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Kael Hate

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Re: Dangerous Trickster | Malicious Trickster https://elementscommunity.org/forum/index.php?topic=8486.msg99710#msg99710
« Reply #12 on: June 24, 2010, 12:42:13 am »
I'm real wary of trickery cards that mess up how things look. I can just hear the oncoming screams of "HAX".

Fixed the Art link in your post, it had too many bb codes in it.

PuppyChow

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Re: Dangerous Trickster | Malicious Trickster https://elementscommunity.org/forum/index.php?topic=8486.msg99715#msg99715
« Reply #13 on: June 24, 2010, 12:50:50 am »
Thanks.

Well, as soon as they use a spell that targets, they'll see it for what it is. Maybe there could be a cool animation when it's unveiled so people don't think the creature suddenly changed.

And if you made assassinate have a cool animation with it (like a dagger slashing the creature or something) when used, I doubt people would think their creatures health is gone for a random reason.

Problems could arise with newbies that don't know all the cards, but as soon as they see the card in the bazaar (and I know I at least checked out all the cards when I started), they probably won't have any questions.

Another option is to make an AI or two that uses it, so newbies would have experience with the AI using it so wouldn't be surprised when it happens in pvp.

Yes, it could be a problem. But I think the idea is cool enough to warrant the risk :) .

Offline Boingo

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Re: Dangerous Trickster | Malicious Trickster https://elementscommunity.org/forum/index.php?topic=8486.msg99991#msg99991
« Reply #14 on: June 24, 2010, 02:36:39 pm »
The trickster's hp is 7, but it will appear to be something lower in most cases (e.g., photon.)  What will it display when the mimic's hp is lowered, like with poison or sniping?  Will it be a negative number?

Also, will it appear to have momentum but not actually have it (if your lowest creature has momentum)?
Will it gain bioluminescence if you play that card or will this be precluded by the creatures active ability?
Bring back Holy Cow!

PuppyChow

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Re: Dangerous Trickster | Malicious Trickster https://elementscommunity.org/forum/index.php?topic=8486.msg100027#msg100027
« Reply #15 on: June 24, 2010, 03:37:42 pm »
The trickster's hp is 7, but it will appear to be something lower in most cases (e.g., photon.)  What will it display when the mimic's hp is lowered, like with poison or sniping?  Will it be a negative number?

Also, will it appear to have momentum but not actually have it (if your lowest creature has momentum)?
Will it gain bioluminescence if you play that card or will this be precluded by the creatures active ability?
-As soon as it's targeted by something, the mimic effect stops.

About your other suggestions... I'm not sure how it would work mechanically; that'd be up to Zanz.

But how I would like it to work is that both would appear on the card and show the animation but not happen. Ie if your opponent had a solar shield up and it mimiced a 7 attack momentumed creature, the 7 damage animation would appear on the opponent's health but only 1 damage would actually happen. With bioluminessence, a +1 would appear next to your light quanta but no light would actually be added.

Offline Boingo

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Re: Dangerous Trickster | Malicious Trickster https://elementscommunity.org/forum/index.php?topic=8486.msg100037#msg100037
« Reply #16 on: June 24, 2010, 03:52:04 pm »
The trickster's hp is 7, but it will appear to be something lower in most cases (e.g., photon.)  What will it display when the mimic's hp is lowered, like with poison or sniping?  Will it be a negative number?

Also, will it appear to have momentum but not actually have it (if your lowest creature has momentum)?
Will it gain bioluminescence if you play that card or will this be precluded by the creatures active ability?
-As soon as it's targeted by something, the mimic effect stops.

About your other suggestions... I'm not sure how it would work mechanically; that'd be up to Zanz.

But how I would like it to work is that both would appear on the card and show the animation but not happen. Ie if your opponent had a solar shield up and it mimiced a 7 attack momentumed creature, the 7 damage animation would appear on the opponent's health but only 1 damage would actually happen. With bioluminessence, a +1 would appear next to your light quanta but no light would actually be added.
Thanks for the explanation of your idea.  One other thought: how would you address non-targeted damage like Fire Shield or Thorn Carapace?  Would these reveal the Trickster as well?
Bring back Holy Cow!

PuppyChow

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Re: Dangerous Trickster | Malicious Trickster https://elementscommunity.org/forum/index.php?topic=8486.msg100175#msg100175
« Reply #17 on: June 24, 2010, 06:06:48 pm »
Hmmm. I think maybe if the mimic reaches 0 health then it would be revealed. Or maybe it would be revealed as soon as it takes damage =\.

What do you think should happen? :D.

melzardust

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Re: Dangerous Trickster | Malicious Trickster https://elementscommunity.org/forum/index.php?topic=8486.msg100201#msg100201
« Reply #18 on: June 24, 2010, 06:33:10 pm »
One question, say it copies to a 1/2 gnome rider, and the enemy has 2 otys out. what happens when the oty tries to eat the trickster?

Anyways, good card idea!

PuppyChow

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Re: Dangerous Trickster | Malicious Trickster https://elementscommunity.org/forum/index.php?topic=8486.msg100204#msg100204
« Reply #19 on: June 24, 2010, 06:34:48 pm »
That's another way to tell that it's a fake: it wouldn't be targetable unless the oty had over seven health.

melzardust

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Re: Dangerous Trickster | Malicious Trickster https://elementscommunity.org/forum/index.php?topic=8486.msg100211#msg100211
« Reply #20 on: June 24, 2010, 06:43:54 pm »
Oh ok, but this would stil add to the "WTFHAX? :o" comments.

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Re: Dangerous Trickster | Malicious Trickster https://elementscommunity.org/forum/index.php?topic=8486.msg100740#msg100740
« Reply #21 on: June 25, 2010, 01:18:21 pm »
I love this card and the idea, but i think this version is too strong...

A little less hp? Maybe 4-5?
Game questions? Go FAQ yourself!
Forum questions? Go FAQ yourself, again!

Offline Boingo

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Re: Dangerous Trickster | Malicious Trickster https://elementscommunity.org/forum/index.php?topic=8486.msg100790#msg100790
« Reply #22 on: June 25, 2010, 03:06:20 pm »
Hmmm. I think maybe if the mimic reaches 0 health then it would be revealed. Or maybe it would be revealed as soon as it takes damage =\.

What do you think should happen? :D.
If you want it to be a real trickster, you'd have it reveal as such when mimic hp goes to 0.  That way you get a little extra satisfaction of screwing with him-- "Wait a minute....I thought I killed that creature.  Damn you Trickster!"   :P

One other thing--since a devourer/pest is likely to be the lowest attack creature in a :darkness deck, playing this guy early will be a dead giveaway.  Since they have 0 attack, he'll figure it out when there's no creatures with attack in the field yet his life is going down.  Still, he'll have to watch for which one is attacking when the life goes down....
Bring back Holy Cow!

 

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