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Elements the Game => Level 1 - Crucible => Card Ideas and Art => Crucible Archive => Topic started by: Joseph7 on October 20, 2012, 02:05:31 am

Title: Death Contract | Hades' Contract
Post by: Joseph7 on October 20, 2012, 02:05:31 am
(http://i.imgur.com/aYEHT.png)
(http://i.imgur.com/E62oS.png)
NAME:
Death Contract
ELEMENT:
Death
COST:
4 :death
TYPE:
Permanent
ATK|HP:

TEXT:
Death Conquest: Your creatures have a chance of attacking the opponent's creatures each turn.
NAME:
Hades' Contract
ELEMENT:
Death
COST:
3 :death
TYPE:
Permanent
ATK|HP:

TEXT:
Bloodlust: Your creatures have a chance of attacking the opponent's creatures each turn.

ART:
http://www.sxc.hu/photo/1399724 (edited by Joseph7)
IDEA:
Joseph7
NOTES:
This card introduces the concept of death conquest|bloodlust. Its mechanics:
1. Each creature has a 25% (40% upped) chance of attacking one random creature on the opponent's field instead of the opponent.
2. Poisonous creatures can inflict poison to creatures they attack.
3. Creatures with the devour ability will devour the creature they attack if they kill it.
4. If the opponent does not have any creatures on his side, your creatures do not attack any other creature.
This card is stackable.
SERIES:

Title: Re: Death Contract | Hades' Contract
Post by: Naesala on October 20, 2012, 05:43:42 am
It shouldnt be a reduction in quanta cost and a boost in percentage, one or the other. Also the upped should be "Hades's" You only use "s' " for plural ownership like the kids' playground

Otherwise, pretty sure this has been done before, but a good idea nonetheless. Cost seems balanced
Title: Re: Death Contract | Hades' Contract
Post by: Annele on October 20, 2012, 06:02:11 am
It shouldnt be a reduction in quanta cost and a boost in percentage, one or the other. Also the upped should be "Hades's" You only use "s' " for plural ownership like the kids' playground

Otherwise, pretty sure this has been done before, but a good idea nonetheless. Cost seems balanced

Actually, both Hades' and Hades's are correct.
Title: Re: Death Contract | Hades' Contract
Post by: furballdn on October 20, 2012, 06:04:17 am
Dramatically speaking, if you mean to say "contract of Hades," the correct way would be "Hades's contract." You merely add apostrophe+s for possession if the noun is a proper noun.
Title: Re: Death Contract | Hades' Contract
Post by: Joseph7 on October 20, 2012, 07:19:56 am
Thanks for the english correction. I'll make sure to correct it after i find out if any other corrections need to be made.
Title: Re: Death Contract | Hades' Contract
Post by: Annele on October 21, 2012, 04:45:57 am
IT'S NOT WRONG. Hades's is preferred, but they are both correct.

http://www.grammarbook.com/punctuation/apostro.asp

Quote
NOTE: Although names ending in s or an s sound are not required to have the second s added in possessive form, it is preferred.
Title: Re: Death Contract | Hades' Contract
Post by: Joseph7 on October 21, 2012, 03:21:52 pm
IT'S NOT WRONG. Hades's is preferred, but they are both correct.
Thanks. I think I'll keep the name as Hades'. He seems like a character who would not go "with the flow" so to speak.
Title: Re: Death Contract | Hades' Contract
Post by: vivimancer on October 21, 2012, 03:27:22 pm

Thanks. I think I'll keep the name as Hades'. He seems like a character who would not go "with the flow" so to speak.

Haha, down the river styx perhaps?
Title: Re: Death Contract | Hades' Contract
Post by: Naesala on October 21, 2012, 06:48:07 pm
IT'S NOT WRONG. Hades's is preferred, but they are both correct.
Thanks. I think I'll keep the name as Hades'. He seems like a character who would not go "with the flow" so to speak.
Hades isn't very chaotic, Disney's Hercules mis-portrays him. He is cunning as seen with Theseus and Pirithous, and forceful with Persephone, but not chaotic or evil. "Despite modern connotations of death as evil, Hades was actually more altruistically inclined in mythology." More here. (http://en.wikipedia.org/wiki/Hades)

Regardless, feel free to use whichever you prefer.
Title: Re: Death Contract | Hades' Contract
Post by: OdinVanguard on November 30, 2012, 10:21:30 pm
Neat card... must have missed seeing it during the week or two where I was too busy to check in.
I feel that it could use a tie in to entropy due to the inherent randomness involved, but I can also understand that it might just make thing needlessly complex.
blarg: