*Author

Glaviga

  • Guest
Immortal soul | Immortal soul https://elementscommunity.org/forum/index.php?topic=6657.msg70399#msg70399
« on: May 18, 2010, 03:25:42 am »
NAME:
Immortal soul
ELEMENT:
Death
COST:
5 :death
TYPE:
Spell
ABILITY:
Target creature is revived if killed.
NAME:
Immortal soul
ELEMENT:
Death
COST:
3 :death
TYPE:
Spell
ABILITY:
Target creature is revived if killed
ART:
royalty free - http://elementscommunity.org/forum/index.php/topic,5998.0.html
IDEA:
Glaviga
NOTES:
Creatures gain Immortal Soul status
Immortal soul: Creatures with this status, when killed, are returned to their original form (as if you just played the same card)

dragonhuman

  • Guest
Re: Immortal soul | Immortal soul https://elementscommunity.org/forum/index.php?topic=6657.msg70411#msg70411
« Reply #1 on: May 18, 2010, 03:52:19 am »
why is this death? it would also make sense if it was darkness, light, and to some extent life

but seems like a good idea

Arondight

  • Guest
Re: Immortal soul | Immortal soul https://elementscommunity.org/forum/index.php?topic=6657.msg70428#msg70428
« Reply #2 on: May 18, 2010, 04:56:39 am »
I think Death suits it just fine. It works in the benefit of Death while having the same fantasy traits of manipulating death.

Belthazar666

  • Guest
Re: Immortal soul | Immortal soul https://elementscommunity.org/forum/index.php?topic=6657.msg70432#msg70432
« Reply #3 on: May 18, 2010, 05:19:20 am »
I like it, helps both mono-death and can make death usable as just a splash.

Glaviga

  • Guest
Re: Immortal soul | Immortal soul https://elementscommunity.org/forum/index.php?topic=6657.msg71359#msg71359
« Reply #4 on: May 19, 2010, 09:06:32 pm »
Are there any concerns for this card that I should take care of before making the card?

Arondight

  • Guest
Re: Immortal soul | Immortal soul https://elementscommunity.org/forum/index.php?topic=6657.msg71564#msg71564
« Reply #5 on: May 20, 2010, 04:07:17 am »
Not really, maybe a cheaper price would do, because it just revives the creature once, compared to full protection throughout the game.

dragonhuman

  • Guest
Re: Immortal soul | Immortal soul https://elementscommunity.org/forum/index.php?topic=6657.msg71587#msg71587
« Reply #6 on: May 20, 2010, 05:30:05 am »
this could work well with obsidian dragons and liquid shadow

Glaviga

  • Guest
Re: Immortal soul | Immortal soul https://elementscommunity.org/forum/index.php?topic=6657.msg72810#msg72810
« Reply #7 on: May 22, 2010, 04:51:29 am »
Is this fine? I'll get to work on the card itself if it is.

Glaviga

  • Guest
Re: Immortal soul | Immortal soul https://elementscommunity.org/forum/index.php?topic=6657.msg83445#msg83445
« Reply #8 on: June 06, 2010, 01:31:26 am »
Card generated.

falconbane

  • Guest
Re: Immortal soul | Immortal soul https://elementscommunity.org/forum/index.php?topic=6657.msg83564#msg83564
« Reply #9 on: June 06, 2010, 03:06:25 am »
What happens with cards like Phoenix?
Will the revival process trigger Graveyard/Scavenger?
What happens with Spark/Lightning Ball?
What happens if the creature is mutated/improved?

I'm leaning toward no, since this is just a delayed Twin Universe at half the cost.

Glaviga

  • Guest
Re: Immortal soul | Immortal soul https://elementscommunity.org/forum/index.php?topic=6657.msg83671#msg83671
« Reply #10 on: June 06, 2010, 06:10:32 am »
Turns back into phoenix
Yes
Revives once
Does not affect this ability in any way.

what are you talking about?

Lifestream

  • Guest
Re: Immortal soul | Immortal soul https://elementscommunity.org/forum/index.php?topic=6657.msg85323#msg85323
« Reply #11 on: June 07, 2010, 11:27:47 pm »
Should put a cost for the ability.

 

anything
blarg: