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Offline AnneleTopic starter

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Re: Axe | Heavy Axe https://elementscommunity.org/forum/index.php?topic=39118.msg487536#msg487536
« Reply #24 on: April 26, 2012, 12:47:07 am »
What about this?

Spoiler for Hidden:
Beware the Darkness.

Offline Poker Alho

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Re: Axe | Heavy Axe https://elementscommunity.org/forum/index.php?topic=39118.msg487537#msg487537
« Reply #25 on: April 26, 2012, 12:51:40 am »
What about this?

Spoiler for Hidden:

i like that art more, it seems a little bit more detailed

Offline AnneleTopic starter

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Re: Axe | Heavy Axe https://elementscommunity.org/forum/index.php?topic=39118.msg487541#msg487541
« Reply #26 on: April 26, 2012, 12:55:13 am »
The backround is just a modified Purify. Hmm...
Beware the Darkness.

Offline XVoidWalkerX

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Re: Axe | Heavy Axe https://elementscommunity.org/forum/index.php?topic=39118.msg487548#msg487548
« Reply #27 on: April 26, 2012, 01:01:59 am »
I like the 'more uses make it blunt' theme.

Also, if you search, you will find many that are not swords
I agree. If possible "Doubt it", you could make either a 2nd ability, or a new card. Like, a few  :gravity to sharpen it back up, or an Other card called Sharpen, that increases an Other weapons attack by 1/2 (unupped/upped). Just a failed idea. ^^
"The endless void, shall eventually consume all."

Offline AnneleTopic starter

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Re: Axe | Heavy Axe https://elementscommunity.org/forum/index.php?topic=39118.msg487552#msg487552
« Reply #28 on: April 26, 2012, 01:09:23 am »
I like the 'more uses make it blunt' theme.

Also, if you search, you will find many that are not swords
I agree. If possible "Doubt it", you could make either a 2nd ability, or a new card. Like, a few  :gravity to sharpen it back up, or an Other card called Sharpen, that increases an Other weapons attack by 1/2 (unupped/upped). Just a failed idea. ^^

I did think about having an ability "Sharpen" when its attack reached 0, but I thought it would be too complicated.
I do miss the 'more uses make it blunt', though I agree the new version is simpler and would be more useable.
« Last Edit: April 26, 2012, 01:11:58 am by Annele »
Beware the Darkness.

Offline XVoidWalkerX

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Re: Axe | Heavy Axe https://elementscommunity.org/forum/index.php?topic=39118.msg487558#msg487558
« Reply #29 on: April 26, 2012, 01:31:25 am »
I like the 'more uses make it blunt' theme.

Also, if you search, you will find many that are not swords
I agree. If possible "Doubt it", you could make either a 2nd ability, or a new card. Like, a few  :gravity to sharpen it back up, or an Other card called Sharpen, that increases an Other weapons attack by 1/2 (unupped/upped). Just a failed idea. ^^

I did think about having an ability "Sharpen" when its attack reached 0, but I thought it would be too complicated.
I do miss the 'more uses make it blunt', though I agree the new version is simpler and would be more useable.
Yea. I think you should think of a new weapon card that goes with that idea. Another idea for the Spear would be for 1 or 2  :air quanta, you can hurt a creature for 2 hp, and flying for 1.
"The endless void, shall eventually consume all."

Offline AnneleTopic starter

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Re: Axe | Heavy Axe https://elementscommunity.org/forum/index.php?topic=39118.msg487610#msg487610
« Reply #30 on: April 26, 2012, 02:50:15 am »
I like the 'more uses make it blunt' theme.

Also, if you search, you will find many that are not swords
I agree. If possible "Doubt it", you could make either a 2nd ability, or a new card. Like, a few  :gravity to sharpen it back up, or an Other card called Sharpen, that increases an Other weapons attack by 1/2 (unupped/upped). Just a failed idea. ^^


I did think about having an ability "Sharpen" when its attack reached 0, but I thought it would be too complicated.
I do miss the 'more uses make it blunt', though I agree the new version is simpler and would be more useable.
Yea. I think you should think of a new weapon card that goes with that idea. Another idea for the Spear would be for 1 or 2  :air quanta, you can hurt a creature for 2 hp, and flying for 1.

