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Offline NabboTopic starter

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Ghost/Unholy Ghost https://elementscommunity.org/forum/index.php?topic=50610.msg1090535#msg1090535
« on: August 03, 2013, 10:30:42 am »
NAME:
Ghost
ELEMENT:
Darkness
COST:
3
TYPE:
Creature
ATK|HP:
4|0
TEXT:
Ghost has a 50% chance to evade targeting
NAME:
Unholy Ghost
ELEMENT:
Darkness
COST:
3
TYPE:
Creature
ATK|HP:
5|0
TEXT:
Unholy Ghost has a 50% chance to evade targeting

ART:
Nabbo
IDEA:
Nabbo
NOTES:
The skill do not evade own buffs (in the same way as Shard of Freedome works)
SERIES:



EDITED: First scratch
Spoiler for Hidden:


I´m working on a darkness card with 0 health.
and I´m intressted in some thoughts about the strength, cost and ability.

I want it to be a strong and cheep card but ur forced to play it with som kind of buff.
It could be a nice add to mono darkness decks where u had to rely on ur Nightfall/Eclipse to keep the creature alive.

And if u have a better name or artwork feel free to share your oppinion  :D
« Last Edit: August 19, 2013, 04:29:59 pm by Nabbo »

Offline Leodip

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Re: Ghost/Unholy Ghost https://elementscommunity.org/forum/index.php?topic=50610.msg1090541#msg1090541
« Reply #1 on: August 03, 2013, 10:47:09 am »


I´m working on a darkness card with 0 health.
and I´m intressted in some thoughts about the strength, cost and ability.

I want it to be a strong and cheep card but ur forced to play it with som kind of buff.
It could be a nice add to mono darkness decks where u had to rely on ur Nightfall/Eclipse to keep the creature alive.

And if u have a better name or artwork feel free to share your oppinion  :D
Given that it may evade the buff, eclipse is probably the best way to play it. Love it.

Offline Keolino

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Re: Ghost/Unholy Ghost https://elementscommunity.org/forum/index.php?topic=50610.msg1090737#msg1090737
« Reply #2 on: August 04, 2013, 06:52:26 pm »
The Ability cuts down synergies with Chaos Power and Paralell Universe, Blessing and Momentum, Fractale and Adrenalin, Mitosis and Plate Armor, even Quintesence and Basilisk Blood and Imolation,.. only leaving Nightfall to play. I kinda don´t like the feeling of that...

(I just wouldn´t play a card without synergy-compabilities with other elements, cause I find something like that pretty boring... But I really would like a darkness card with the stats like that. Maybe make it the other way around, so that Permanents can´t effect it/count it (Render Nightfall, Flooding and Emphatic Bond useless (just one spontanous idea of mine)))
What's the speed of dark?

Offline NabboTopic starter

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Re: Ghost/Unholy Ghost https://elementscommunity.org/forum/index.php?topic=50610.msg1090766#msg1090766
« Reply #3 on: August 04, 2013, 08:52:23 pm »
Yeah it is true that the card counters itself.

Maeby I should think of a different ability, any thougts?
but I keep the idea intresting that you would need nightfall to to keep it alive
..and I think the evade ability fits pretty well whit darkness and the ghost theme :)

I have to ask how the games evade skill works (can you boost your creatures while you have shard of freedome in play?)
if you can, it would be easy to keep the evade to only work on your opponents cards, leaving you to buff your ghosts anyway you want.

(I just wouldn´t play a card without synergy-compabilities with other elements, cause I find something like that pretty boring... But I really would like a darkness card with the stats like that. Maybe make it the other way around, so that Permanents can´t effect it/count it (Render Nightfall, Flooding and Emphatic Bond useless (just one spontanous idea of mine)))

Interesting idea, but it would affect so few cards and whit nightfall and empathic bond the skill is just a disadvantage.
« Last Edit: August 04, 2013, 09:09:50 pm by Nabbo »

Offline Keolino

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Re: Ghost/Unholy Ghost https://elementscommunity.org/forum/index.php?topic=50610.msg1090822#msg1090822
« Reply #4 on: August 05, 2013, 07:15:39 am »
It´s too strong to let it be used with eclipse (and Fractale) right now.

Maybe it would be a good idea, keeping you ability with 33 %, and if it awades targeting, let you keep the card in hand (not useable this turn again, but next turn). This way, Fractale is tricky to play, but Momentum and Blessing are cheap, (and when you have more Blessings in hand and the quanta for it, it´s nearly granted that one will work. It will only be some quanta and turn disadvantage, but no card disadvantage (same goes for opponent with Lightning, Shockwave and things)) (maybe like that, 50 % instead of 33 % may be actually better.)

