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Offline mildlyfrightenedboyTopic starter

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Hatred | Loathing https://elementscommunity.org/forum/index.php?topic=29303.msg373674#msg373674
« on: July 30, 2011, 04:59:10 pm »
NAME:
Hatred
ELEMENT:
Darkness
COST:
:darkness
TYPE:
Permanent
TEXT:
:darkness : Ferocity
The target creature's attack is redirected to the creature across from it if there is one.
NAME:
Loathing
ELEMENT:
Darkness
COST:
:darkness
TYPE:
Permanent
TEXT:
0 : Ferocity
The target creature's attack is redirected to the creature across from it if there is one.
ART:
Red abstract 3D wallpaper on Public Domain Images (http://www.public-domain-image.com)
IDEA:
Mildlyfrightenedboy
NOTES:
The effect is that the target creature gains a Light Darkness symbol (just like Death symbol = poison, Time symbol = immortality, and Life symbol = adrenaline), and, if there is a creature across from it, it will act as if that creature had Gravity pull that only affected the Fierce creature.  More than one creature can have Ferocity at the same time.  It's attacks will affect the creature in front of it exactly as they would affect the opponent.  For instance, if a 1|3 Dune Scorpion with Ferocity was in front of an Armagio, it would deal 1 damage to the Armagio instead of attacking and the Armagio would be inflicted with Neurotoxin. (I picked this specific example because I would end up explaining Neurotoxin one way or another.  Two birds, one stone.) Whenever the opponent plays a card or the Armagio is inflicted with poison, the Armagio's poison counter increases by 1 (just like regular Neurotoxin) until the Armagio dies, then the Dune Scorpion will proceed to attack the opponent.
For example, if you play a card, then give it Ferocity, and your opponent plays two cards, your creature will be in the spot across from the first one that your opponent played.  Your creature will attack your opponent's first creature, and when it dies, that spot will be empty, so it will attack the opponent instead until either it dies, or the opponent plays another card in that spot.

If a Fierce creature is across from an Immortal creature, the Fierce creature will attack the opponent and not the Immortal creature.
If a Fierce creature is given Adrenaline and there is an enemy creature in front of it, it will attack the enemy creature until it dies, then attack the opponent, even if the creature dies in the middle of an attack.  For instance, if a creature with Adrenaline and Ferocity attacked a creature with 1 health, and the first Adrenaline attack killed the opponent creature, all subsequent attacks will hit the opponent.
If a Fierce creature is given Momentum/Unstoppable, it loses Ferocity and vice versa.  (It doesn't lose the stat bonus from Momentum, however.)
If a Fierce creature has the skill Vampire, it will heal itself upon its attack until it reaches full health.  This is similar to Adrenaline, if it deals 5 damage and only is 2 health below its maximum, it will heal itself for two health and its owner for three health.
Hatred/Loathing can only use its skill one time per round.  (Just clarifying.)

The art link is what I was told by the website to include if I redistribute this image on the internet.  I included it, there it is.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline mildlyfrightenedboyTopic starter

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Re: Hatred | Loathing https://elementscommunity.org/forum/index.php?topic=29303.msg373676#msg373676
« Reply #1 on: July 30, 2011, 04:59:54 pm »
This is my first post in the Smithy, if I messed up the table, please tell me  :-[
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline Pineapple

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Re: Hatred | Loathing https://elementscommunity.org/forum/index.php?topic=29303.msg373698#msg373698
« Reply #2 on: July 30, 2011, 06:04:29 pm »
Cost in the table should say 7 :darkness, with the icon and such.

IDK about having creatures' attack-modifying abilities affecting the creature across from the target and about it being a :darkness or zero-cost repeatable lobotomizer against momentum'd creatures, but that's all technicalities. I think the concept is cool and balance-able.

Offline Frostguard

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Re: Hatred | Loathing https://elementscommunity.org/forum/index.php?topic=29303.msg373727#msg373727
« Reply #3 on: July 30, 2011, 06:54:51 pm »
I think it's a nice and interesting concept, but a bit too narrow. In fact, I think that random enemy creature would be better (and easier to program). Also, it'd be nice to know its duration. I think.

Offline mildlyfrightenedboyTopic starter

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Re: Hatred | Loathing https://elementscommunity.org/forum/index.php?topic=29303.msg373736#msg373736
« Reply #4 on: July 30, 2011, 07:18:11 pm »
@frostguard - It lasts for the duration of the battle.  The only way to remove it is to use Momentum or kill the creature with it.  However, if there is no creature in front of it, it has no effect.

@patch - I updated the table, thanks!
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline mildlyfrightenedboyTopic starter

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Re: Hatred | Loathing https://elementscommunity.org/forum/index.php?topic=29303.msg373738#msg373738
« Reply #5 on: July 30, 2011, 07:19:39 pm »
Whoops, accidentally quoted instead of modifying.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline SnoWeb

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Re: Hatred | Loathing https://elementscommunity.org/forum/index.php?topic=29303.msg375038#msg375038
« Reply #6 on: August 03, 2011, 08:06:05 am »
Please provide a link to where you found the art. Make sure to have the authorisation to use it. If it is not a royalty free art indicate that the author gave you the right to use said art for this purpose (if it's the case).

Welcome to the CIA, boy.

Offline mildlyfrightenedboyTopic starter

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Re: Hatred | Loathing https://elementscommunity.org/forum/index.php?topic=29303.msg375039#msg375039
« Reply #7 on: August 03, 2011, 08:09:12 am »
Please provide a link to where you found the art. Make sure to have the authorisation to use it. If it is not a royalty free art indicate that the author gave you the right to use said art for this purpose (if it's the case).

Welcome to the CIA, boy.
The other submission is royalty-free, but I am not sure about this one...
I might have to find a new image.

EDIT:  I am currently looking for an image.  I will spend the rest of my life ensuring that dragon's blood trees and Blood Mountain hiking pictures will all burn in hell forever.
EDIT: I am now looking for abstract images instead.  If they don't have to find a picture representing momentum and adrenaline, then why should I have to represent hatred?
EDIT: Finally found an abstract red thing that could be seen as angry, if you have a really good imagination and/or schizophrenia.  Yay, image will be posted shortly.
EDIT: I realized, to my dismay, that I am not looking for an abstract red thing, but an abstract black thing.  Great.
EDIT: Reread the legal stuff on the website, and I can do anything that I want to the red picture.  I kept the picture and just put it into grayscale (Powerpoint actually being more efficient than the average photo editing software), made it darker, and increased the contrast.  It totally looks like hatred now.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline mildlyfrightenedboyTopic starter

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Re: Hatred | Loathing https://elementscommunity.org/forum/index.php?topic=29303.msg376925#msg376925
« Reply #8 on: August 07, 2011, 08:19:15 pm »
Woot, welcome to the Crucible!
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Re: Hatred | Loathing https://elementscommunity.org/forum/index.php?topic=29303.msg376937#msg376937
« Reply #9 on: August 07, 2011, 08:43:07 pm »
make the upgraded cost 7 :darkness, otherwise there is not much improvement. Im only a little late since you're already in the crucible.

Offline mildlyfrightenedboyTopic starter

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Re: Hatred | Loathing https://elementscommunity.org/forum/index.php?topic=29303.msg376946#msg376946
« Reply #10 on: August 07, 2011, 08:59:17 pm »
make the upgraded cost 7 :darkness, otherwise there is not much improvement. Im only a little late since you're already in the crucible.
I think that changing the cost from 1 darkness quanta to absolutely free is significant enough.  If you use the skill on two creatures, you save one quanta, which is 90% of the upgrades.  If you use it five times, though, then you save four quanta.  The more that you use the card, the more impact upgrading it has (which I think is perfectly adequate).
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

 

blarg: