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Offline EssenceTopic starter

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Ascendant Elf | Ascendant Druid https://elementscommunity.org/forum/index.php?topic=13363.msg168316#msg168316
« on: October 01, 2010, 04:37:11 am »
NAME:
Ascendant Elf
ELEMENT:
Life
COST:
4 :life
TYPE:
Creature
ATK|HP:
2|3
TEXT:
Reincarnation: :entropy :entropy : Target creature gains the 'Reincarnate' status.
NAME:
Ascendant Druid
ELEMENT:
Life
COST:
3 :life
TYPE:
Creature
ATK|HP:
3|3
TEXT:
Reincarnation: :entropy : Target creature gains the 'Reincarnate' status.
ART:
Essence (modified from Flickr (http://www.flickr.com/photos/del_may/3467447705/))
IDEA:
Essence
NOTES:
The 'Reincarnate' status is indicated by a :light symbol on the creature card.  It indicates that, when this creature dies, it is replaced by a random creature from the Hatch/Mutation list, and all status effects EXCEPT 'Reincarnate' pass on to the new creature (which means Infection is a good counter to Reincarnation.)
SERIES:
Obviously the counterpart to the Fallen Elf/Druid. :)
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Re: Ascendant Elf | Ascendant Druid https://elementscommunity.org/forum/index.php?topic=13363.msg168321#msg168321
« Reply #1 on: October 01, 2010, 04:52:21 am »
i wish there was a like button on here like on facebook, cause i really have nothing to say besides i like it, it's well balanced and i like the idea

Offline SnoWeb

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Re: Ascendant Elf | Ascendant Druid https://elementscommunity.org/forum/index.php?topic=13363.msg168385#msg168385
« Reply #2 on: October 01, 2010, 08:56:07 am »
I like the fact that it uses the same elements that the fallen elf/druid in the opposite manner. It could give an interesting turn to mutation  :life / :entropy duo decks ...

TruePurple

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Re: Ascendant Elf | Ascendant Druid https://elementscommunity.org/forum/index.php?topic=13363.msg168386#msg168386
« Reply #3 on: October 01, 2010, 09:03:54 am »
This could be a excessively powerful in combination with ball lightning. Pandemonium with alot of cheap creatures could be a pretty powerful combo too.

Yes fallen druid could do it too, but imagine, this card could give it a shot at being a life dragon or something(the hatch egg list has many real good unit in it), then fallen druid could be used if it turns into a weenie instead.

Plus, thematically, fallen and ascendant working together doesn't make sense. Perhaps if the activation was light, instead of entropy, that would help prevent fallen and ascendant from working in combo so easily, and would make sense thematically with "ascendant".

Offline Ryli

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Re: Ascendant Elf | Ascendant Druid https://elementscommunity.org/forum/index.php?topic=13363.msg168395#msg168395
« Reply #4 on: October 01, 2010, 09:43:23 am »
this card could give it a shot at being a life dragon
Fallen Druid gives it a shot at being (example) A 14/10 emerald dragon with devour. I don't see how this ability is a problem.

Maybe to balnace things like ball lightning you could have it so Safe Soul doesn't work until a turn after activation, so it wouldn't work on spark/ball lightning.

TruePurple

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Re: Ascendant Elf | Ascendant Druid https://elementscommunity.org/forum/index.php?topic=13363.msg168409#msg168409
« Reply #5 on: October 01, 2010, 10:27:35 am »
Yes, but the two of them give you a double shot at changing a creature. Ascendants ability is very strong in general too, which should at least mean a higher activation cost. You could keep on using it to make creatures come back every time they die, you'd essentially have to kill the ascendant first, if there is as many of them as creatures on the field.

Fallen druids ability can be OP too, that doesn't mean ascendant needs to be the same.

What do you have against ascendants activation cost being light instead of entropy? Don't you see how light makes alot more sense?

P.S. The artwork makes absolutely no sense for the card IMO. Ascendancy means posing absurdly in extremely skimpy clothes? Come on! Plus, her bra or what ever you would call it, has no straps, how the hell is it staying on?


Offline coinich

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Re: Ascendant Elf | Ascendant Druid https://elementscommunity.org/forum/index.php?topic=13363.msg168428#msg168428
« Reply #6 on: October 01, 2010, 11:40:39 am »
Its staying on with MSPaint. :D

Offline moomoose

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Re: Ascendant Elf | Ascendant Druid https://elementscommunity.org/forum/index.php?topic=13363.msg168431#msg168431
« Reply #7 on: October 01, 2010, 11:45:12 am »
just ignore truepurple, he thinks all the useful cards are OP, but none of his are.

as far as the art goes, it made me chuckle.  mspaint bikinilol
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Offline Ryli

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Re: Ascendant Elf | Ascendant Druid https://elementscommunity.org/forum/index.php?topic=13363.msg168435#msg168435
« Reply #8 on: October 01, 2010, 12:01:28 pm »
It's not a bra, it's just censored :P

Offline SnoWeb

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Re: Ascendant Elf | Ascendant Druid https://elementscommunity.org/forum/index.php?topic=13363.msg168443#msg168443
« Reply #9 on: October 01, 2010, 12:45:41 pm »
Plus, thematically, fallen and ascendant working together doesn't make sense. Perhaps if the activation was light, instead of entropy, that would help prevent fallen and ascendant from working in combo so easily, and would make sense thematically with "ascendant".
Perhaps a :light would make more sense for the "ascendant" term. I that case you should get rid of the random part of it (linked to entropy) and always generate the same kind of creature: angels, skeleton, scarabs or spirits (depending on what creature it is at first).

However, this would be a complete new card and such a modification is IMO not necessary ...

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Re: Ascendant Elf | Ascendant Druid https://elementscommunity.org/forum/index.php?topic=13363.msg168449#msg168449
« Reply #10 on: October 01, 2010, 12:56:03 pm »
The effect of this card doesn't need a nerf when it comes to creatures like Spark or BLights.  Fallen Elf Druid ALWAYS gives the targeted creature an improvement whereas both Ascendants have a chance of making the creature improve or simply hatching into a normal creature.  Ironically this could be a Spark or BLight though which I'm curious as to how that would work.  In addition, Ascendant Elf requires 2 :entropy to use its ability, further balancing the system.  And for the turn delay between the effects activation...Fallen Elf immediately Improves a creature, whereas Ascendant Druid's ability does not take effect until that creature dies which would cause a 1 turn delay right there.  Brilliant idea.
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Re: Ascendant Elf | Ascendant Druid https://elementscommunity.org/forum/index.php?topic=13363.msg168470#msg168470
« Reply #11 on: October 01, 2010, 01:51:10 pm »
First of all, there isn't this graveyard mechanism. Second of all, I don't think  :entropy would be the right elements for it.
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