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Offline Captain ScibraTopic starter

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Graviton Scorpion | Graviton Scorpion https://elementscommunity.org/forum/index.php?topic=25811.msg328944#msg328944
« on: May 07, 2011, 04:07:57 pm »


NAME:
Graviton Scorpion
ELEMENT:
Gravity
COST:
3 :gravity
TYPE:
Creature
ATK|HP:
0|1
TEXT:
Encumber: Add 1 poison damage to each succesful attack.  Each card costs 1 more per 5 poisons.
NAME:
Graviton Scorpion
ELEMENT:
Gravity
COST:
3 :gravity
TYPE:
Creature
ATK|HP:
0|3
TEXT:
Encumber: Add 1 poison damage to each succesful attack.  Each card costs 1 more per 5 poisons.
ART:
Scorpion card art, recolored by Thalas
IDEA:
Malebolgia
NOTES:
    Free-cost cards are excluded.Cost raise is the same element as the original cost, not the card.  Currently only applies to Animate Weapon, but extra cost is still random, though the element is Air.Counterable by Sanctuary and Purify.Replaces other types of special poison, signified by an orange :death with the appropriate poison counter."Cause poisoning if ingested." Should be on the card but could not fit to due space constraints.
SERIES:
Scorpions (Expansion Pack) (http://elementscommunity.org/forum/index.php/topic,26416.msg359496#msg359496)
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Offline Thalas

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Re: Graviton Scorpion | Graviton Scorpion https://elementscommunity.org/forum/index.php?topic=25811.msg328956#msg328956
« Reply #1 on: May 07, 2011, 04:32:15 pm »

Offline Cel

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Re: Graviton Scorpion | Graviton Scorpion https://elementscommunity.org/forum/index.php?topic=25811.msg328958#msg328958
« Reply #2 on: May 07, 2011, 04:40:37 pm »
 :o I like this.  :o

But what do you mean by delay 2? Do you mean 2 turns before the creature starts attacking, or every attack it waits 2 turns?

Offline Ryli

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Re: Graviton Scorpion | Graviton Scorpion https://elementscommunity.org/forum/index.php?topic=25811.msg328966#msg328966
« Reply #3 on: May 07, 2011, 04:57:21 pm »
Is 2 turns delay not a bit much? It'd be a nightmare to stack up any poison before the end. It seems rather UP compared to the others, considering cost, and lack of synergy with anything but momentum.

Maybe a 1 turn delay would be better?

Offline manaboy100

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Re: Graviton Scorpion | Graviton Scorpion https://elementscommunity.org/forum/index.php?topic=25811.msg329006#msg329006
« Reply #4 on: May 07, 2011, 06:16:05 pm »
Adrenaline fix a turn of delay, 'nuff said.

With Adren:
Attack-Delay-Attack-Delay

Don't forget Momentum too, buffs this card geratly, you know :D
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Offline Sevs

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Re: Graviton Scorpion | Graviton Scorpion https://elementscommunity.org/forum/index.php?topic=25811.msg329014#msg329014
« Reply #5 on: May 07, 2011, 06:22:34 pm »
what about making it a 0 attack creature and remove the delay? i think it might make it fit better with the est of the scorpions
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Offline TheCrazyMango

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Re: Graviton Scorpion | Graviton Scorpion https://elementscommunity.org/forum/index.php?topic=25811.msg329015#msg329015
« Reply #6 on: May 07, 2011, 06:24:39 pm »
what about making it a 0 attack creature and remove the delay? i think it might make it fit better with the est of the scorpions
agreed. It would also work in monograv, since you could run this with momentums and grav shields and otys for a nice stall thats not OP
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Offline Captain ScibraTopic starter

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Re: Graviton Scorpion | Graviton Scorpion https://elementscommunity.org/forum/index.php?topic=25811.msg329038#msg329038
« Reply #7 on: May 07, 2011, 07:29:12 pm »
I will redo the card image, due to a crappy connection photobucket keeps freezing mid-upload

The only thing I think it's missing though is some sort of drawback due to it's mono strength, hence the original idea having a delay.
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Offline Ryli

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Re: Graviton Scorpion | Graviton Scorpion https://elementscommunity.org/forum/index.php?topic=25811.msg329052#msg329052
« Reply #8 on: May 07, 2011, 07:42:09 pm »
I will redo the card image, due to a crappy connection photobucket keeps freezing mid-upload

The only thing I think it's missing though is some sort of drawback due to it's mono strength, hence the original idea having a delay.
I don't think delay is an issue, it was the 2 turns that was a bit much. 1 would be fine, as it doesn't go all that well with adrenaline.

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Re: Graviton Scorpion | Graviton Scorpion https://elementscommunity.org/forum/index.php?topic=25811.msg329076#msg329076
« Reply #9 on: May 07, 2011, 08:07:05 pm »
Gravity cannot have a 0 attack scorpion in the same way Death does because it has Momentum.
Hence a 0 attack scorpion in Gravity would cost 1 more than an equivalent in Death.

Currently:
0 attack with a mono attack buff: -1
Venom: 2
Poisonous: 1
Encumber: 1
Total: 3 :gravity
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Offline Sevs

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Re: Graviton Scorpion | Graviton Scorpion https://elementscommunity.org/forum/index.php?topic=25811.msg329195#msg329195
« Reply #10 on: May 07, 2011, 11:28:46 pm »
This will be interesting to see how they will change the poison types when they get inflicted, neurotoxin turns it yellow, would this add a second "marker" or just change it a little, like a small ring around the existing marker.

on another note, would the poison counters be stacked with other poison counters, so combining this with say dune scorp or deathstalker would quickly rack up the poison? it sounds like a tough deck to beat.

it is a very original card idea, nice work
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Offline Captain ScibraTopic starter

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Re: Graviton Scorpion | Graviton Scorpion https://elementscommunity.org/forum/index.php?topic=25811.msg329241#msg329241
« Reply #11 on: May 08, 2011, 01:00:14 am »
This will be interesting to see how they will change the poison types when they get inflicted, neurotoxin turns it yellow, would this add a second "marker" or just change it a little, like a small ring around the existing marker.

on another note, would the poison counters be stacked with other poison counters, so combining this with say dune scorp or deathstalker would quickly rack up the poison? it sounds like a tough deck to beat.

it is a very original card idea, nice work
The marker can be an orange skull of course if seperate, but if it stacks it would be orange skull and a split skull when mixed with neurotoxin, maybe an orange ring.  In my opinion the effect will stack on the standard/neurotoxin counters, as we are talking a 4 card combo, 2 of which are copies, and all are between 2 elements.  A little bulky, but yeah if it is pulled off, it can be difficult to beat (gives me the idea of a mono equivalent of pestal, and Decay.).  This is also an effect that likely is prevented from Sanctuaries, as it does involve cards being played from the hand and quanta, and of course is removed by Purify. 

Also I wonder if there could be a scorpion for each element... hmmm.  Heh, Thalas better have that art program ready. :P Feeling a spurt of more scorpion ideas coming on.
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anything
blarg: