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Offline AnonymousRevival

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg219821#msg219821
« Reply #36 on: December 09, 2010, 12:04:50 am »
Howabout diagnosis then?
Ignotum venit retro vivere. :aether :light

Krahhl

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg219822#msg219822
« Reply #37 on: December 09, 2010, 12:07:23 am »
Diagnosis is just identification of a problem. It doesn't fix anything.

xBerzerk

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg219827#msg219827
« Reply #38 on: December 09, 2010, 12:14:59 am »
I love the mechanics of this card, and it's very well balanced. Otyughs could eat poisonous creatures with this? Also interesting that unupped is a spell, but upped is a permanent. I guess SoG is like that, but unupped shard does nothing.

The name of the upped version doesn't seem to fit though. Antibiotics kill biotic things, such as bacteria. Poison isn't caused by bacteria, but by toxic chemicals. It's different from disease. But I guess viruses aren't affected by antibiotics, nor are they poisonous, yet they still cause poison. So it's not a big deal.
My brother said the same thing, actually. I named the upped version of the card "Antibiotic" because antibiotics are generally mass-produced, fitting the re-usable effect of the card. Antidotes, as far as I'm concerned, aren't.
I also have some issues with the naming, maybe it could be changed to Antivenom | Antidote.
Antidotes are pretty simple compounds, so those are in fact generally mass-produced. Some (for example EDTA) even in much larger quantities than antibiotics. Keeping your original, well thought, reasoning in mind, name Antivenom would make sense. Antivenom is a biological product (antibody to be exact), that can be used to treat envenomation. Those antivenom molecules (as all antibodies) are much harder to produce than most other medicines.
I'm inclined to believe someone who sets their avatar to a Mutation symbol. The only problem I have with the names you listed is that it seems... out of order. Not by definition, but by the way they sound. It would be expected for an upgraded card to sound more powerful or capable, unless it were to be a downgraded version of the unupgraded (eg. Minor Phoenix or Microabomination). Antivenom has a very harsh sound to it, making it sound even more powerful than the simple Antidote.

I understand your reasons and the definitions work well; it's just that the words seem out of order. Thank you for the feedback.

zse

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg219841#msg219841
« Reply #39 on: December 09, 2010, 12:44:26 am »
I love the mechanics of this card, and it's very well balanced. Otyughs could eat poisonous creatures with this? Also interesting that unupped is a spell, but upped is a permanent. I guess SoG is like that, but unupped shard does nothing.

The name of the upped version doesn't seem to fit though. Antibiotics kill biotic things, such as bacteria. Poison isn't caused by bacteria, but by toxic chemicals. It's different from disease. But I guess viruses aren't affected by antibiotics, nor are they poisonous, yet they still cause poison. So it's not a big deal.
My brother said the same thing, actually. I named the upped version of the card "Antibiotic" because antibiotics are generally mass-produced, fitting the re-usable effect of the card. Antidotes, as far as I'm concerned, aren't.
I also have some issues with the naming, maybe it could be changed to Antivenom | Antidote.
Antidotes are pretty simple compounds, so those are in fact generally mass-produced. Some (for example EDTA) even in much larger quantities than antibiotics. Keeping your original, well thought, reasoning in mind, name Antivenom would make sense. Antivenom is a biological product (antibody to be exact), that can be used to treat envenomation. Those antivenom molecules (as all antibodies) are much harder to produce than most other medicines.
I'm inclined to believe someone who sets their avatar to a Mutation symbol. The only problem I have with the names you listed is that it seems... out of order. Not by definition, but by the way they sound. It would be expected for an upgraded card to sound more powerful or capable, unless it were to be a downgraded version of the unupgraded (eg. Minor Phoenix or Microabomination). Antivenom has a very harsh sound to it, making it sound even more powerful than the simple Antidote.

I understand your reasons and the definitions work well; it's just that the words seem out of order. Thank you for the feedback.
True that, those names don't sound exactly right. Oh well, at least I tried. I'll just have to try harder next time... :-[

BTW that symbol means Biohazard, not just image on Mutation card, nor just the band.  :P

xBerzerk

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg219949#msg219949
« Reply #40 on: December 09, 2010, 02:30:18 am »
Hah, I'm aware. Just thought I'd stick to the name it's referred to in Elements since we're on an Elements forum. (;

Don't worry though, it was a very nice idea, with hard data to back it up. If you do come up with anything better than Antidote|Antibiotic, let me know and I'll be sure to change it.

Krahhl

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg219984#msg219984
« Reply #41 on: December 09, 2010, 03:13:22 am »
I thought antidote was the term for something that cures poison and includes antivenom, while antivenom was the name for the chemical itself, which is produced from antibodies.

You could try antitoxin for another word, though it doesn't really help with the one-time use vs. mass produced idea.

 

blarg: