Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Level 1 - Crucible => Card Ideas and Art => Crucible Archive => Topic started by: Espithel on July 05, 2015, 09:49:42 pm

Title: Delusion | Delusion
Post by: Espithel on July 05, 2015, 09:49:42 pm
(http://i.imgur.com/ZVTKwoo.png)
(http://i.imgur.com/v0q65oQ.png)
NAME:
Delusion
ELEMENT:
Darkness
COST:
2 :darkness
TYPE:
Permanent
ATK|HP:

TEXT:
All creatures are treated as if they were :darkness, :air and :time creatures.
NAME:
Delusion
ELEMENT:
Darkness
COST:
2 :darkness
TYPE:
Permanent
ATK|HP:

TEXT:
All creatures are treated as if they were creatures of all elements.

ART:
ZBlader
IDEA:
Frozengaia
NOTES:
Used to cost Chroma.
SERIES:

Title: Re: Delusion | Delusion
Post by: AD TienzuStorm on July 05, 2015, 10:00:16 pm
Why Air and Time as well? If it's because they also have certain effects based on their element, then you should probably add Death in as well.

This would make an interesting Darkness/Air duo with SoFr and Vamps.

I don't think it's too powerful, most of the combos would require a trio at the least.

EDIT: Oh, it's not Darkness quanta. Well.. probably should make it Darkness.
Title: Re: Delusion | Delusion
Post by: Espithel on July 05, 2015, 10:31:11 pm
, Specifically.

Death has no special effect that darkness does not have, which is why I made it a darkness card.

And yes, adding in specific darkness cost because that is dumb dumb.
Title: Re: Delusion | Delusion
Post by: AD TienzuStorm on July 06, 2015, 02:22:05 pm
Honestly, the upped should be the unupped and then the new upped would only make your creatures get the effect.
Title: Re: Delusion | Delusion
Post by: Treldon on July 06, 2015, 02:40:47 pm
Wouldn't that make it even more OP?
Title: Re: Delusion | Delusion
Post by: AD TienzuStorm on July 06, 2015, 03:24:31 pm
Well the upgrade is basically the inclusion of Flooding. And because Flooding would like any kind of buff, this card could change to fit that. A cost raise is probably necessary though.

Also, Holy Light OP 😜
Title: Re: Delusion | Delusion
Post by: Espithel on July 13, 2015, 05:35:55 pm
(http://i.imgur.com/ZVTKwoo.png)
(http://i.imgur.com/v0q65oQ.png)
NAME:
Delusion
ELEMENT:
Darkness
COST:
2 :darkness
TYPE:
Permanent
ATK|HP:

TEXT:
All creatures are treated as if they were :darkness, :air and :time creatures.
NAME:
Delusion
ELEMENT:
Darkness
COST:
2 :darkness
TYPE:
Permanent
ATK|HP:

TEXT:
All creatures are treated as if they were creatures of all elements.

ART:
ZBlader
IDEA:
Frozengaia
NOTES:
Used to cost Chroma.
SERIES:

Title: Re: Delusion | Delusion
Post by: ZephyrPhantom on July 19, 2015, 04:12:11 am
CURATOR COMMENT
In the future, please remember to remove any extraneous code like [ quote ] tags or the like. Thank you.
Title: Re: Delusion | Delusion
Post by: Monox D. I-Fly on July 19, 2015, 02:33:20 pm
Wait, so if they get targeted by Holy Light, what happens?
Title: Re: Delusion | Delusion
Post by: Espithel on July 19, 2015, 06:45:13 pm
Wait, so if they get targeted by Holy Light, what happens?

They're treated as :darkness creatures, even if they're not :darkness creatures.
Title: Re: Delusion | Delusion
Post by: Cardplayer on July 19, 2015, 08:02:30 pm
Upped version+SoP+Flooding=Holy shit, that would mostly certainly be real powerful and maybe slightly OP.
Title: Re: Delusion | Delusion
Post by: Espithel on July 19, 2015, 08:18:21 pm
Upped version+SoP+Flooding=Holy shit, that would mostly certainly be real powerful and maybe slightly OP.

Water is not bad at flooding the field with creatures.
No one ever uses SoPa+Flooding because SoPa on its own does the job just fine and there's no point going through a few hoops for a tiny bit more power.

I don't see what adding in Delusion does to aid that combo, really.
Title: Re: Delusion | Delusion
Post by: Cardplayer on July 19, 2015, 08:39:07 pm
Possible synergy with vamps? Or would the vamps drown?
Title: Re: Delusion | Delusion
Post by: Espithel on July 19, 2015, 08:55:38 pm
Vampires wouldn't drown with the upped delusion.

But again, why not just use SoPa on its own, ignore flooding entirely because it's a borderline useless card, and buff your vampires that way?
blarg: