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Offline BluePriest

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Re: Divine Icon | Divine Icon https://elementscommunity.org/forum/index.php?topic=9304.msg112594#msg112594
« Reply #24 on: July 12, 2010, 02:09:30 am »
All Legendary Creatures will be Legendary. They appear as Relics on spins.
So you have to win them from the oracle?
I haven't decided yet. There'll probably be some sort of AI7 Demigods that use those Legendary Creatures.
Even though I know what you mean, isnt that sorta contradictory????
just sayin.
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Offline BloodshadowTopic starter

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Re: Divine Icon | Divine Icon https://elementscommunity.org/forum/index.php?topic=9304.msg119423#msg119423
« Reply #25 on: July 20, 2010, 10:19:21 pm »
Card image is now updated with the Legendary Creature icon and restrictions. So this can't be used to substitute dragons in RoL-Hope decks anymore.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline nilsieboy

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Re: Divine Icon | Divine Icon https://elementscommunity.org/forum/index.php?topic=9304.msg120266#msg120266
« Reply #26 on: July 21, 2010, 08:10:10 pm »
awesome idea and great art
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Re: Divine Icon | Divine Icon https://elementscommunity.org/forum/index.php?topic=9304.msg120735#msg120735
« Reply #27 on: July 22, 2010, 05:10:02 am »
Quote
Card image is now updated with the Legendary Creature icon and restrictions. So this can't be used to substitute dragons in RoL-Hope decks anymore.
I beg to differ.  You can still throw 1-2 into a RoL Hope deck to immortalize the Rays without splashing.  The restrictions don't affect that, just prevent you having more than one on the field.  Plus it has comparable health and cost to a Dragon.

There is also a point to having more than one of these in your deck.  One could get killed, and it ups the chance of drawing it early.

Offline BloodshadowTopic starter

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Re: Divine Icon | Divine Icon https://elementscommunity.org/forum/index.php?topic=9304.msg120743#msg120743
« Reply #28 on: July 22, 2010, 06:00:52 am »
I beg to differ.  You can still throw 1-2 into a RoL Hope deck to immortalize the Rays without splashing.  The restrictions don't affect that, just prevent you having more than one on the field.  Plus it has comparable health and cost to a Dragon.
What I meant was that you can't Fractal this like how you would Fractal dragons. You can still throw one of those in, of course.

There is also a point to having more than one of these in your deck.  One could get killed, and it ups the chance of drawing it early.
That's why an AI7 has 12 of its corresponding Legendary Creature in its deck. More details about that when I make the series thread.
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Offline BluePriest

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Re: Divine Icon | Divine Icon https://elementscommunity.org/forum/index.php?topic=9304.msg120877#msg120877
« Reply #29 on: July 22, 2010, 01:17:57 pm »
I like the changes. I think the legendary mechanic is great, and something that would benifit elements greatly.
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Re: Divine Icon | Divine Icon https://elementscommunity.org/forum/index.php?topic=9304.msg242383#msg242383
« Reply #30 on: January 07, 2011, 01:36:48 pm »
Hey so I love the card work for the first thought, though i think you could make it more creature like, it personally looks like a permanent. But that's just my personal thought on The card work. But the second part is that I think that this card is OP, because it has so much attack and can make any card +3 | +3, and there's nothing that your opponent can do about it. You could purely have 6 of these and 6 blessing and basically dominate because they can't be killed unless it's on the same turn that they come out, because by the time that fire shield or thorn shield can become active, the creature would have killed you. I think that maybe you could take out to immortality part and maybe lower the attack power and entrance cost maybe to a 5 or 6 :light, 1 | 4 with the ability  :light :light :light: deify, target creature gets +3 | +3. Because then the card can be killed so it won't be too OP, it also won't be aloowed to deal too much damage o the opponent. But the entrance cost is lower so it can be also more versitile. Because then it will be easier to use in duo and/or trio decks. You could also just lower the attack on the card and make the ability  :light :light :light :aether: Deify, target creature gets +3 | +3 and immortality. I just think that such a powerful attacker that can make it's self and its friends stronger and more powerful is a bit OP. That was just all my opinion on the card, i hope it does well in the competition :D

Offline BluePriest

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Re: Divine Icon | Divine Icon https://elementscommunity.org/forum/index.php?topic=9304.msg242412#msg242412
« Reply #31 on: January 07, 2011, 02:47:22 pm »
@ryan-2 quick notes about what you said
It has immortality as one of the thins it gives, partially so that you cant keep buffing the creature over and over again.

Also, you can only have 1 of these on the field at a time. If you play another, then it will just remove the previous one from play.

However, the ability does seem a bit too cheap for the card having so much health. What if it was changed to have the cost increase over time?

Ability cost: :light+N, N is the amount of times this ability has been used.
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Re: Divine Icon | Divine Icon https://elementscommunity.org/forum/index.php?topic=9304.msg242457#msg242457
« Reply #32 on: January 07, 2011, 03:58:46 pm »
@ryan-2 quick notes about what you said
It has immortality as one of the thins it gives, partially so that you cant keep buffing the creature over and over again.

Also, you can only have 1 of these on the field at a time. If you play another, then it will just remove the previous one from play.

However, the ability does seem a bit too cheap for the card having so much health. What if it was changed to have the cost increase over time?

Ability cost: :light+N, N is the amount of times this ability has been used.
We the only problem with your ability idea is the fact that you don't need to use it anymore than twice because the creature is so strong and you'll probably have more creatures before that anyways. Then, the creature card need to say that you can only have one on the field per turn.

Offline BluePriest

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Re: Divine Icon | Divine Icon https://elementscommunity.org/forum/index.php?topic=9304.msg242463#msg242463
« Reply #33 on: January 07, 2011, 04:12:03 pm »
You can only use the ability on any 1 creature 1 time. Thats why it grants immortality. It doesnt let you buff a creature infinitely. Also, if you read the card notes on the first page, right in the OP
Quote
The little Zanz trident icon on the lower left corner of the card art means that this is a Legendary Creature.
- You can only have 6 Legendary Creatures in your deck.
- They can only be won as quest rewards from AI7 Demigods. They cannot be won from spins, farms, or the Oracle.
- They will be temporarily converted to pillars if you use them against anything below FG level.
- You can only have 1 Legendary Creature on the field. If you play a second one, your first one is simply replaced (does not trigger death effect).
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