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Offline PineappleTopic starter

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Blood Pendulum | Blood Pendulum https://elementscommunity.org/forum/index.php?topic=20353.msg258298#msg258298
« on: January 27, 2011, 11:26:37 am »
NAME:
Blood Pendulum
ELEMENT:
Other
COST:
0
TYPE:
Permanent
ATK|HP:
TEXT:
Decrease your maximum life points by 3. Alternately heals 2 HP and generates 1 quantum matching your mark.
NAME:
Blood Pendulum
ELEMENT:
Other
COST:
0
TYPE:
Permanent
ATK|HP:
TEXT:
Decrease your maximum life points by 2. Alternately heals 2 HP and generates 1 quantum matching your mark.
ART:
patchx94, Kamietsu for icon vectors, Zanzarino for copyrighted game stuff ie original pendulum pic
IDEA:
patchx94
NOTES:
...yeah...
SERIES:
Bloodwork (http://elementscommunity.org/forum/index.php/topic,19586)


Offline doublecross

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Re: Blood Pendulum | Blood Pendulum https://elementscommunity.org/forum/index.php?topic=20353.msg258398#msg258398
« Reply #1 on: January 27, 2011, 04:19:37 pm »
Interesting concept.

What happens to it when hit by nymphs tears?

When you lose the  pendulum, do you regain the max HP?
That which can be destroyed by the truth should be. Speak the truth even when your voice falters.

Offline PineappleTopic starter

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Re: Blood Pendulum | Blood Pendulum https://elementscommunity.org/forum/index.php?topic=20353.msg258456#msg258456
« Reply #2 on: January 27, 2011, 05:50:41 pm »
Interesting concept.

What happens to it when hit by nymphs tears?

When you lose the  pendulum, do you regain the max HP?
Nymphs Tears will either generate a random nymph of the twelve elements or a Blood Nymph.
Quote from: Bloodwork
NAME: Bloody Nymph
COST: 8
TYPE: Creature
ATK|HP: 5|5
TEXT: Heal: Gain 20 HPs. Absorb 15 HPs per turn.

NAME: Scarlet Nymph
COST: 8
ATK|HP: 7|2
TEXT: Heal: Gain 20 HPs. Absorb 16 HPs per turn.
Currently it generates 1 random.

You do not regain max HP if it is destroyed. You do not lose current HP unless current goes under max.

Offline Thalas

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Re: Blood Pendulum | Blood Pendulum https://elementscommunity.org/forum/index.php?topic=20353.msg258487#msg258487
« Reply #3 on: January 27, 2011, 06:23:09 pm »
UP by my opinion maybe raising healing to 4
When you look at the current version you get 0.5 quanta and 1 HP per turn.

Offline doublecross

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Re: Blood Pendulum | Blood Pendulum https://elementscommunity.org/forum/index.php?topic=20353.msg258490#msg258490
« Reply #4 on: January 27, 2011, 06:24:53 pm »
That is fair, I think. I know it isn't a SoG, but it is still nice. This has the advantage of stacking.
That which can be destroyed by the truth should be. Speak the truth even when your voice falters.

 

blarg: