321
« Reply #19 on: November 20, 2010, 05:16:11 pm »
No, I mean just what the card says. If it dies it returns as an angel/archangel. I think that giving extra things it's making it too complicated for the pourpose of the card.

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Re: Innocent | Martyr https://elementscommunity.org/forum/index.php?topic=15641.msg205498#msg205498
« Reply #20 on: November 20, 2010, 08:21:54 pm »
CURATOR COMMENT

The card checks out (it sounds interesting with the 'transformation' into angels effect :) ), but the upped image isn't loading for me. Before I move it, would it be possible for you to reupload the upgraded card image again on a more stable image-hosting site?

On that note - lowering the card's HP for both cards would be a smart idea - this way, AOE effects that the opponent uses would be detrimental, as they could be spawning tougher cards (Archangels) to ruin their day...

Drobbit

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Re: Innocent | Martyr https://elementscommunity.org/forum/index.php?topic=15641.msg205975#msg205975
« Reply #21 on: November 21, 2010, 11:34:34 am »
Changes done. I us ImageShack as a image-hosting site. It's stable, it's the first time it happens to me there.
Also I lowed the hp to 3, you are right.

smuglapse

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Re: Innocent | Martyr https://elementscommunity.org/forum/index.php?topic=15641.msg218575#msg218575
« Reply #22 on: December 07, 2010, 02:34:46 am »
Interesting concept.  An ability like this would have to be a "passive skill", similar to 'mummy'.

Voting for it. :)

Drobbit

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Re: Innocent | Martyr https://elementscommunity.org/forum/index.php?topic=15641.msg218746#msg218746
« Reply #23 on: December 07, 2010, 10:11:20 am »
Thanks for your vote. Indeed it is. I'm thinking on other kind of creatures or artifacts that change after dying.

 

blarg: