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Convoy | Convoy https://elementscommunity.org/forum/index.php?topic=34340.msg433102#msg433102
« on: December 01, 2011, 12:50:51 am »
NAME:
Convoy
ELEMENT:
Gravity
COST:
8 :gravity
TYPE:
Creature
ATK|HP:
7 | 7
TEXT:
When a spell or ability would target your creature or permanent, Convoy loses -2/-2 instead.
NAME:
Convoy
ELEMENT:
Gravity
COST:
6 :gravity
TYPE:
Creature
ATK|HP:
7 | 7
TEXT:
When a spell or ability would target your creature or permanent, Convoy loses -2/-2 instead.
ART:
Scaredgirl
IDEA:
patchx94
NOTES:
One of your cards must be targeted (a player clicks on crosshair) for Convoy's effect to activate.
When Convoy's ability is activate, the effect of the opponent's spell/ability that triggered it is negated, and Convoy loses -2/-2. This is an active ability, but it cannot be lobotomized except by pandemonium.
SERIES:

Offline Hyroen

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Re: Convoy | Convoy https://elementscommunity.org/forum/index.php?topic=34340.msg433142#msg433142
« Reply #1 on: December 01, 2011, 02:12:27 am »
Firstly, I love the idea behind this card.

The only recommendations that I could make would be to:
    Drastically reduce ATK strength. As a Convoy, I imagine it almost like a storage protecting your goods. Can't think of it as being too smacky.Increase HP. It could probably go up to maybe 10, with a slight change in ability:Change ability such that
attack is not lost, Convoy gains -3 each time your creature or permanent would be targeted.
Reduce play cost, the Convoy I'm suggesting (the 3 previous points) would probably deserve a cost of around 4 :gravity, assuming ATK is around 1-2.[/list]
Sounds like a lot, but that's just how I see it in-game. xD

Also, don't forget to consider interactions between Convoy and Heavy Armor, Basilisk Blood, Rage Potion, etc, etc.
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Offline Aves

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Re: Convoy | Convoy https://elementscommunity.org/forum/index.php?topic=34340.msg433145#msg433145
« Reply #2 on: December 01, 2011, 02:19:08 am »
Wow. I really, really like this. It seems like its a bit UP, though- using this, you can't use acceleration, otyugh, catapult, or momentum- and that's just in a mono gravy. I suppose that the attack makes up for that, but when guardian angel, of all things, can kill this easily, I worry.

Hyroen- all those cards would target Convoy, a creature under your control. Thus, all those buffs would have their effects negated, and cause Convoy to lose 2|2. Immunity to spells is a double-edged sword.
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Offline Naesala

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Re: Convoy | Convoy https://elementscommunity.org/forum/index.php?topic=34340.msg433146#msg433146
« Reply #3 on: December 01, 2011, 02:19:52 am »
Oh gimme gimme gimme.

Great idea, solves so many of the problems that gravity faces. Lobotomize and reverse time cease to be such threats and gravity can get back to doing what it's supposed to be doing. I agree with the above points, decrease the attack and cost, and slightly increase the health.

Also, Aves, you can still use oty, just not to eat your own monsters if I am reading the card right.
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Re: Convoy | Convoy https://elementscommunity.org/forum/index.php?topic=34340.msg433151#msg433151
« Reply #4 on: December 01, 2011, 02:29:10 am »
Hyroen- all those cards would target Convoy, a creature under your control. Thus, all those buffs would have their effects negated, and cause Convoy to lose 2|2. Immunity to spells is a double-edged sword.
Ahay! Good catch. Must be the fact that I have Inorganic Chemistry on my mind. I may or may not be procrastinating at the moment.

Thanks Aves.

EDIT: With this post I have now posted an amount of times equal to the year I was born in. Just felt I should give it some significance lol.
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Offline PineappleTopic starter

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Re: Convoy | Convoy https://elementscommunity.org/forum/index.php?topic=34340.msg433206#msg433206
« Reply #5 on: December 01, 2011, 04:31:41 am »
On it being cheaper:
This shouldn't be a 6-per-deck type of card. The purpose of its high cost is not to balance its attack but to make it more "trump-like."

On it being weak because of how it also affects your cards:
Don't underestimate this card; Players can always set up whatever momentum'd or overdriven creatures they want before playing Convoy.

Offline Aves

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Re: Convoy | Convoy https://elementscommunity.org/forum/index.php?topic=34340.msg433469#msg433469
« Reply #6 on: December 01, 2011, 08:58:09 pm »
Also, Aves, you can still use oty, just not to eat your own monsters if I am reading the card right.
Whoops. Heh, yeah. I use Oty on my own creatures more often than on my opponents.  :D
On it being cheaper:
This shouldn't be a 6-per-deck type of card. The purpose of its high cost is not to balance its attack but to make it more "trump-like."

On it being weak because of how it also affects your cards:
Don't underestimate this card; Players can always set up whatever momentum'd or overdriven creatures they want before playing Convoy.
True, but you'd have to be able to set up the combo before playing this, and that would severely reduce the speed of a deck based on this. I see your point, though.
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Re: Convoy | Convoy https://elementscommunity.org/forum/index.php?topic=34340.msg433872#msg433872
« Reply #7 on: December 02, 2011, 03:03:08 pm »
Well, with its high cost, Convoy isn't really fit for (or meant to be fit for) speedy decks anyways ^^

Offline moomoose

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Re: Convoy | Convoy https://elementscommunity.org/forum/index.php?topic=34340.msg433873#msg433873
« Reply #8 on: December 02, 2011, 03:09:08 pm »
the protection from targeting at the cost of health is an interesting mechanic, but i think the rest of it could be done better.  the name convoy feels a bit off, the attack would be better left low and unchanged by the mechanic, and the effect may be better suited to be an activated ability to include the 1 turn delay as a balancing mechanism (not a huge difference, but a minor limitation is not a bad thing) and limit it to one creature at a time, similar to the established gravity pull. my 2 cents.
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Re: Convoy | Convoy https://elementscommunity.org/forum/index.php?topic=34340.msg433880#msg433880
« Reply #9 on: December 02, 2011, 03:24:59 pm »
Um...can you provide some insight to your reasoning?

Quote from: Wikipedia
A convoy is a group of vehicles, typically motor vehicles or ships, traveling together for mutual support and protection.
If a member of the convoy is sacrificed to protect something, then why wouldn't Convoy | Convoy lose overall attack power?

Making it a targeting ability greatly reduces its use and thematic connection. While I don't have much against making it delayed by summoning sickness (other than there's no more room on the card and it's delayed enough by its high cost), I think that the presence of the Convoy should be enough to protect all your creatures/permanents. There's a reason why this card is called "Convoy" and not "Escort", there's a sense of together-ness that can't be achieved by the "take a bullet for the queen" of the mechanic you suggested.

Is it too powerful as is?

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Re: Convoy | Convoy https://elementscommunity.org/forum/index.php?topic=34340.msg433898#msg433898
« Reply #10 on: December 02, 2011, 04:02:01 pm »
reasoning as to why the name sounds weird? well, for one, this is a group of creatures (vehicles) rather than a single creature (vehicle). many small creatures in this game would make sense thematically to stack, but they dont, i dont see why this should be made an exception.  one card, one creature, imo.

i didnt say a targeted ability.  i was talking about an activated ability similar to amigo's, which automatically procs it onto itself when used. so it would protect all permanents etc, but it would have to be turned on first rather than being in effect as soon as this card is played.

its balance is a bit off, yes. its just a bit wonky as it stands imo
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Re: Convoy | Convoy https://elementscommunity.org/forum/index.php?topic=34340.msg433902#msg433902
« Reply #11 on: December 02, 2011, 04:07:34 pm »
Assuming I turn the obtainable card into a Spell that generates 3 copies of the featured creature, how would I structure the ability of the creature so that it can protect more than one thing per turn? Is that something you are suggesting me to change?

Also, in the form described above, would it be better as a Life card?

 

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