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Offline killsdazombies

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Re: Divine Pony | Divine Stallion https://elementscommunity.org/forum/index.php?topic=5485.msg56115#msg56115
« Reply #12 on: April 20, 2010, 12:00:36 am »
Its a bit underpowered, i would say 75-80% just so its worth the high cost yet is not as good as miracle.

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Re: Divine Pony | Divine Stallion https://elementscommunity.org/forum/index.php?topic=5485.msg56126#msg56126
« Reply #13 on: April 20, 2010, 12:15:31 am »
Miracle has the potential to heal 98 life, or if you use shards/stone skin miracle can heal as much as 518 life, but that's not a common scenario.  Most of the time, miracle heals from 60 to 90 life.  This card can heal a maximum of 49 life in one turn.  Let's say the average is 25 life per use.

Now, let's go with a high estimate of Miracle, and say it heals 90.

That means that with just 4 uses of Divine Pony's ability, you have healed around 100 life, but with 1 Miracle you have healed 90 life.

And you still have the Divine Pony to use again and again.

The fact that it is a creature with an ability makes if vastly superior to a single-shot spell, even if it's ability is only a fraction of the comparative spell.

As an example, what's better? 1 Golden Hourglass, or Upgraded Precognition?  Obviously the hourglass is better, but the cost for drawing 1 card with Golden Hourglass is 6  :time(4 to put it into play, 2 to use the ability) while Upgraded Precognition costs  :time.  The fact that golden hourglass remains in play and can be used every turn makes it much more powerful than precog, even though it costs 6 times as much.

This card is not underpowered. It might be overpowered.
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Offline Baily18

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Re: Divine Pony | Divine Stallion https://elementscommunity.org/forum/index.php?topic=5485.msg56131#msg56131
« Reply #14 on: April 20, 2010, 12:19:10 am »
except you dont need 15 time pillars to fuel an Hourglass. Anyways, who said i cant take this out with a thunderbolt? Plus, if you get this in your starting hand, its pretty much a dead card.

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Re: Divine Pony | Divine Stallion https://elementscommunity.org/forum/index.php?topic=5485.msg56139#msg56139
« Reply #15 on: April 20, 2010, 12:23:18 am »
Okay, but if I change it to even something as simple as 50% instead of 50 life, then people would just use this card 6 shards, and 15 light pillars.  After the 6 shards, their total life would be 220, this card would heal them to 110 each turn.  Because of the shards and stone skin, this card would be way overpowered if it healed a percentage of your total health.

So if you have any suggestions that do not include changing the healing to a percentage, I'm open to your suggestions, but changing it to a percentage is out of the question.

Offline Baily18

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Re: Divine Pony | Divine Stallion https://elementscommunity.org/forum/index.php?topic=5485.msg56142#msg56142
« Reply #16 on: April 20, 2010, 12:24:58 am »
But if you spend all that time setting that up, by that time i'll have you rushed to death.

Offline killsdazombies

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Re: Divine Pony | Divine Stallion https://elementscommunity.org/forum/index.php?topic=5485.msg56145#msg56145
« Reply #17 on: April 20, 2010, 12:29:02 am »
most decks can do well over 100 damage if set up right, the fact that this ONLY heals 50 makes it underpowered, the fact that it drains all quanta and costs the same as miracle makes it underpowered, the fact is that sure it might be used but it can be easily countered, a % or at least an increase in healing would have to be done to make this card worth the high cost and the fact that you have to play this then wait another turn to use its ability.

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Re: Divine Pony | Divine Stallion https://elementscommunity.org/forum/index.php?topic=5485.msg56147#msg56147
« Reply #18 on: April 20, 2010, 12:29:37 am »
Ok, imagine Ray Of Light, Fractal, Hope, Miracle, Light Dragon, Divine Stallion decks.  RoL/Hope is already a powerful deck.  This card would greatly increase mono-light's power.

Offline killsdazombies

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Re: Divine Pony | Divine Stallion https://elementscommunity.org/forum/index.php?topic=5485.msg56151#msg56151
« Reply #19 on: April 20, 2010, 12:34:08 am »
yes but, you wont need that card, adding cards to a deck increases the chance you wont get the one card you need, imagine a starting hand with 6 of these, your dead in the water until you get more cards that could be better used on say another aether tower or dragon

Offline Baily18

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Re: Divine Pony | Divine Stallion https://elementscommunity.org/forum/index.php?topic=5485.msg56153#msg56153
« Reply #20 on: April 20, 2010, 12:37:35 am »
Ok, imagine Ray Of Light, Fractal, Hope, Miracle, Light Dragon, Divine Stallion decks.  RoL/Hope is already a powerful deck.  This card would greatly increase mono-light's power.
Okay, try to balance that out.RoL/Hope can be overcome by plenty of things, same as this card.

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Re: Divine Pony | Divine Stallion https://elementscommunity.org/forum/index.php?topic=5485.msg56365#msg56365
« Reply #21 on: April 20, 2010, 11:50:24 am »
You really can't see the reality Jallenw, can you? You keep arguing to everyone that it is not OP but UP. The votes says something different, all of us say something different. You are the only one who voted for it to be OP. Why can't you just admit you're wrong?
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Re: Divine Pony | Divine Stallion https://elementscommunity.org/forum/index.php?topic=5485.msg56508#msg56508
« Reply #22 on: April 20, 2010, 05:09:34 pm »
I think this card is underpowered to, maybe make it cost less and/or increase the light stallions hp, because this is really easily countered.

The light stallions are to brittle now, that makes them pretty useless, because they are way to easy killed. Maybe making them immortal might help.

O, and I think Unicorn / Elite Unicorn is a better name, because they are white (light) and a miracle themselves too.
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Re: Divine Pony | Divine Stallion https://elementscommunity.org/forum/index.php?topic=5485.msg56529#msg56529
« Reply #23 on: April 20, 2010, 05:38:23 pm »
op????? its no way op i think its balanced couse it can max heals you too 50 and second  alot of people say taht RoL/hope is so powerfull its effective against some decks i mean plague thunderstorm oty RoF all those cards simply kill this deck and then you got also a boneyard and done so its not so op also with this card i mean it haws only 1/2 attack and 4 life you can kill it with no problem and you also can have just one on the field

 

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