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Offline andretimpaTopic starter

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Aetheric Cronarch | Aetheric Cronarch https://elementscommunity.org/forum/index.php?topic=51902.msg1104693#msg1104693
« on: October 20, 2013, 06:49:25 pm »
NAME:
Aetheric Chronarch
ELEMENT:
Aether
COST:
4 :aether
TYPE:
Creature
ATK|HP:
X+3 | X
TEXT:
:time :time :Draw a card (one use)

X is half the amount of cards in your hand, rounded down
NAME:
Aetheric Chronarch
ELEMENT:
Aether
COST:
4 :aether
TYPE:
Creature
ATK|HP:
X+3 | X+1
TEXT:
:time :Draw a card (one use)

X is half the amount of cards in your hand, rounded down

ART:
andretimpa
IDEA:
EmeraldTiger (basic idea) + andretimpa (tweaks)
NOTES:
Posting in behalf of ET and added some modifications
SERIES:

« Last Edit: November 27, 2013, 12:18:55 am by andretimpa »
Every time a graboid evolves, an elemental gets his wings.
:gravity Guild (old), War 9 & 13 (gen) / :time Brawl 2 & 3, War 7 & 14 / :death War 8 & 12 / :fire Brawl 4 / :entropy Brawl 5 / :darkness War 10

Offline eljoemo

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Re: Aetherial Cronarch | Aetherial Cronarch https://elementscommunity.org/forum/index.php?topic=51902.msg1104700#msg1104700
« Reply #1 on: October 20, 2013, 07:41:32 pm »
As a matter of simplicity, I would make the creature 2|2 and 3|3 and have the passive ability "Gain +1|+1 for every card in owner's hand." Its the same thing just worded/ presented better. Does the attack and HP change upon attacking e.g. the value of X is however many cards you have when you end your turn? 10|10 creature for 3 :aether might need to be changed. It could be abused in a fractal GotP.
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Offline kaempfer13

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Re: Aetherial Cronarch | Aetherial Cronarch https://elementscommunity.org/forum/index.php?topic=51902.msg1104703#msg1104703
« Reply #2 on: October 20, 2013, 08:05:29 pm »
Clearly op: Even considering duocost and the fact that CC is more common than PC the skill to draw cards alone is already worth 2 :underworld. It should also be very, very easy to get 2 cards in hand in which case this card should cost at least 2(skill)+4 (stats)=6 :aether. And then there is the synergy with fractals, the possibility to get more cards in hand due to the ability, decent synergy with dim shield (through drawpower) and good synergy with quintessence as well. All in all I would give this card (if you want to keep all skills) at least 7 :aether cost.
« Last Edit: October 20, 2013, 08:11:24 pm by kaempfer13 »
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Offline Submachine

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Re: Aetherial Cronarch | Aetherial Cronarch https://elementscommunity.org/forum/index.php?topic=51902.msg1104706#msg1104706
« Reply #3 on: October 20, 2013, 08:27:05 pm »
I just don't like this as an aether card. And it also needs a huge nerfing and a better wording.
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Offline xyan

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Re: Aetherial Cronarch | Aetherial Cronarch https://elementscommunity.org/forum/index.php?topic=51902.msg1104709#msg1104709
« Reply #4 on: October 20, 2013, 09:04:06 pm »
This made me think: Death card with a Book of the Dead reference, being these elements kind of downplays fractal due to trio. also it fits with death and time lorewise. would make for some interesting decks too.

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Re: Aetherial Cronarch | Aetherial Cronarch https://elementscommunity.org/forum/index.php?topic=51902.msg1104710#msg1104710
« Reply #5 on: October 20, 2013, 09:08:37 pm »
No offense , Just my opinion on this ....

I don't know what type of decks you are using , But having 5~6 cards in the hand is a pretty common situation.
As it is now = Overpowered ;  I'd say : Att = 0+x , Def doesn't scale but is a constant and not a high value , Card Cost hhmm... maybe 5 | 4.

Sorry for any spelling / grammar mistakes , English isn't my 1st language.

Offline andretimpaTopic starter

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Re: Aetherial Cronarch | Aetherial Cronarch https://elementscommunity.org/forum/index.php?topic=51902.msg1104715#msg1104715
« Reply #6 on: October 20, 2013, 09:41:09 pm »
This made me think: Death card with a Book of the Dead reference, being these elements kind of downplays fractal due to trio. also it fits with death and time lorewise. would make for some interesting decks too.

My main concern with fractal is not fractaling something else, but fractaling this creature. It would both fill your hand and give you more copies. This would be much faster in a mono, ignoring the drawing ability entirely. So changing the element would on one hand change an eventual chronarchtal to a duo, but would also allow you to play Chronarchs on the same turn as your fractal (the optimal strategy would be to empty about half of your hand and them playing them one at a time, instead of playing as many as possible, only emptying the hand when a next fractal appears). I personaly think that the cost should be higher and the ability either more expensive or a one time thing (like lycantropy).

Clearly op

aggree entirely, that was actualy my first reaction when ET showed me the card.
« Last Edit: October 20, 2013, 09:43:51 pm by andretimpa »
Every time a graboid evolves, an elemental gets his wings.
:gravity Guild (old), War 9 & 13 (gen) / :time Brawl 2 & 3, War 7 & 14 / :death War 8 & 12 / :fire Brawl 4 / :entropy Brawl 5 / :darkness War 10

Offline EmeraldTiger

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Re: Aetherial Cronarch | Aetherial Cronarch https://elementscommunity.org/forum/index.php?topic=51902.msg1104722#msg1104722
« Reply #7 on: October 20, 2013, 10:39:50 pm »
Two other potential varibles for stats are baseds on creatures or permanents.
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Re: Aetherial Cronarch | Aetherial Cronarch https://elementscommunity.org/forum/index.php?topic=51902.msg1104734#msg1104734
« Reply #8 on: October 21, 2013, 01:09:56 am »
This made me think: Death card with a Book of the Dead reference, being these elements kind of downplays fractal due to trio. also it fits with death and time lorewise. would make for some interesting decks too.

My main concern with fractal is not fractaling something else, but fractaling this creature. It would both fill your hand and give you more copies. This would be much faster in a mono, ignoring the drawing ability entirely. So changing the element would on one hand change an eventual chronarchtal to a duo, but would also allow you to play Chronarchs on the same turn as your fractal (the optimal strategy would be to empty about half of your hand and them playing them one at a time, instead of playing as many as possible, only emptying the hand when a next fractal appears). I personaly think that the cost should be higher and the ability either more expensive or a one time thing (like lycantropy).


then what if it isnt based on the number of cards in hand, but the number of permanents on the field?

(or make it work somehow like scavenger, but with a new twist?)

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Re: Aetherial Cronarch | Aetherial Cronarch https://elementscommunity.org/forum/index.php?topic=51902.msg1104748#msg1104748
« Reply #9 on: October 21, 2013, 04:22:12 am »
Well, for starters, I don't think that it should gain HP for the effect.  Second, this is highly underpriced.

2 (attack) + 0 (Low HP) + 5 (Draw) + 1 (passive) - 1 (skill cost) -1 (Duo) = 6

While drawing may not necessarily be the main focus of the card, merely an aide to the main effect, it is the most expensive part of the card.  Keep in mind, the potential of the effect is much more than 2 attack, so the estimated cost above is fairer than one might think.
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Offline Particleman

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Re: Aetherial Cronarch | Aetherial Cronarch https://elementscommunity.org/forum/index.php?topic=51902.msg1104749#msg1104749
« Reply #10 on: October 21, 2013, 04:37:27 am »
I would make it x/x (where x is number of cards) for the unupped card, and x/x (where x is number of cards +1) for the upped card. But you will need to have it retain its max hp proportional to its current hp. What I mean is if you have five cards (5/5) and it takes three damage (5/2), and you play two cards, it will become a (3/0) at the end of your turn and die.

At most it is 7/7 (8/8) and can be killed by you playing cards.

An unupped 7/7 is pretty good, but lycanthrope is basically 4 for a 6/6. I think 3 cost is reasonable since it can vary so greatly.
« Last Edit: October 21, 2013, 04:39:11 am by Particleman »

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Re: Aetherial Cronarch | Aetherial Cronarch https://elementscommunity.org/forum/index.php?topic=51902.msg1104797#msg1104797
« Reply #11 on: October 21, 2013, 03:23:17 pm »
I will agree that it is powerful. However, it is not overpowered.
For the fractal issue, let's compare:

Fractal Spark: 10 + 0 for 24 damage
Fractal Ball Lightning: 10 + 0 for 40 damage
Aetherial Chronarch + fractal something (photon for example): 3 + 10 + 0 for 10 damage

So what does that look like? More cost for less damage. However, getting the +hp makes this Aether's sturdiest creature, on par with Phase Dragon; it's only true weakness being Reverse Time, to which the dragon is resistant. From that perspective, I don't even need the :time :time drawing ability. Keep in mind that Aether has a great stalling factor, as well. This only supports using this in Mono Aether. And yet another good thing about this is, it greatly promotes using mindgate.

Things that Chronarch counters especially: Shard of Bravery, Reverse Time
Things it supports: Mindgate, Shard of Serendipity, Fractal

The thing about the drawing ability, if it is to be used, is the drawback outdoes the use. To keep this as a sturdy attacker, you have to keep cards in your hand, it's an anti rush card. So while you get the advantage of drawing, the cards are now effectively dead in your hand - and there's no putting them back in your deck. So the situation there, is: have dead cards to keep it alive, or make use of other cards while having it be weak. I could say more, but I have class right now.
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