What about 2 :air for a weapon with 6 damage but every turn costs  :earth :earth :Sharpen, to attack, not counting the first?
Beware the Darkness.

Offline XVoidWalkerX

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Re: Axe | Heavy Axe https://elementscommunity.org/forum/index.php?topic=39118.msg487738#msg487738
« Reply #31 on: April 26, 2012, 12:06:29 pm »
I like the 'more uses make it blunt' theme.

Also, if you search, you will find many that are not swords
I agree. If possible "Doubt it", you could make either a 2nd ability, or a new card. Like, a few  :gravity to sharpen it back up, or an Other card called Sharpen, that increases an Other weapons attack by 1/2 (unupped/upped). Just a failed idea. ^^


I did think about having an ability "Sharpen" when its attack reached 0, but I thought it would be too complicated.
I do miss the 'more uses make it blunt', though I agree the new version is simpler and would be more useable.
Yea. I think you should think of a new weapon card that goes with that idea. Another idea for the Spear would be for 1 or 2  :air quanta, you can hurt a creature for 2 hp, and flying for 1.

What about 2 :air for a weapon with 6 damage but every turn costs  :earth :earth :Sharpen, to attack, not counting the first?
I think something like this would work out. The 2  :earth would be for sharpening right? If it were me, I'd make it 2-3 Other quanta, as that would add a bit more versitality (fail). Either that, or throw in the random stone pillar :O
"The endless void, shall eventually consume all."

Offline AnneleTopic starter

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Re: Axe | Heavy Axe https://elementscommunity.org/forum/index.php?topic=39118.msg487986#msg487986
« Reply #32 on: April 26, 2012, 09:39:01 pm »
I like the 'more uses make it blunt' theme.

Also, if you search, you will find many that are not swords
I agree. If possible "Doubt it", you could make either a 2nd ability, or a new card. Like, a few  :gravity to sharpen it back up, or an Other card called Sharpen, that increases an Other weapons attack by 1/2 (unupped/upped). Just a failed idea. ^^


I did think about having an ability "Sharpen" when its attack reached 0, but I thought it would be too complicated.
I do miss the 'more uses make it blunt', though I agree the new version is simpler and would be more useable.
Yea. I think you should think of a new weapon card that goes with that idea. Another idea for the Spear would be for 1 or 2  :air quanta, you can hurt a creature for 2 hp, and flying for 1.

What about 2 :air for a weapon with 6 damage but every turn costs  :earth :earth :Sharpen, to attack, not counting the first?
I think something like this would work out. The 2  :earth would be for sharpening right? If it were me, I'd make it 2-3 Other quanta, as that would add a bit more versitality (fail). Either that, or throw in the random stone pillar :O

2-3 Other quanta would make it OP because it could be used in mono air.
Beware the Darkness.

Offline XVoidWalkerX

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Re: Axe | Heavy Axe https://elementscommunity.org/forum/index.php?topic=39118.msg487989#msg487989
« Reply #33 on: April 26, 2012, 09:40:38 pm »
-quote getting full- Yea I suppose so. Just keep working on it! :D
"The endless void, shall eventually consume all."

Offline ARTHANASIOS

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Re: Axe | Heavy Axe https://elementscommunity.org/forum/index.php?topic=39118.msg492996#msg492996
« Reply #34 on: May 05, 2012, 12:53:15 am »
Pretty good weapon, but I would like to know its statistics if combined with Flying Weapon, and the truth is we needed something other than a sword!  ;D
Edit: I'm terribly sorry, I just realised that the flying statistics are in the card's description in the first page of this thread. However, I am glad I posted here because now I can follow this thread.  ;)
« Last Edit: May 05, 2012, 12:55:15 am by ARTHANASIOS »
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Offline Poker Alho

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Re: Axe | Heavy Axe https://elementscommunity.org/forum/index.php?topic=39118.msg492997#msg492997
« Reply #35 on: May 05, 2012, 12:54:39 am »
Pretty good weapon, but I would like to know its statistics if combined with Flying Weapon, and the truth is we needed something other than a sword!  ;D

nice to see another soul out here who is also tired from swords swords and more swords! -_-

 

anything
blarg: