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NAME: | Carrier Zeppelin
| ELEMENT: | Boost ( Air - Gravity )
| COST: | 8 :boost ( air - gravity )
| TYPE: | Creature
| ATK|HP: | 4 | 16
| TEXT: | Ranged. Flying. On death: Deal 1 damage to all creatures. 2: Launch - Add 2 airfoils to your hand. Delay 1 turn.
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| NAME: | Dreadnaught Zeppelin
| ELEMENT: | Boost ( Air - Gravity )
| COST: | 8 :boost ( air - gravity )
| TYPE: | Creature
| ATK|HP: | 6 | 12
| TEXT: | Ranged. Flying. On death: Deal 1 damage to all creatures. Canon: Add 2 shockwaves to your hand. Delay 2 turns.
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ART: | OdinVanguard
| IDEA: | OdinVanguard
| NOTES: | "Today you will receive a much needed Boost."
"Its been a long wait, but you are ready to launch forward and put your biggest plans in motion."
Originally, this was going to be a pure gravity card, but I think it makes a good candidate for a hybrid. The unupgraded version is a support card that buffs other non-flying creaturures. The upgraded is more of a heavy assault card.
The upgraded version provides unupgraded shockwaves.
The "airfoil" card can be found here: Airfoil Card Link It costs 2 boost ( e.g. 2 or 2 )
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« Last Edit: July 31, 2015, 09:02:43 pm by OdinVanguard »
Logged
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky