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"The chance is given by [AA+1]/THP where AA is the Attack of the creature with Assassin and THP is the Health of the creature it is interacting with."No, it'd be 3/HP of the attacking creature [Armagio has base 1 ATT + 1 from DP + 1 from equation].
That means, for example, 1 attack creature hitting a DP'd armagio with gravity pull a 1/25 chance? I think it's quite low.
I like the idea a lot anyways.
Oh sorry. Then there are combinations that leave chance>1..."The chance is given by [AA+1]/THP where AA is the Attack of the creature with Assassin and THP is the Health of the creature it is interacting with."No, it'd be 3/HP of the attacking creature [Armagio has base 1 ATT + 1 from DP + 1 from equation].
That means, for example, 1 attack creature hitting a DP'd armagio with gravity pull a 1/25 chance? I think it's quite low.
I like the idea a lot anyways.
Yes, but unless I'm forgetting something, all creatures that have a targeting ability have extremely low Attack. In any case, it is still subject to balancing.You are right about the targeting, just missing the rare (possible bug) of BE+buff+buff+buff, and new ingame cards may requiere a change in this one too.
^You forgot voodoo dolls... yeah noone's gonna target them anyways.