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Offline ZephyrPhantomTopic starter

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Cascade | Inertial Cascade https://elementscommunity.org/forum/index.php?topic=36303.msg456406#msg456406
« on: February 03, 2012, 09:46:43 pm »
NAME:
Cascade
ELEMENT:
Gravity
COST:
9 :gravity
TYPE:
Spell
ATK|HP:
TEXT:
Each of your creatures that deals damage this turn also destroys the newest enemy permanent. Drain all :gravity.
NAME:
Inertial Cascade
ELEMENT:
Gravity
COST:
8 :gravity
TYPE:
Spell
ATK|HP:
TEXT:
Each of your creatures that deals damage this turn also destroys the newest enemy permanent. Drain all :gravity:gravity.
ART:
http://www.sxc.hu/photo/1291508 , Edited by Zblader
IDEA:
Zblader
NOTES:
A massive Gravity PC that gets stronger if you have more creatures similar to Sky Blitz. Can be used to weaken an opponent who has a lot of permanents, prevent them from making a comeback if you're winning, or tip the game in your favor in a large swarm battle.
"Newest enemy permanent" refers to permanent in the highest slot number (your starting mark is ignored). Each creature destroys the permanent in the next highest slot.
Spoiler for Hidden:
Weapons and Shields could be treated one of two ways:
[1] Be always be the 10th and 4th on the priority list given their slot placement.
[2] Be the "exceptions" and have the latest permanent your opponent played by destroyed  by each attack instead of basing it on the slot number.

Coding-wise, I favor the the 1st option as it might be somewhat clumsy to track exactly what permanent was played last given weapons and shields. I'd like to hear what you think about these two options as well.

Adrenaline does not affect this card.
SERIES:

Spoiler for Hidden:
NAME:
Cascade
ELEMENT:
Gravity
COST:
9 :gravity
TYPE:
Spell
ATK|HP:
TEXT:
Each of your creatures that  deals damage this turn destroys a random enemy permanent. Drain all :gravity.
NAME:
Inertial Cascade
ELEMENT:
Gravity
COST:
8 :gravity
TYPE:
Spell
ATK|HP:
TEXT:
Each of your creatures that  deals damage this turn destroys a random enemy permanent. Drain all :gravity.
ART:
http://www.sxc.hu/photo/1291508 , Edited by Zblader
IDEA:
Zblader
NOTES:
A massive Gravity PC that gets stronger if you have more creatures similar to Sky Blitz. Can be used to weaken an opponent who has a lot of permanents, prevent them from making a comeback if you're winning, or tip the game in your favor in a large swarm battle.
SERIES:
« Last Edit: September 29, 2012, 07:10:08 pm by Zblader »

Offline regen2k9

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Re: Cascade | Cascade https://elementscommunity.org/forum/index.php?topic=36303.msg456409#msg456409
« Reply #1 on: February 03, 2012, 09:54:06 pm »
So if you have a 1/1 and your opponent has a shield, I take it that even though your creature has ATK>0, it doesn't count as a "creature that deals damage?"
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Offline ZephyrPhantomTopic starter

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Re: Cascade | Cascade https://elementscommunity.org/forum/index.php?topic=36303.msg456411#msg456411
« Reply #2 on: February 03, 2012, 09:56:18 pm »
So if you have a 1/1 and your opponent has a shield, I take it that even though your creature has ATK>0, it doesn't count as a "creature that deals damage?"
Yes. If your opponent doesn't actually lose HP from the creature attacking it doesn't count.

Offline regen2k9

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Re: Cascade | Cascade https://elementscommunity.org/forum/index.php?topic=36303.msg456413#msg456413
« Reply #3 on: February 03, 2012, 10:02:09 pm »
So if you have a 1/1 and your opponent has a shield, I take it that even though your creature has ATK>0, it doesn't count as a "creature that deals damage?"
Yes. If your opponent doesn't actually lose HP from the creature attacking it doesn't count.
In that case, I like it.  :)  Mass PC fits in thematically too.  My only concern is the name, as "Cascade" sounds a bit "watery"
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Offline Poker Alho

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Re: Cascade | Cascade https://elementscommunity.org/forum/index.php?topic=36303.msg456415#msg456415
« Reply #4 on: February 03, 2012, 10:03:52 pm »
So if you have a 1/1 and your opponent has a shield, I take it that even though your creature has ATK>0, it doesn't count as a "creature that deals damage?"
Yes. If your opponent doesn't actually lose HP from the creature attacking it doesn't count.
In that case, I like it.  :)  Mass PC fits in thematically too.  My only concern is the name, as "Cascade" sounds a bit "watery"
i agree about the name, it doesnt sound very gravity themed

maybe something like "colapse" or "implosion" could do?

Offline ZephyrPhantomTopic starter

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Re: Cascade | Cascade https://elementscommunity.org/forum/index.php?topic=36303.msg456423#msg456423
« Reply #5 on: February 03, 2012, 10:16:19 pm »
So if you have a 1/1 and your opponent has a shield, I take it that even though your creature has ATK>0, it doesn't count as a "creature that deals damage?"
Yes. If your opponent doesn't actually lose HP from the creature attacking it doesn't count.
In that case, I like it.  :)  Mass PC fits in thematically too.  My only concern is the name, as "Cascade" sounds a bit "watery"
i agree about the name, it doesnt sound very gravity themed

maybe something like "colapse" or "implosion" could do?
The names "Collapse" and "Implosion" are taken and still in the Forge polls. (http://elementscommunity.org/forum/index.php/topic,30993)
It also fits the card less accurately since it doesn't explain how creatures work with the theme, IMHO - while a cascade can mean a series of a waterfalls, it can also mean:
Quote from: http://www.thefreedictionary.com/cascade
a.  a consecutive sequence of chemical or physical processes
In this case, your creatures are making a 'sequence' of physical collisions as they attack, resulting in the destruction of permanents and hence the name. (In contrast, there is much less of a connection with creatures Imploding physical structures. Causing them to Collapse would be possible if they have high intelligence and knowledge of construction, but more simple/larger ones like Dragons would be more likely to bulldoze/ram such structures or step on them.)

Offline OdinVanguard

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Re: Cascade | Cascade https://elementscommunity.org/forum/index.php?topic=36303.msg456440#msg456440
« Reply #6 on: February 03, 2012, 10:35:59 pm »
How about Singularity Cascade?
Sort of implies the creation of a black hole like vortex that sucks everything in.
This level of mass pc seems like it might be a little OP to me, particularly since a 1/1 critter will shred a permanent just as a well as a colossal dragon if it strikes. It just seems like there is too much potential for abuse with decks that spam tiny creatures, like fractal spark, boneyard cat, and instosis.
Maybe make it a percent chance that scales with creature HP? That would also fit nicely into the gravity theme and the theme of collision based destruction since higher hp -> more mass -> bigger boom!.
Balancing aside I love the card idea though!
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Offline ZephyrPhantomTopic starter

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Re: Cascade | Cascade https://elementscommunity.org/forum/index.php?topic=36303.msg456441#msg456441
« Reply #7 on: February 03, 2012, 10:47:44 pm »
How about Singularity Cascade?
Sort of implies the creation of a black hole like vortex that sucks everything in.
Permanent destruction comes from the impact of creatures slamming into them. Creating a black hole implies use of magical powers or something not all creatures actually have. (Smaller creatures could potentially achieve the same impact as larger once with faster speed or simply puncturing a hole into a crucial part of the structure to prevent it from working.)
This level of mass pc seems like it might be a little OP to me, particularly since a 1/1 critter will shred a permanent just as a well as a colossal dragon if it strikes. It just seems like there is too much potential for abuse with decks that spam tiny creatures, like fractal spark, boneyard cat, and instosis.
In turn, those decks already require several cards, lots of creatures, and a good amount of quantum to achieve their combo. Adding this card to such as combo is no more overpowered than Sky Blitz since with Sky Blitz your opponent will be dead in most cases rather than losing permanents.  Lower-cost combos such as Boneyard cards woud most likely require a trio and still require a lot of quantum/turns to achieve an effective mass-PC from this card. It's basically a choice of whether you want an OTK or lockdown potential in your deck, with Sky Blitz and Cascade working better with certain different strategies.
Maybe make it a percent chance that scales with creature HP? That would also fit nicely into the gravity theme and the theme of collision based destruction since higher hp -> more mass -> bigger boom!.
It seems to add an unnecessary factor to the card, IMHO. As I said above, smaller creatures could potentially achieve the same impact as larger once with faster speed. Shields also already factor size in by preventing smaller creatures from destroying permanents.
Balancing aside I love the card idea though!
Thanks! :)

Offline OdinVanguard

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Re: Cascade | Cascade https://elementscommunity.org/forum/index.php?topic=36303.msg456443#msg456443
« Reply #8 on: February 03, 2012, 11:59:58 pm »
How about "Inertial Cascade"?
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Offline ZephyrPhantomTopic starter

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Re: Cascade | Cascade https://elementscommunity.org/forum/index.php?topic=36303.msg456446#msg456446
« Reply #9 on: February 04, 2012, 12:06:29 am »
How about "Inertial Cascade"?
I thought it would kind of disrupt the "simplicity" of the card at first, but it sounds nice for upped. I'll use it, thanks.

Offline moomoose

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Re: Cascade | Inertial Cascade https://elementscommunity.org/forum/index.php?topic=36303.msg456472#msg456472
« Reply #10 on: February 04, 2012, 02:19:20 am »
i dunno, i like that the perms destroyed are random and the attacks have to be successful, but with the low cost of momentum in combination with popularity of chargers, both within this card's element, the "successful attack" balancing mechanism is reduced in effect.  even with the gravity drain, it feels like a bit of a trump card to me.  in combination with black hole, this could be used to remove both their stored quanta and their means to produce it.  i guess the real question is- does gravity need another denial card?
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Re: Cascade | Inertial Cascade https://elementscommunity.org/forum/index.php?topic=36303.msg456477#msg456477
« Reply #11 on: February 04, 2012, 02:49:16 am »
Gravity Well, or similar deviation thereof? Or is that taken too?
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