If a deck was build for an EM it would have a lowered return.
If a deck was not build for EM it would not get EM and still have a lower return.
Good point.... But has the game reduced to so much grind, that a card that slows it down by an inkling is not good for the game? Really that makes no sense to me. most people grind with a quick deck, and even a AI3 should NOT be able to get out 2+ necrosis's (Assuming it has them and the quanta to play them) by the time the rush/rushEM wins.
Oh. I agree that the metagame effect should not stop it from being implemented. However if a solution to the metagame effect were found that did not weaken the card quality, that would be ideal.
If all I can find to dislike is a metagame effect then it is a good card.