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Offline OdinVanguardTopic starter

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Falling Rocks | Land Slide https://elementscommunity.org/forum/index.php?topic=41386.msg512866#msg512866
« on: June 19, 2012, 06:56:00 pm »
NAME:
Falling Rocks
ELEMENT:
Earth
COST:
3 :earth
TYPE:
Permanent
ATK|HP:

TEXT:
Players take damage when playing multiple pendulums or pillars in a turn. Autocast for free when enemy plays a pillar.
NAME:
Land Slide
ELEMENT:
Earth
COST:
1 :earth
TYPE:
Permanent
ATK|HP:

TEXT:
Players take damage when playing multiple pendulums or pillars in a turn. Autocast for free when enemy plays a pillar.

ART:
OdinVanguard
(Created using Bryce7 by Daz Studios)
IDEA:
OdinVanguard
NOTES:
This is a stackable permanent. The idea is to slow down pillar and pendulum playing to slow certain types of rush decks. I will be making another that does the same for cards like nova and immolation.

It functions by keeping a running counter that increments each time a pillar or pendulum gets played. The counter resets to zero at the end of every turn.
Then, whenever a player plays a pillar or pendulum they take damage equal to the counter total times the stack size.
E.g. if there are 3 on the stack and 2 counters, the player will take 6 damage the next time they play a pillar or pendulum.

Notice that this allows players to play a single pendulum or pillar each turn without taking damage, but the more they play after that, the more damage they take.

These autocast for free, so they can activate even if it is the first round

-Kudos to RussianSpy for coming up with the idea of the autocast mechanic.
SERIES:

« Last Edit: July 23, 2012, 11:19:14 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
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Offline esran

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Re: Falling Rocks | Land Slide https://elementscommunity.org/forum/index.php?topic=41386.msg512944#msg512944
« Reply #1 on: June 19, 2012, 11:06:09 pm »
i can see this being OP in a pillarless deck. if you draw it first turn, your opponent is screwed.

Offline OdinVanguardTopic starter

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Re: Falling Rocks | Land Slide https://elementscommunity.org/forum/index.php?topic=41386.msg512947#msg512947
« Reply #2 on: June 19, 2012, 11:10:21 pm »
Thats why the next one in the series will wreak havoc on pillarless decks e.g. will be aimed at quanta producing spells and abilities.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline UnderneathTheLens

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Re: Falling Rocks | Land Slide https://elementscommunity.org/forum/index.php?topic=41386.msg512972#msg512972
« Reply #3 on: June 20, 2012, 12:57:30 am »
You spelled turn wrong, in the card and the text.

I'm not really fond of the name "Falling Earth". Perhaps change it to rockslide or avalanche?

Offline OdinVanguardTopic starter

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Re: Falling Rocks | Land Slide https://elementscommunity.org/forum/index.php?topic=41386.msg512979#msg512979
« Reply #4 on: June 20, 2012, 01:20:43 am »
You spelled turn wrong, in the card and the text.

I'm not really fond of the name "Falling Earth". Perhaps change it to rockslide or avalanche?
DOH! *palm to forhead*
Fixed it. Thanks

... I'm open to either. Which one do you think sounds best?
« Last Edit: June 20, 2012, 02:01:41 am by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline rickerd

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Re: Falling Rocks | Land Slide https://elementscommunity.org/forum/index.php?topic=41386.msg513172#msg513172
« Reply #5 on: June 20, 2012, 03:20:22 pm »
Fun card

Maybe if people find it OP, you can make something liek that those pillars get destroyed when played multiple times that turn
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Offline Calindu

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Re: Falling Rocks | Land Slide https://elementscommunity.org/forum/index.php?topic=41386.msg513202#msg513202
« Reply #6 on: June 20, 2012, 05:38:26 pm »
Fun card

Maybe if people find it OP, you can make something liek that those pillars get destroyed when played multiple times that turn

Yep, destroying any pillar/pendulum if there are played more than 1 per turn isn't OP at all!
You know, a long time ago being crazy meant something. Nowadays everybody's crazy.
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Offline Captain Scibra

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Re: Falling Rocks | Land Slide https://elementscommunity.org/forum/index.php?topic=41386.msg513203#msg513203
« Reply #7 on: June 20, 2012, 05:44:51 pm »
Considering Earth already has pillar-specific control, I'm not really up for it.
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Offline OdinVanguardTopic starter

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Re: Falling Rocks | Land Slide https://elementscommunity.org/forum/index.php?topic=41386.msg513215#msg513215
« Reply #8 on: June 20, 2012, 06:17:19 pm »
Considering Earth already has pillar-specific control, I'm not really up for it.
I'm certainly up for moving it to a different element if that is the general consensus and someone can think where it would fit better... maybe gravity?

...On the other hand, many elements have more than one means of doing a similar task in slightly different ways:
-Time has several drawing cards: hourglass, sundial, precognition + nymph.
-Fire has several creature controls: RoF, Fire bolt, Rage Potion + nymph, Fire Shield
-Light has multiple ways to heal creatures and players: Holy light, Angels, Luciferin, Sanctuary
-Water has multiple ways to provide the freeze effect: Freeze, ice bolt, squid, ice shield

Currently, earthquake and tsunami are the only 2 effects that target pillars specifically. Permanent destruction works too but is a bit ineffective in comparison. In either case, though, it is accomplished by destroying the pillars. This card provides a new avenue of pillar control that is different from outright card destruction. Its akin to quanta control, but for pillars.
« Last Edit: June 20, 2012, 09:55:35 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Rutarete

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Re: Falling Rocks | Land Slide https://elementscommunity.org/forum/index.php?topic=41386.msg513232#msg513232
« Reply #9 on: June 20, 2012, 07:14:39 pm »
I have to say, this surprised me. I was expecting something completely different when I saw the name. Yay! :) Good idea!
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Offline Annele

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Re: Falling Rocks | Land Slide https://elementscommunity.org/forum/index.php?topic=41386.msg522164#msg522164
« Reply #10 on: July 15, 2012, 09:53:51 am »
CURATOR COMMENT

This card will not be permitted to the Crucible due to one ore more of the following errors:

  • Table filled out incorrectly.

Correct these errors as soon as possible and feel free to submit it again when ready.
Thank you. ^_^



Remember to use the earth quanta symbol, :earth, when writing about card costs. It should read, '3 :earth' for example, instead of '3 Earth' in the section.
« Last Edit: July 15, 2012, 09:56:26 am by Annele »
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Re: Falling Rocks | Land Slide https://elementscommunity.org/forum/index.php?topic=41386.msg522166#msg522166
« Reply #11 on: July 15, 2012, 09:58:14 am »
Rocks fall, everyone dies.
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