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But what if you play this card and only have a few cards on your hand, but your opponent has a hand full of cards, would they all discard in one go until it is equal or just one per turn?They would have to keep discarding until the number of cards in their hand matches the number in yours.
Would Sanc affect this?
Mechanically, it would not (discarding happens during the sanct owner's turn). Thematically, it should. What do you guys think?Would Sanc affect this?
I would hope so.
Consider playing this on the first turn (upgraded play). That's quite a blow.
Absorb :darkness per turn ? It works like a devourer,i got it but this sentence means 'Absorb 1 :darkness quanta if your opponent has'It absorbs from you, not the opponent. Just like how flooding says "absorb :water per turn". I'm going to change it from a permanent to spell, so I will get rid of the upkeep cost.
You might wanna change that.
Awesome idea, however there are lot of mono- :darkness which can stay with only a Disparity in their hand (especially Devourer-based decks which can gain extra :darkness quanta by draining your opponent's quanta pool). Furthermore, Pestal or Ghosmare is a super-deck with this... Put a discarding cap, like discard up to 3 cards max or someting similar.Disparity is a powerful card, so it is alongside dimensional shield level cost (6|5 is pretty high cost that you won't see it coming out first turn, and very rarely second turn)
"Opponent's hand cannot be larger than yours next turn. Opponent must discard as many cards as needed."