*Author

Collapse | Implosion https://elementscommunity.org/forum/index.php?topic=16892.msg216095#msg216095
« on: December 04, 2010, 04:00:15 am »
NAME:
Collapse
ELEMENT:
Gravity
COST:
3 :gravity
TYPE:
Spell
ATK|HP:
TEXT:
All creatures have half their maximum health unless they would be healed.
NAME:
Implosion
ELEMENT:
Gravity
COST:
5 :gravity
TYPE:
Spell
ATK|HP:
TEXT:
All enemy creatures have half their maximum health unless they would be healed.
ART:
http://www.wallpaperpimper.com/wallpaper/download-wallpaper-Worm_Hole_Space_Art-size-1280x1024-id-121974.htm
IDEA:
johannhowitzer
NOTES:
All affected creatures' current HP will be set to half their maximum HP, unless this would result in a higher current HP than they had before this card was played - in the latter case the the creature is left alone.
Decimals are rounded up; this card cannot kill any creature by itself no matter how many times it is played.
SERIES:
None

bogieman4

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Re: Collapse | Implosion https://elementscommunity.org/forum/index.php?topic=16892.msg216172#msg216172
« Reply #1 on: December 04, 2010, 05:33:21 am »
Great Idea! Very powerful though. Perhaps up the cost a quanta or two?

Re: Collapse | Implosion https://elementscommunity.org/forum/index.php?topic=16892.msg216203#msg216203
« Reply #2 on: December 04, 2010, 06:47:47 am »
Before you say this is too inexpensive, remember the following:

- Only enemies which have more than 7 HP take more damage from this than from Rain of Fire; that means pretty much dragons, and even then, not all dragons.  Unlike Rain of Fire, this spell can't kill things.  Both Firestorm and Implosion cost 5.

- Even with a cost like 5 :gravity, many decks are going to have a tough time fitting this card.  Rainbows can, but rainbows also really like Otyugh and Pulverizer, which eat :gravity quanta like candy.  Of course you could go with the 3 :gravity version, as long as you don't mind hurting your own stuff, or having to stall your creatures until your opponent gets the creatures out you really want to cripple.

I'll consider upping the cost if a decent argument for it is brought to bear.  Can't think of one myself, but maybe someone else can.

bogieman4

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Re: Collapse | Implosion https://elementscommunity.org/forum/index.php?topic=16892.msg216221#msg216221
« Reply #3 on: December 04, 2010, 07:59:22 am »
Before you say this is too inexpensive, remember the following:

- Only enemies which have more than 7 HP take more damage from this than from Rain of Fire; that means pretty much dragons, and even then, not all dragons.  Unlike Rain of Fire, this spell can't kill things.  Both Firestorm and Implosion cost 5.

- Even with a cost like 5 :gravity, many decks are going to have a tough time fitting this card.  Rainbows can, but rainbows also really like Otyugh and Pulverizer, which eat :gravity quanta like candy.  Of course you could go with the 3 :gravity version, as long as you don't mind hurting your own stuff, or having to stall your creatures until your opponent gets the creatures out you really want to cripple.

I'll consider upping the cost if a decent argument for it is brought to bear.  Can't think of one myself, but maybe someone else can.
hmm yes good point. Plus, anything with 7 or more health will still not be vulnerable to Rain of Fire, so it doesn't completely wipe out a players heavier creatures (or creatures that have grown for a few turns).

xBerzerk

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Re: Collapse | Implosion https://elementscommunity.org/forum/index.php?topic=16892.msg216224#msg216224
« Reply #4 on: December 04, 2010, 08:06:25 am »
Is the damage dealt to creatures with an odd amount of HP rounded up or down? For instance, a creature with 7 HP affected by this would end up with how much left?

Also, I'm a bit confused with the card description. "unless they would be healed"? If their maximum HP has been reduced, what is there to heal?

Offline OldTrees

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Re: Collapse | Implosion https://elementscommunity.org/forum/index.php?topic=16892.msg216228#msg216228
« Reply #5 on: December 04, 2010, 08:17:54 am »
Also, I'm a bit confused with the card description. "unless they would be healed"? If their maximum HP has been reduced, what is there to heal?
If a creature is at 3/8 HP then this card will not heal it to half maximum HP 4/8.
If a creature has 5/8 HP then it would reduce it to half maximum HP 4/8.
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xBerzerk

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Re: Collapse | Implosion https://elementscommunity.org/forum/index.php?topic=16892.msg216724#msg216724
« Reply #6 on: December 04, 2010, 10:04:12 pm »
Oh, I see. So the maximum health is not reduced; only the normal HP is.
So how does the rounding work? What if a creature's max HP is 7? Is the remaining HP 3 or 4?

Re: Collapse | Implosion https://elementscommunity.org/forum/index.php?topic=16892.msg216771#msg216771
« Reply #7 on: December 04, 2010, 11:45:37 pm »
Up, so it would have 4.  Creatures with 1 maximum HP are unaffected in any situation.

Offline Anarook

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Re: Collapse | Implosion https://elementscommunity.org/forum/index.php?topic=16892.msg217011#msg217011
« Reply #8 on: December 05, 2010, 06:01:54 am »
I quite like the idea, but what about, as an alternative, a permanent that reduces the maximum health of all creatures by half while it remains in play?
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Re: Collapse | Implosion https://elementscommunity.org/forum/index.php?topic=16892.msg217059#msg217059
« Reply #9 on: December 05, 2010, 07:43:17 am »
I think it's a good idea. Great against growing and devouring creatures like Forest Spirit, Lava Golem and Otyugh.
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Re: Collapse | Implosion https://elementscommunity.org/forum/index.php?topic=16892.msg217103#msg217103
« Reply #10 on: December 05, 2010, 09:15:56 am »
So if the creatures are healing, they won't have their HPs halved right? Or do they half it, but then regenerate?
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Re: Collapse | Implosion https://elementscommunity.org/forum/index.php?topic=16892.msg217260#msg217260
« Reply #11 on: December 05, 2010, 02:50:51 pm »
Every targetable creature is set to half its maximum HP, unless that would result in an increase.  By "if the creatures are healing," do you mean they have the "Heal" ability, or purify counters (not in-game currently), or are being affected by my Bounty card (also not in-game)?

In any of the above three cases, they would be set to half their HP, then continue normally.  This is a one-shot spell, after it does its thing, everything behaves as it would otherwise.  Growth creatures can keep growing, Otyughs can keep eating, Massive Dragons can keep being... well, less massive.

 

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