But whatever to do, maybe cost of both should be increased to 3 and upped Version changed to 6/0 (just because of the great synergy with eclipse/nightfall this card looks overpowerd (personal opinion))

All my ideas are spontanous, and therefore may be good or really bad. It just would be a shame if ideas would vanish before anybody is able to think about it, that´s why i am posting them.
What's the speed of dark?

Offline NabboTopic starter

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Re: Ghost/Unholy Ghost https://elementscommunity.org/forum/index.php?topic=50610.msg1090833#msg1090833
« Reply #5 on: August 05, 2013, 09:16:24 am »
True Keolino, it's nice to discuss the ideas with someone!

I´m not sure, but I belive the evade mechanics in the game don´t activate on your own cards (shard of freedom)
so the ability would not be a problem for buffing your ghost. Even if it would be interesting with a chance to block your own buff.

The strengt and cost is just a try-out so far!  :D maybe a cost increase is in place.

Offline Keolino

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Re: Ghost/Unholy Ghost https://elementscommunity.org/forum/index.php?topic=50610.msg1090834#msg1090834
« Reply #6 on: August 05, 2013, 09:28:43 am »
An effect like that shouldn´t only be positive (that would leave a super over power, or an really quanta-expensive card) - my thoughts.

Shard of Freedom doesn´t use "target"... but effects immortal dragons (i think)
putting that aside, a dry spell doesn´t effect your imortal creatures.

And you can´t target your Imortal with Mitosis, because he "evades" the "being targeted"

There are a lot of different evade and targeting effects which can and cannot apply to different creatures...
What's the speed of dark?

Offline NabboTopic starter

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Re: Ghost/Unholy Ghost https://elementscommunity.org/forum/index.php?topic=50610.msg1090837#msg1090837
« Reply #7 on: August 05, 2013, 10:14:16 am »
you´re probably right, it could be overpower if the effect only affects your opponent.

the 50% evade chance on your own cards would make it best to play with nightfall, but that is tricky too because if someone destroys it your ghosts would die. That makes it necessary to play multiple nightfalls, and that slows down your deck.
..but of course, it would be quite boring to only sync with nightfall decks

Offline Leodip

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Re: Ghost/Unholy Ghost https://elementscommunity.org/forum/index.php?topic=50610.msg1090930#msg1090930
« Reply #8 on: August 05, 2013, 09:08:06 pm »
you´re probably right, it could be overpower if the effect only affects your opponent.

the 50% evade chance on your own cards would make it best to play with nightfall, but that is tricky too because if someone destroys it your ghosts would die. That makes it necessary to play multiple nightfalls, and that slows down your deck.
..but of course, it would be quite boring to only sync with nightfall decks
Shard of Patience. Definitely. You get a pretty giant beatstick (Starts as a 5 and gets +2|+2 every turn) and that evades one card out of two. Theoretically, you'll need 2 Rewinds to bounce it.

Offline NabboTopic starter

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Re: Ghost/Unholy Ghost https://elementscommunity.org/forum/index.php?topic=50610.msg1091022#msg1091022
« Reply #9 on: August 06, 2013, 09:29:19 am »
So what changes should I do before submitting the card?

increase the cost of both cards to 3 :darkness ?
decrease the evade % ?
lower the stats ?

other changes ?

do anyone have/make a proper atrwork for the card,
I try to develope something from my first scratch if nothing els.

Offline NabboTopic starter

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Re: Ghost/Unholy Ghost https://elementscommunity.org/forum/index.php?topic=50610.msg1091183#msg1091183
« Reply #10 on: August 07, 2013, 01:26:28 pm »


What do you think, any changes before Crucible?
(incrase cost to 4 :darkness and give it one health?)

Offline Keolino

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Re: Ghost/Unholy Ghost https://elementscommunity.org/forum/index.php?topic=50610.msg1091192#msg1091192
« Reply #11 on: August 07, 2013, 03:05:15 pm »
One health would delete the fun of this card, i think the Quanta/Strength is somewhat balanced like that.

There should definitely be something like that in the card notes if you post it into the next thread: "If this card evades being targeted by a spell card, the card is returned to it´s owners hand, and can´t be played till next turn"
What's the speed of dark?

 

blarg: