Sounds reasonable. Could you think of an example so I can have a better idea? (not the miracle one, because with protecting enough creatures to play miracle is 15 + one card. Unupped you get 30 hp without wasting a draw. Also miracle is imo another late game card during which even non rol hope decks should have made lots of quanta by then anyway. Unless the synergies lead to light dragon + mitosis.
If you are running mono-light, I don't see much use of the upped version
But if you are running duo-/trio-/rainbow, you may not have too much light quanta.
Even if you only have 4-5 creatures on field, divine force can help you put out a Sanctuary or an Archangel
Early sanctuary is vital against a quanta denial deck, which is preventing you from getting the sanctuary
An archangel, well, early creature is always welcome. Although you can't re-gain HP, you may out-damage the opponent by playing creatures faster and more