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nawikipedia

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg209962#msg209962
« Reply #24 on: November 26, 2010, 04:27:30 pm »
nice idea, bur it shoulde cost less :water

CrazyJay94

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg209966#msg209966
« Reply #25 on: November 26, 2010, 04:31:06 pm »
Seems awesome. I can think of 10 decks where i would use this card. If this gets added though i think liquid shadow would need to be tweaked.

xBerzerk

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg210382#msg210382
« Reply #26 on: November 27, 2010, 12:43:40 am »
Seems awesome. I can think of 10 decks where i would use this card. If this gets added though i think liquid shadow would need to be tweaked.
Probably make Liquid Shadow cost more or deal two poison. I always thought the vampire skill was cheap. But dealing two poison to a creature would be a little too cheap if used on an opponent..

CrazyJay94

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg211011#msg211011
« Reply #27 on: November 27, 2010, 06:34:20 pm »
Well that is right though. liquid shadow would have to be changed somehow, but i think this card is completely needed. without it all your cards are just sitting ducks to poison decks.

xBerzerk

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg218619#msg218619
« Reply #28 on: December 07, 2010, 03:38:20 am »
Crucible : Water has been reset! Please remember to vote for Antidote | Antibiotic if you'd like to see it move onto Forge!

(Hope I'm allowed to promote like this.. If I'm not, just tell me and I'll delete the message. :x)

Offline Kuroaitou

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg218640#msg218640
« Reply #29 on: December 07, 2010, 04:11:18 am »
Crucible : Water has been reset! Please remember to vote for Antidote | Antibiotic if you'd like to see it move onto Forge!

(Hope I'm allowed to promote like this.. If I'm not, just tell me and I'll delete the message. :x)
This is fine - you are posting on your own card idea in a non-spamming way, so it's okay. ^^;

The bottle reminds me of an Alchemy spell, even though it's not... >_<

xBerzerk

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg218647#msg218647
« Reply #30 on: December 07, 2010, 04:30:43 am »
Crucible : Water has been reset! Please remember to vote for Antidote | Antibiotic if you'd like to see it move onto Forge!

(Hope I'm allowed to promote like this.. If I'm not, just tell me and I'll delete the message. :x)
This is fine - you are posting on your own card idea in a non-spamming way, so it's okay. ^^;

The bottle reminds me of an Alchemy spell, even though it's not... >_<
Oh okay. Thanks for the info. (:

&.. Alchemy from what? FMA? or is Alchemy a game? I'm a bit lost here..

Offline Higurashi

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg218651#msg218651
« Reply #31 on: December 07, 2010, 04:39:19 am »
xD
Alchemy spells. All Elements have one. Rage Potion for Fire, Antimatter for Entropy, and so on.
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xBerzerk

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg219212#msg219212
« Reply #32 on: December 08, 2010, 12:26:34 am »
Oh, the bottled ones? Guessing the :water's is Nymph Tears?

Offline Wizardcat

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg219218#msg219218
« Reply #33 on: December 08, 2010, 12:40:25 am »
Yes, it is.

I love the synergy between this card and Liquid Shadow. I'd finally be able to create a deck that uses both of my favorite elements.
The dogs of war are nothing compared to the cats.

xBerzerk

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg219296#msg219296
« Reply #34 on: December 08, 2010, 03:08:36 am »
Yes, it is.

I love the synergy between this card and Liquid Shadow. I'd finally be able to create a deck that uses both of my favorite elements.
Heh, not only that, but you can protect yourself against Spine Carapaces. (;
Also, you scared me for a second. I thought I'd double posted without realizing it!

zse

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Re: Antidote | Antibiotic https://elementscommunity.org/forum/index.php?topic=14338.msg219450#msg219450
« Reply #35 on: December 08, 2010, 12:35:21 pm »
I love the mechanics of this card, and it's very well balanced. Otyughs could eat poisonous creatures with this? Also interesting that unupped is a spell, but upped is a permanent. I guess SoG is like that, but unupped shard does nothing.

The name of the upped version doesn't seem to fit though. Antibiotics kill biotic things, such as bacteria. Poison isn't caused by bacteria, but by toxic chemicals. It's different from disease. But I guess viruses aren't affected by antibiotics, nor are they poisonous, yet they still cause poison. So it's not a big deal.
My brother said the same thing, actually. I named the upped version of the card "Antibiotic" because antibiotics are generally mass-produced, fitting the re-usable effect of the card. Antidotes, as far as I'm concerned, aren't.
I also have some issues with the naming, maybe it could be changed to Antivenom | Antidote.
Antidotes are pretty simple compounds, so those are in fact generally mass-produced. Some (for example EDTA) even in much larger quantities than antibiotics. Keeping your original, well thought, reasoning in mind, name Antivenom would make sense. Antivenom is a biological product (antibody to be exact), that can be used to treat envenomation. Those antivenom molecules (as all antibodies) are much harder to produce than most other medicines.

 

anything
blarg: