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Offline waterzxTopic starter

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Assassin | Agile Assassin https://elementscommunity.org/forum/index.php?topic=38077.msg477583#msg477583
« on: April 05, 2012, 04:39:53 am »
NAME:
Assassin
ELEMENT:
Darkness
COST:
7 :darkness
TYPE:
Creature
ATK|HP:
7 | 2
TEXT:
:light : Create a shadow. Shadow absorbs damage and effect (including death) dealt to assassin. Only one at a time.

NAME:
Agile Assassin
ELEMENT:
Darkness
COST:
2 :darkness
TYPE:
Creature
ATK|HP:
4 | 2
TEXT:
:light : Create a shadow.
Agile Assassin comes into play with 1 shadow, but can have only one shadow at a time.

ART:
Modified from : http://commons.wikimedia.org/wiki/File:Kokorik%27s_shadow.JPG
IDEA:
waterzx
NOTES:
Shadow offers some kind of "fake immortality" because it offers protection against most damaging spells, as well as abilities of certain creatures/weapons.

In case of mass CC such as rain of fire, shadows may not offer protection if shadow is destroyed at the same time assassin receives damage. However, if the shadow survives the direct damage, it can still absorb the damage dealt to assasin.

Shadows also offer protection against instant-kill of Paradox ability. Damaging shields can also be ignored using shadows.

But any buffs such as momentum, blessing will be redirected to shadow as well.

Normal assassin cannot have more than one shadow at a time. But it can create another if its shadow is destroyed.

For Agile Assassin, it can have 2 shadows at the same time. Damage and effect are redirected to the newest shadow, then to the older shadow, and finally to the assassin itself.

The ability cost is :light because shadows can't exist without light.

But how does the shadow take hits for them? A shadow isn't a physical wall (in real life). Is that how it is?
The shadow does not take hits for the assassins. The shadows are like decoys to distract people and hence direction of the spell / attack. Besides, the shadows are like a cloak which makes people unable to distinguish directions.

This is a very nice card.

What if opponent parallel universes the assassin. I assume he gets a copy of the shadow. But does that mean the opponent's shadow has to be killed before the assassin can be targeted?

Fractalling/nightmaring the assassin gives you a hand full of shadows? And what is their cost? Do they all protect the assassin if played?

What about mitosis on the assassin/shadow? Does that allow you to put more than one shadow in play?

Does Quintessence on the assassin/shadow keep the shadow from being affected by spells cast against the assassin?

Does paradoxing the assassin kill the shadow, or does the shadow ignore the effect because it doesn't have higher power than toughness?
1. If you PU the assassin, the spell will be redirected to the shadow so you will get a shadow instead.

2. Mitosis / Fractal / Nightmare allows you to produce multiple shadows but these shadows will not have connection with the assassin. The assassin will ONLY be protected by the shadow produced by himself.

Independent shadows produced by other means are nothing more than regular creatures.

Each shadow should cost maybe 3 :darkness. This makes it almost completely pointless to play from hand.

3. Quintessencing the shadow will make the shadow itself immaterial but immaterial shadow can still be damaged if someone attacks the assassin.

4. Shadow will be killed if assassin is affected by paradox. Because the mechanics itself is to redirect the "effect". Paradox is a skill which triggers "death effect" of certain creatures.




SERIES:


Spoiler for Hidden:
NAME:
Assassin
ELEMENT:
Darkness
COST:
7 :darkness
TYPE:
Creature
ATK|HP:
7 | 2
TEXT:
:light : Create a shadow of 0|3.
Shadow absorbs all damage and effects dealt to assassin.
Only one shadow at a time.
NAME:
Agile Assassin
ELEMENT:
Darkness
COST:
2 :darkness
TYPE:
Creature
ATK|HP:
4 | 2
TEXT:
:light : Create a shadow of 0|1.
Shadow absorbs all damage and effects dealt to this card.
Only 2 shadows at a time.
ART:
Modified from : http://commons.wikimedia.org/wiki/File:Kokorik%27s_shadow.JPG
IDEA:
Waterzx
NOTES:
Shadow offers some kind of "fake immortality" because it offers protection against most damaging spells, as well as abilities of certain creatures/weapons.

