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Elements the Game => Level 1 - Crucible => Card Ideas and Art => Crucible Archive => Topic started by: pikachufan2164 on July 22, 2012, 10:27:41 am

Title: Essence of Nature | Spirit of Nature
Post by: pikachufan2164 on July 22, 2012, 10:27:41 am
(http://i.imgur.com/6qaX8.png)
(http://i.imgur.com/ueDU6.png)
NAME:
Essence of Nature
ELEMENT:
Life
COST:
6 :life
TYPE:
Permanent
ATK|HP:

TEXT:
Deal spell damage equal to the attack power of your highest attack creature at the end of every turn.
NAME:
Spirit of Nature
ELEMENT:
Life
COST:
5 :life
TYPE:
Permanent
ATK|HP:

TEXT:
Deal spell damage equal to the attack power of your highest attack creature at the end of every turn.

ART:
EmeraldTiger (http://elementscommunity.org/forum/index.php/topic,17991.msg462585.html#msg462585)
IDEA:
pikachufan2164
NOTES:
Life is known for its emphasis on quantity over quality. Isn't it time for the converse to be true?
  • No creatures under your control = it does 0 damage
  • Only references the attack power of the target creature; does not copy any other on-attack effects (Vampire, Venom, etc.)
  • Attack goes directly to the opponent. Bypasses non-reflecting shields, Gravity Pull, etc. (essentially the same as Psion's ability)
  • If the highest attack power is negative, then it heals the opponent instead
  • It does spell damage, so Reflective and Emerald Shield reflect it
  • Negative attack + reflection = heal yourself
  • Much harder to abuse with Fractal because it's not a creature
  • Fills in the mid-attacker slot when paired with some larger creatures
  • Breaks through stalls by going right past their shields
SERIES:

Title: Re: Essence of Nature | Spirit of Nature
Post by: Anarook on July 23, 2012, 01:25:50 am
Soooooo, if I have a jade dragon out this is basically playing an extra one-with a bypass ability, for aprox half the cost?

Not to be rude but I'm not particularly fond of this, seems... limited and not well thought out.
Title: Re: Essence of Nature | Spirit of Nature
Post by: haydenshark on July 23, 2012, 01:34:00 am
seems OP
Title: Re: Essence of Nature | Spirit of Nature
Post by: OldTrees on July 23, 2012, 01:37:15 am
seems OP
It costs 1 less than copying the creature. That seems appropriate.
Title: Re: Essence of Nature | Spirit of Nature
Post by: ddevans96 on July 23, 2012, 02:08:50 am
Seems overpowered compared to TU. Costs should be the same.
Title: Re: Essence of Nature | Spirit of Nature
Post by: haydenshark on July 23, 2012, 02:15:10 am
seems OP
It costs 1 less than copying the creature. That seems appropriate.
what i mean by overpowered is that when you copy a creature you dont give it spell dmg but this does so 6 of these could be 6 extra dragons except now doing spell dmg
Title: Re: Essence of Nature | Spirit of Nature
Post by: furballdn on July 23, 2012, 02:39:58 am
From looking at Psion, it seems spell damage is a +0 cost increase.
Title: Re: Essence of Nature | Spirit of Nature
Post by: juan_de_diablo on July 23, 2012, 10:40:29 am
I have to disagree with whoever said this wasn't well thought out. Seems creative and original to me.

|highest creature attack| = fun possibilities

When I first looked over this, I thought it was a spell card. Understanding it as a perm is an interestingly different ball game. Doesn't look OP to me at first glance, especially since it can be easily countered with both PC and CC.
Title: Re: Essence of Nature | Spirit of Nature
Post by: Pineapple on July 26, 2012, 04:31:20 am
I just love OTK card ideas :)

Anyways, I agree with ddevans in that it should cost at least the same as TU.
In rainbow decks, for example, I'm saving my TU until I get one of my big creatures out, even when I have little creatures dealing their damage.
This is like a TU except you can play it before drawing all those ATK buffs.
Title: Re: Essence of Nature | Spirit of Nature
Post by: juan_de_diablo on July 26, 2012, 04:55:21 am
I just love OTK card ideas :)

Anyways, I agree with ddevans in that it should cost at least the same as TU.
In rainbow decks, for example, I'm saving my TU until I get one of my big creatures out, even when I have little creatures dealing their damage.
This is like a TU except you can play it before drawing all those ATK buffs.

What is ATK? Do you mind taking the time to type all the letters and/or provide a link? I wouldn't be so forward, but ATK is absent from the glossary...
Title: Re: Essence of Nature | Spirit of Nature
Post by: furballdn on July 26, 2012, 04:57:07 am
I just love OTK card ideas :)

Anyways, I agree with ddevans in that it should cost at least the same as TU.
In rainbow decks, for example, I'm saving my TU until I get one of my big creatures out, even when I have little creatures dealing their damage.
This is like a TU except you can play it before drawing all those ATK buffs.

What is ATK? Do you mind taking the time to type all the letters and/or provide a link? I wouldn't be so forward, but ATK is absent from the glossary...
Can't tell if trolling, but ATtacK
Title: Re: Essence of Nature | Spirit of Nature
Post by: Absol on July 26, 2012, 05:02:55 am
ATK = A Turn Kill :P
Let's see. This is a permanent version of TU, only it copies the attack instead of the whole creature, deals spell damage which is similar to Momentum, auto copy to highest attack before it attacks, is harder to deal with (generally CC is more common than PC)
The advantage outweighs the disadvantage. Maybe increase the cost by 1?
Title: Re: Essence of Nature | Spirit of Nature
Post by: juan_de_diablo on July 26, 2012, 05:06:38 am
lol, ya, prolly can be considered trolling, even though my dumb *$$ didnt get ATK as attack... lmao, glossary should be updated... :-[
Title: Re: Essence of Nature | Spirit of Nature
Post by: odideph on July 26, 2012, 10:07:43 am
Eeeeehh... Why does an attacking perm look like a heart?

Other than that, giving Life a momentum-like solution to shield problems is good and noble, however this is stronger than momentum in a few ways, even though momentum remains the supreme anti-shield thing in existence:
-It automatically uses your strongest creature's attack and increases it by a factor of 100%
-If that creature dies the next strongest will be multiplied just as much again
-The damage increase from this (especially if many are in play) is comparable to a Skyblitz per turn, depending on how attack damage is distributed among your creatures.

For these reasons, i second the suggestion of raising cost to match Parallel Universe.
Title: Re: Essence of Nature | Spirit of Nature
Post by: Annele on July 26, 2012, 10:26:05 am
Is this a weapon? Seems like a weapon.

I like this card, it seems new and innovative.  :D
Cost seems balanced, 1 less than PU as it may not copy the best creature at the start. (If you know what I mean...) Though if it is a weapon, I'd suggest a -1 for weapon bonus.
blarg: