Couple quick questions:
For deja vu, would the ability be lost when it went off due to automation? Or can I swarm deja vu with this card?
What about active abilities that must target a permanent or other specific type of target (Butterfly effect, nymph queen, flying pulvy etc) are these skills just unaffected? This has been hinted at, but not directly stated.
What happens if I play a parasite then quint it the same turn? Does it still get infected?
still making up my mind on the card personally. In general I like the concept but it's a major game-changer, and it could be very restrictive to what other cards can be introduced down the line, and has serious possibilities for game-breaking combos.
Basically, the skill is used (once). If there is a target, the creature will attempt to target itself. So, logically:
Deja Vu: would use deja vu, making a clone and losing the ability
Targets permanents: would attempt to target itself, but it would fail because itself is not a viable target. So nothing noticeable would happen.
Quint: same, would attempt to target itself, would fail, nothing noticeable occurs.
It's not that much of a game-changer. 3
is a lot, and since many
(opponent) decks would benefit from this card being in play
(destroyer rush, phoenixes, even rustlers), i don't think it would be a smart idea to just drop this in your deck, unless you're using a specific deck that utilizes it. Note that there aren't many mono-time decks that could utilize this card
(Pharoahs and Nymphs, maybe. Fate eggs costs 1 per hatch, so you need to play at least 3 to make this card worthwhile quantum-wise. Then, there's a high chance you'll get a monster that has a CC skill or no skill at all. As for Anubis, they would only quint themselves. If you wanted them to quint others, you would have to invest in aether quanta anyways, so what's the point of this card?) Non-mono decks, on the other hand, would have to be careful with their quanta. It's not like you can just add this and time pillars to any deck with the compatible monsters
(like air nymphs) and assume it'll run smoother than it did w/o. Therefore, only few decks would utilize this, i will assume. The only thing i could see it pwning is decks with CC monsters, but I think you have a better chance of either helping your opponent or not affecting your opponent at all.
Is it a good idea to base your deck off of a single permanent? You'd probably want 6 of these in a deck, for early draw and insurance, and a single one's upkeep would cost 2 time pillars and a time mark. So, assuming you want to be able to use it as early as possible, you would have 12 time pillars and 6 automations, causing a large resevoir of quanta late-game. So you should make a mono-time deck. Therefore, it's almost impossible to base your deck off of this because of the minimum time pillars required to play one that you draw early..
[note: sorry for the lack of mental organization within the passages]