In case of mass CC such as rain of fire, shadows may not offer protection if shadow is destroyed at the same time assassin receives damage. However, if the shadow survives the direct damage, it can still absorb the damage dealt to assasin.

Shadows also offer protection against instant-kill of Paradox ability. Damaging shields can also be ignored using shadows.

But any buffs such as momentum, blessing will be redirected to shadow as well.

Normal assassin cannot have more than one shadow at a time. But it can create another if its shadow is destroyed.

For Agile Assassin, it can have 2 shadows at the same time. Damage and effect are redirected to the newest shadow, then to the older shadow, and finally to the assassin itself.

The ability cost is :light because shadows can't exist without light.

But how does the shadow take hits for them? A shadow isn't a physical wall (in real life). Is that how it is?
The shadow does not take hits for the assassins. The shadows are like decoys to distract people and hence direction of the spell / attack. Besides, the shadows are like a cloak which makes people unable to distinguish directions.

This is a very nice card.

What if opponent parallel universes the assassin. I assume he gets a copy of the shadow. But does that mean the opponent's shadow has to be killed before the assassin can be targeted?

Fractalling/nightmaring the assassin gives you a hand full of shadows? And what is their cost? Do they all protect the assassin if played?

What about mitosis on the assassin/shadow? Does that allow you to put more than one shadow in play?

Does Quintessence on the assassin/shadow keep the shadow from being affected by spells cast against the assassin?

Does paradoxing the assassin kill the shadow, or does the shadow ignore the effect because it doesn't have higher power than toughness?
1. If you PU the assassin, the spell will be redirected to the shadow so you will get a shadow instead.

2. Mitosis / Fractal / Nightmare allows you to produce multiple shadows but these shadows will not have connection with the assassin. The assassin will ONLY be protected by the shadow produced by himself.

Independent shadows produced by other means are nothing more than regular creatures.

Each shadow should cost maybe 3 :darkness. This makes it almost completely pointless to play from hand.

3. Quintessencing the shadow will make the shadow itself immaterial but immaterial shadow can still be damaged if someone attacks the assassin.

4. Shadow will be killed if assassin is affected by paradox. Because the mechanics itself is to redirect the "effect". Paradox is a skill which triggers "death effect" of certain creatures.
SERIES:

Spoiler for Hidden:
NAME:
Assassin
ELEMENT:
Darkness
COST:
6 :darkness
TYPE:
Creature
ATK|HP:
7 | 2
TEXT:
:light : Create a shadow of 0|2.
Shadow absorbs all damage and effects dealt to assassin.
Only one shadow at a time.
NAME:
Elite Assassin
ELEMENT:
Darkness
COST:
7 :darkness
TYPE:
Creature
ATK|HP:
9 | 2
TEXT:
:light : Create a shadow of 0|4.
Shadow absorbs all damage and effects dealt to this card.
Only one shadow at a time.
ART:
Modified from : http://commons.wikimedia.org/wiki/File:Kokorik%27s_shadow.JPG
IDEA:
Waterzx
NOTES:
Shadow offers some kind of "fake immortality" because it offers protection against most damaging spells, as well as abilities of certain creatures/weapons.

In case of mass CC such as rain of fire, shadows may not offer protection if shadow is destroyed at the same time assassin receives damage. However, if the shadow survives the direct damage, it can still absorb the damage dealt to assasin.

Shadows also offer protection against instant-kill of Paradox ability. Damaging shields can also be ignored using shadows.

But any buffs such as momentum, blessing will be redirected to shadow as well.

Each assassin cannot have more than one shadow at a time. But it can create another if its shadow is destroyed.

The ability cost is :light because shadows can't exist without light.

But how does the shadow take hits for them? A shadow isn't a physical wall (in real life). Is that how it is?
The shadow does not take hits for the assassins. The shadows are like decoys to distract people and hence direction of the spell / attack. Besides, the shadows are like a cloak which makes people unable to distinguish directions.

This is a very nice card.

What if opponent parallel universes the assassin. I assume he gets a copy of the shadow. But does that mean the opponent's shadow has to be killed before the assassin can be targeted?

Fractalling/nightmaring the assassin gives you a hand full of shadows? And what is their cost? Do they all protect the assassin if played?

What about mitosis on the assassin/shadow? Does that allow you to put more than one shadow in play?

Does Quintessence on the assassin/shadow keep the shadow from being affected by spells cast against the assassin?

Does paradoxing the assassin kill the shadow, or does the shadow ignore the effect because it doesn't have higher power than toughness?
1. If you PU the assassin, the spell will be redirected to the shadow so you will get a shadow instead.

2. Mitosis / Fractal / Nightmare allows you to produce multiple shadows but these shadows will not have connection with the assassin. The assassin will ONLY be protected by the shadow produced by himself.

Independent shadows produced by other means are nothing more than regular creatures.

Each shadow should cost maybe 3 :darkness. This makes it almost completely pointless to play from hand.

3. Quintessencing the shadow will make the shadow itself immaterial but immaterial shadow can still be damaged if someone attacks the assassin.

4. Shadow will be killed if assassin is affected by paradox. Because the mechanics itself is to redirect the "effect". Paradox is a skill which triggers "death effect" of certain creatures.

Off-topic :
Received 3 stars one minute after I made this topic....who did this ? I'm surprised
SERIES:

Offline Rutarete

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Re: Assassin | Elite Assassin https://elementscommunity.org/forum/index.php?topic=38077.msg477588#msg477588
« Reply #1 on: April 05, 2012, 05:11:37 am »
I really like the mechanic. But I don't don't get the correlation to the assassin theme.
It is the greatest mystery of all...
Rutarete: Roo tah reh teh
[22:50] <Jyi> meaning gets lost in translation... even in the same language.
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Offline waterzxTopic starter

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Re: Assassin | Elite Assassin https://elementscommunity.org/forum/index.php?topic=38077.msg477590#msg477590
« Reply #2 on: April 05, 2012, 05:18:52 am »
I really like the mechanic. But I don't don't get the correlation to the assassin theme.
Assassins like hiding in darkness (shadows)

choongmyoung

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Re: Assassin | Elite Assassin https://elementscommunity.org/forum/index.php?topic=38077.msg477594#msg477594
« Reply #3 on: April 05, 2012, 05:40:27 am »
Great mechanic! Love it.

BTW, How about 0|1 and 0|3 to the shadows?
'Cause assassin can generate 1 shadow each turn if his shadow is destroyed.
If you want to damage elite assassin with owl's eye, you have to hit 3 times in one turn.
3 and 4 in health makes big difference. ( Otyugh=3, Firebolt=3, Snipe=3, RoF=3, Shockwave=4, Elete otyugh=5, Thunderbolt=5)

Offline waterzxTopic starter

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Re: Assassin | Elite Assassin https://elementscommunity.org/forum/index.php?topic=38077.msg477596#msg477596
« Reply #4 on: April 05, 2012, 05:45:41 am »
Great mechanic! Love it.

BTW, How about 0|1 and 0|3 to the shadows?
'Cause assassin can generate 1 shadow each turn if his shadow is destroyed.
If you want to damage elite assassin with owl's eye, you have to hit 3 times in one turn.
3 and 4 in health makes big difference. ( Otyugh=3, Firebolt=3, Snipe=3, RoF=3, Shockwave=4, Elete otyugh=5, Thunderbolt=5)
I will think about the HP of shadows. But before I make changes, I would like to hear more comments.

Offline Rutarete

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Re: Assassin | Elite Assassin https://elementscommunity.org/forum/index.php?topic=38077.msg477638#msg477638
« Reply #5 on: April 05, 2012, 07:51:49 am »
I really like the mechanic. But I don't don't get the correlation to the assassin theme.
Assassins like hiding in darkness (shadows)
But how does the shadow take hits for them? A shadow isn't a physical wall (in real life). Is that how it is?
It is the greatest mystery of all...
Rutarete: Roo tah reh teh
[22:50] <Jyi> meaning gets lost in translation... even in the same language.
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jawdirk

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Re: Assassin | Elite Assassin https://elementscommunity.org/forum/index.php?topic=38077.msg477641#msg477641
« Reply #6 on: April 05, 2012, 08:09:17 am »
This is a very nice card.

