I thought about what would happen for an entropy scorpion, seems to be the only one that would really make sense or seem to have any place elsewise (I guess...) I think a good idea would be to make it -4/1 and cause 1 poison per turn, and the upgraded version could either be -3/4, or -5/3 (since people would find a way to incorporate antimatter all the time with this...) so yeah, I guess that would be a new way to spark interest/add a new very... interesting scorpion :3 (seriously, are you going to say you thought of something like this? deals healing but slowly builds up poison damage and can be antimattered?)