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Flayne

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Fallen Angel | Fallen Archangel https://elementscommunity.org/forum/index.php?topic=26567.msg337792#msg337792
« on: May 21, 2011, 02:53:31 am »
NAME:
Fallen Angel
ELEMENT:
Darkness
COST:
1 :darkness
TYPE:
Creature
ATK|HP:
1|3
TEXT:
:light :light Convalesce :
Turns into a Guardian Angel.
Drain 1 hp per successful attack.
NAME:
Fallen Archangel
ELEMENT:
Darkness
COST:
4 :darkness
TYPE:
Creature
ATK|HP:
4|3
TEXT:
:light :light :light Convalesce :
Turns into an Archangel.
Drain 2 hp for each successful attack.
ART:
Art by Flayne
IDEA:
Flayne
NOTES:
A new take on Fallen Angels but with a twist, they get to redeem their glory
And be forgiven to once again become Archangels.
Or is it something else they want rather than their past glory?........
An Attempt at a traditional Light sync with opposite polarity Darkness.
Also to give the Archangels some more looove :P

a CRAZY idea, but I am open to comments and suggestions :) .
SERIES:

Offline OldTrees

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Re: Fallen Angel | Fallen Archangel https://elementscommunity.org/forum/index.php?topic=26567.msg337795#msg337795
« Reply #1 on: May 21, 2011, 02:59:24 am »
Mechanical Theme:
Convalesce, Infected nor Immaterial are Darkness mechanics.
Light ignores the opponent's resources, Darkness uses the opponent's resources.

Metagame goal:
Archangels are one of the few cards that need less 'love'.
Guardian Angels are one of the few cards that need more 'love'.

Suggestion:
Drop Infected and Immaterial.
Reduce stats to be less than the corresponding angel.
Set the activation cost based on the stat increases when 'redeemed'.
Add an Darkness themed passive ability.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Flayne

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Re: Fallen Angel | Fallen Archangel https://elementscommunity.org/forum/index.php?topic=26567.msg337798#msg337798
« Reply #2 on: May 21, 2011, 03:02:50 am »
Mechanical Theme:
Convalesce, Infected nor Immaterial are Darkness mechanics.
Light ignores the opponent's resources, Darkness uses the opponent's resources.

Metagame goal:
Archangels are one of the few cards that need less 'love'.
Guardian Angels are one of the few cards that need more 'love'.
What about morning glory? and what about Parasite?

Offline Rutarete

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Re: Fallen Angel | Fallen Archangel https://elementscommunity.org/forum/index.php?topic=26567.msg337804#msg337804
« Reply #3 on: May 21, 2011, 03:14:53 am »
lol at  'love'.

@OT
Light does use the opponent's resources through solar shield, it does not ignore other's resources, instead it protects it's own.
Certain mechanics aren't stuck to any single element, ex. parasite as Flayne said, lobotomize is spread throughout the elements, by direct and indirect means, etc.

This card just makes me wonder, what's the counterpart to Fallen Druid?
It is the greatest mystery of all...
Rutarete: Roo tah reh teh
[22:50] <Jyi> meaning gets lost in translation... even in the same language.
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Flayne

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Re: Fallen Angel | Fallen Archangel https://elementscommunity.org/forum/index.php?topic=26567.msg337805#msg337805
« Reply #4 on: May 21, 2011, 03:17:10 am »
lol at  'love'.

@OT
Light does use the opponent's resources through solar shield, it does not ignore other's resources, instead it protects it's own.
Certain mechanics aren't stuck to any single element, ex. parasite as Flayne said, lobotomize is spread throughout the elements, by direct and indirect means, etc.

This card just makes me wonder, what's the counterpart to Fallen Druid?
Interesting idea, perhaps I shall make a card idea based on that later on unless you want to first, since you mentioned it first  :)
Btw, Convalesce means to recover, not repent, Darkness can recover through vampiric processes, eg, vampire, stilleto etc.
what I am mentioning is a new type of recovery, based on not wanting to die so it would go to such extremes I imagine.

Offline Rutarete

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Re: Fallen Angel | Fallen Archangel https://elementscommunity.org/forum/index.php?topic=26567.msg337807#msg337807
« Reply #5 on: May 21, 2011, 03:22:05 am »
I'm very tired atm, so you can make a counterpart to fallen druid. credit me for part of it though.
Also- is this card infected when it turns into the angel or infected when it comes into play?
It is the greatest mystery of all...
Rutarete: Roo tah reh teh
[22:50] <Jyi> meaning gets lost in translation... even in the same language.
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Flayne

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Re: Fallen Angel | Fallen Archangel https://elementscommunity.org/forum/index.php?topic=26567.msg337808#msg337808
« Reply #6 on: May 21, 2011, 03:23:14 am »
I'm very tired atm, so you can make a counterpart to fallen druid. credit me for part of it though.
Also- is this card infected when it turns into the angel or infected when it comes into play?
Infected when comes to play, same application to immaterial.
when it turns to angel, its just normal.

Offline OldTrees

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Re: Fallen Angel | Fallen Archangel https://elementscommunity.org/forum/index.php?topic=26567.msg337809#msg337809
« Reply #7 on: May 21, 2011, 03:29:08 am »
What about morning glory? and what about Parasite?
Morning Glory is Light not Darkness
Parasite is Infect not Infected and still uses  :death
I was commenting on the lack of any Darkness themed mechanic on the card.
Light does use the opponent's resources through solar shield, it does not ignore other's resources, instead it protects it's own.
Certain mechanics aren't stuck to any single element, ex. parasite as Flayne said, lobotomize is spread throughout the elements, by direct and indirect means, etc.
I never said mechanics were stuck to single elements. Many specialized mechanics come in 3-5 elemental flavors (and can appear on other elements if those cards have a duo skill).
Rather I said that the Darkness card had no Darkness themed effects despite having 3 effects (1 activated, 2 statuses).
When I speak of the mechanical theme of an element I refer to the tendency caused by the vast majority of the cards. As you pointed out, Light tends to ignore the opponent's resources while focusing on its own.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Flayne

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Re: Fallen Angel | Fallen Archangel https://elementscommunity.org/forum/index.php?topic=26567.msg337815#msg337815
« Reply #8 on: May 21, 2011, 03:41:22 am »
What about morning glory? and what about Parasite?
Morning Glory is Light not Darkness
Parasite is Infect not Infected and still uses  :death
I was commenting on the lack of any Darkness themed mechanic on the card.
Light does use the opponent's resources through solar shield, it does not ignore other's resources, instead it protects it's own.
Certain mechanics aren't stuck to any single element, ex. parasite as Flayne said, lobotomize is spread throughout the elements, by direct and indirect means, etc.
I never said mechanics were stuck to single elements. Many specialized mechanics come in 3-5 elemental flavors (and can appear on other elements if those cards have a duo skill).
Rather I said that the Darkness card had no Darkness themed effects despite having 3 effects (1 activated, 2 statuses).
When I speak of the mechanical theme of an element I refer to the tendency caused by the vast majority of the cards. As you pointed out, Light tends to ignore the opponent's resources while focusing on its own.

But I was referring to morning glory as having to share the mechanic immaterial with Aether creatures such as immortal.
those are the only two elements that have immaterial mechanics so far, if I am not mistaken.

I based this card on a theme and tried to balance it using different approaches.
I do not deny it being more thematic rather than having a balance in between mechanics and theme or being mostly mechanic,
However I believe Immaterial status  is no longer considered as a thematic identity to  :light or  :aether due to Quintessence, any creature can become immaterial.
However i dont have much of an excuse for infected.
both statuses were an approach of mere balancing so sorry for creating such a mutant salad lol  ^^;

Quote
Suggestion:
Drop Infected and Immaterial.
Reduce stats to be less than the corresponding angel.
Set the activation cost based on the stat increases when 'redeemed'.
Add an Darkness themed passive ability.
though this drastically changes the card if i do follow those recommendations,
I always value your opinion highly over others, But I would like others to see the mutant salad I have created and see how they feel about it.  :)

Offline ZephyrPhantom

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Re: Fallen Angel | Fallen Archangel https://elementscommunity.org/forum/index.php?topic=26567.msg337817#msg337817
« Reply #9 on: May 21, 2011, 03:55:03 am »
Theorectically Quinting is still :aether . You do have to drink it after all. ;)

Well, I do like the 'Redemption' (possibly new ability name?) mechanic - it does make sense considering Light's willingness to give converts a second chance. It doesn't really do much w/enemy resources, so I don't think it really risks breaking the theme or anything similar. However the immaterial is still kind of off-element - I can't seem to think of a reason why Fallen Angels would be immaterial compared to their angel counterparts.

Perhaps replace the Poison and Immaterial with a quantum drain instead? That gets around the problem of Guardian Angel healing and prevents Fractal Abuse as well.

Flayne

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Re: Fallen Angel | Fallen Archangel https://elementscommunity.org/forum/index.php?topic=26567.msg337828#msg337828
« Reply #10 on: May 21, 2011, 04:18:51 am »
Theorectically Quinting is still :aether . You do have to drink it after all. ;)

Well, I do like the 'Redemption' (possibly new ability name?) mechanic - it does make sense considering Light's willingness to give converts a second chance. It doesn't really do much w/enemy resources, so I don't think it really risks breaking the theme or anything similar. However the immaterial is still kind of off-element - I can't seem to think of a reason why Fallen Angels would be immaterial compared to their angel counterparts.

Perhaps replace the Poison and Immaterial with a quantum drain instead? That gets around the problem of Guardian Angel healing and prevents Fractal Abuse as well.
I wasn't talking about elemental affinities, I was talking about identity.
Why would I give an aspect of my identity to someone else? that just makes me no longer unique.
theoretically, quintessence reduces the uniqueness of the status immaterial if given to another creature.
and besides, immaterial is not only  :aether property, but so is  :light, via Morning glory.

The reason why I put Immaterial is so that it cant get abused with spells such as blessing or getting healed by guardian angels on the side, since this is a duo :light :darkness card,
that was the whole point of immaterial.
If I remove immaterial, the essence of the card will become nullified.
this is what concerns me.




Offline OldTrees

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Re: Fallen Angel | Fallen Archangel https://elementscommunity.org/forum/index.php?topic=26567.msg337840#msg337840
« Reply #11 on: May 21, 2011, 05:02:54 am »
I saw your response earlier. This is just to clarify my argument for the viewers.

If I remove immaterial, the essence of the card will become nullified.
Is not the essence of the card the activated ability 'Convalesce'? The infected immaterial actually hampers the card unnecessarily.
-to recover health and strength gradually after sickness or weakness

It seems obvious that the Convalesce ability calls for:
A 1 :darkness|3 :darkness casting cost and a  :light| :light :light activation cost. (Same effective total cost as the angel in question but can come out earlier)
Weaker stats than 1|6 [=2] and 7|7 [=8]
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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