What if opponent parallel universes the assassin. I assume he gets a copy of the shadow. But does that mean the opponent's shadow has to be killed before the assassin can be targeted?

Fractalling/nightmaring the assassin gives you a hand full of shadows? And what is their cost? Do they all protect the assassin if played?

What about mitosis on the assassin/shadow? Does that allow you to put more than one shadow in play?

Does Quintessence on the assassin/shadow keep the shadow from being affected by spells cast against the assassin?

Does paradoxing the assassin kill the shadow, or does the shadow ignore the effect because it doesn't have higher power than toughness?


Offline waterzxTopic starter

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Re: Assassin | Elite Assassin https://elementscommunity.org/forum/index.php?topic=38077.msg477652#msg477652
« Reply #7 on: April 05, 2012, 08:57:14 am »
But how does the shadow take hits for them? A shadow isn't a physical wall (in real life). Is that how it is?
The shadow does not take hits for the assassins. The shadows are like decoys to distract people and hence direction of the spell / attack. Besides, the shadows are like a cloak which makes people unable to distinguish directions.

This is a very nice card.

What if opponent parallel universes the assassin. I assume he gets a copy of the shadow. But does that mean the opponent's shadow has to be killed before the assassin can be targeted?

Fractalling/nightmaring the assassin gives you a hand full of shadows? And what is their cost? Do they all protect the assassin if played?

What about mitosis on the assassin/shadow? Does that allow you to put more than one shadow in play?

Does Quintessence on the assassin/shadow keep the shadow from being affected by spells cast against the assassin?

Does paradoxing the assassin kill the shadow, or does the shadow ignore the effect because it doesn't have higher power than toughness?
1. If you PU the assassin, the spell will be redirected to the shadow so you will get a shadow instead.

2. Mitosis / Fractal / Nightmare allows you to produce multiple shadows but these shadows will not have connection with the assassin. The assassin will ONLY be protected by the shadow produced by himself.

Independent shadows produced by other means are nothing more than regular creatures.

Each shadow should cost maybe 3 :darkness. This makes it almost completely pointless to play from hand.

3. Quintessencing the shadow will make the shadow itself immaterial but immaterial shadow can still be damaged if someone attacks the assassin.

4. Shadow will be killed. Because the mechanics itself is to redirect the "effect". Paradox is a skill which triggers "death effect" of certain creatures.


Edit :
New versions are made. This time I made it more similar to Phoenix due to similar characteristics (fake immortality)

I would like to further increase the cost though because of its synergy with mutation / Oty / Immolation. But I'm not so sure about that.

Offline Rutarete

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Re: Assassin | Agile Assassin https://elementscommunity.org/forum/index.php?topic=38077.msg477714#msg477714
« Reply #8 on: April 05, 2012, 02:07:42 pm »
Do the shadows disappear if you use cloak?
I don't think the cost should be increased for mutation, Oty, nor immolation. They make the card versatile and non-situational.
It is the greatest mystery of all...
Rutarete: Roo tah reh teh
[22:50] <Jyi> meaning gets lost in translation... even in the same language.
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Offline waterzxTopic starter

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Re: Assassin | Agile Assassin https://elementscommunity.org/forum/index.php?topic=38077.msg477721#msg477721
« Reply #9 on: April 05, 2012, 02:44:52 pm »
Do the shadows disappear if you use cloak?

Thematically yes, but my answer is no. The concept of shadows is complicated enough compared with other cards in game.

Offline Arum

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Re: Assassin | Agile Assassin https://elementscommunity.org/forum/index.php?topic=38077.msg477739#msg477739
« Reply #10 on: April 05, 2012, 04:18:35 pm »
Do the shadows disappear if you use cloak?

Thematically yes, but my answer is no. The concept of shadows is complicated enough compared with other cards in game.

Perfect. Before, it was incredibly OP.
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Offline storyteller

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Re: Assassin | Agile Assassin https://elementscommunity.org/forum/index.php?topic=38077.msg477814#msg477814
« Reply #11 on: April 05, 2012, 10:01:43 pm »
this seems really handy.

 

anything
blarg: