Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Level 1 - Crucible => Card Ideas and Art => Crucible Archive => Topic started by: OdinVanguard on August 17, 2012, 08:39:00 pm

Title: Blood Buckler | Blood Shield
Post by: OdinVanguard on August 17, 2012, 08:39:00 pm
(http://i.imgur.com/2lbBY.png)
(http://i.imgur.com/yxZtM.png)
NAME:
Blood Buckler
ELEMENT:
Earth
COST:
2 :earth
TYPE:
Permanent
ATK|HP:

TEXT:
Convert 4 HP to 3 Blood((http://i.imgur.com/ChwVP.png)) per turn.
Shield: Reduce all damage by 1+(http://i.imgur.com/ChwVP.png). Uses 1 (http://i.imgur.com/ChwVP.png) per source.
NAME:
Blood Shield
ELEMENT:
Earth
COST:
4 :earth
TYPE:
Permanent
ATK|HP:

TEXT:
Convert 4 HP to 3 Blood((http://i.imgur.com/ChwVP.png)) per turn.
Shield: Reduce all damage by 2+(http://i.imgur.com/ChwVP.png). Uses 1 (http://i.imgur.com/ChwVP.png) per source.

ART:
OdinVanguard
-Special thanks to EmeraldTiger for Blood Symbol artwork
IDEA:
OdinVanguard
NOTES:
See Blood Pillar | Blood Tower (http://elementscommunity.org/forum/index.php/topic,42779.0.html) for discussion of Blood counter mechanics.

This card acts just like other damage reduction shields with one major exception. It absorbs damage from spell damage and "nondescript" damage sources as well.

It does not stop momentum or internal damage. E.g. poison damage, voodoo or HP loss from Blood or SoSac mechanics.

When a source deals damage is to owner, the damage reduction is calculated first, then 1 Blood counter is removed.
If there are no Blood counters left it will still provide 1(2) points of reduction.

This shield provides slightly higher (http://i.imgur.com/ChwVP.png) production rates / efficiency than pillars. Two per turn just seemed a little too low considering it is required to power the bonus reduction. Since players cannot have more than one shield, however, this shouldn't upset the balance too much, even if there is a means to move counters around.

SERIES:

Lore: "Shields of this type were commonly used by the Stone Guard battalion of the Blood Heretics during their wars with the false gods of the elemental planes… The shield made its wielder nearly impervious in short durations of single combat. Unfortunately, not only did it take a terrible toll on its user, it was also vulnerable to swarm tactics. Many proud members of the Stone Guard were cut down during their assaults on Ferox and the Fire Queen."
-Excerpt from "The Rise and Fall of the Blood Heretics"
Title: Re: Blood Buckler | Blood Shield
Post by: ARTHANASIOS on August 17, 2012, 08:57:48 pm
Lol, now that's a good idea, though it may be painful for your HP. Anyway, I would personally put it to convert 3 or 2 hp into 3 Blood each turn. Do not forget that shields must protect your health, not to consume it (lol). ;)
blarg: