The initial reason I made this card was so that it could be used as a surprise attack when in tight pinches endgame. 5 UG's and an Asphyxia costs 30+ quanta and probably requires a decent draw; is that too much for a 1-hit?
5 Asphixias kill you in 1 turn, and it's 25/20
. You could argue that you would have to draw 5 out of 6 of them to win, but then you have Unstable Gases, so you would only need 5 cards out of 12 to win.
Unstable Gas deals 20 damage AND 1 to every creature, but it's a Permanent that uses
(duo) and you have 1 turn of cooldown.
Asphixia deals 20 damage and reduces max hp, but only lasts for 1 turn.
Each one is balanced on its own. But
in my opinion having both in the same element
might be overkill. As I said, I like the idea, and I don't want to change it, so I hope I'm wrong.