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dramore

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Aether Rune | Aether Rune https://elementscommunity.org/forum/index.php?topic=10344.msg127006#msg127006
« on: July 29, 2010, 05:23:50 am »

Aether Rune | Aether Rune
NAME: Aether Rune
ELEMENT: Aether
COST: 3 :aether
TYPE: Spell
ATK|HP:
ABILITY: Target creature becomes Aether
creature and gains: :aether :aether :Phase
(Immaterial for 1 turn)
Or
Target permanent gains:
:aether :aether :aether :Lobotomize
NAME: Aether Rune
ELEMENT: Aether
COST: 3 :aether
TYPE: Spell
ATK|HP:
ABILITY: Target creature becomes Aether
creature and gains: :aether :Phase
(Immaterial for 1 turn)
Or
Target permanent gains:
:aether :aether :Lobotomize
ART: Dramore - Edit of Elemantal Icons
IDEA: Dramore
NOTES: This set interduces a new concept to Elements. For each card in the set I've tried to
remain loyal to each element's fundamental nature.With this has come a few new skills.
-Every Rune ability is an Active ability and will replace any active ability currently on a card
-Every Rune also changes the creature element to that of the Rune granting them any
 passive abilities that belong to that element. By belong to that element it means that
all creatures in that element have it not just one or two.
-Aether Rune's new ability
-Phase: Is a limited form of Immortality that must be triggered every turn to remain in
effect.
SERIES: Elemental Runes (http://elementscommunity.org/forum/index.php/topic,10346.0.html)


twinsbuster

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Re: Aether Rune | Aether Rune https://elementscommunity.org/forum/index.php?topic=10344.msg127011#msg127011
« Reply #1 on: July 29, 2010, 05:38:11 am »
you should not include two possible effect in one card

dramore

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Re: Aether Rune | Aether Rune https://elementscommunity.org/forum/index.php?topic=10344.msg127015#msg127015
« Reply #2 on: July 29, 2010, 05:43:26 am »
you should not include two possible effect in one card
The two possiable effects are the point of the seires. As some abilities that are useable for creatures are not for permanents and the goal is to have a card(cards) that can be used on or for both.

twinsbuster

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Re: Aether Rune | Aether Rune https://elementscommunity.org/forum/index.php?topic=10344.msg127020#msg127020
« Reply #3 on: July 29, 2010, 05:49:40 am »
you should not include two possible effect in one card
The two possiable effects are the point of the seires. As some abilities that are useable for creatures are not for permanents and the goal is to have a card(cards) that can be used on or for both.
you won't have enough space to include all these things in the card text.
you can still add up to ten effects in one card, but element cards will never be complicated

Offline Kuroaitou

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Re: Aether Rune | Aether Rune https://elementscommunity.org/forum/index.php?topic=10344.msg164221#msg164221
« Reply #4 on: September 24, 2010, 05:39:00 pm »
CURATOR COMMENT
-Leave the ATK|HP section of the table blank if the card is not a creature (n/a isn't acceptable)

I think we talked about this before in regards to new spell concepts, but at this point, if you're steadfast on this particular rune, then all you need to do is fix that issue above and it'll be good to go.

As weird as it sounds, I initially thought that you would change 'Phase' into a momentum like ability; think of it this way - as the Aether creature can normally bend space to his will in order to become immortal towards objects (i.e. - his body is intangible), I would also assume that an Aether-like being could make himself intangible to get through shields in order to defeat an opponent. Of course, that's just my opinion. ^^;

greenman777

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Re: Aether Rune | Aether Rune https://elementscommunity.org/forum/index.php?topic=10344.msg164224#msg164224
« Reply #5 on: September 24, 2010, 05:46:42 pm »

Offline Hyroen

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Re: Aether Rune | Aether Rune https://elementscommunity.org/forum/index.php?topic=10344.msg164227#msg164227
« Reply #6 on: September 24, 2010, 05:54:26 pm »
Aether Rune |Aether Rune [Elemental Runes Series]
« on: July 29, 2010, 01:23:50 AM »

Grant (Element)/ Infuse (Element) series
« on: September 15, 2010, 10:13:33 AM »

Yes, they are similar, oh and look at when they were made ;)
WAR X - TEAM :air AIR

   [EtG Council]   |   [Card Ideas & Art]   |   [Guilds]

greenman777

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Re: Aether Rune | Aether Rune https://elementscommunity.org/forum/index.php?topic=10344.msg164230#msg164230
« Reply #7 on: September 24, 2010, 06:00:36 pm »
So, I guess I wasn't the first to think there should be way(s) to change a creatures element.

Offline Kuroaitou

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Re: Aether Rune | Aether Rune https://elementscommunity.org/forum/index.php?topic=10344.msg164236#msg164236
« Reply #8 on: September 24, 2010, 06:25:28 pm »
So, I guess I wasn't the first to think there should be way(s) to change a creatures element.
Correct. ^^;;


On that note though, your mechanic is more expensive and only works on creatures only, while Dramore's idea still applies to both creatures -and- permanents... in a way, that somewhat different enough that they could both enter the crucible, but personally, I would suggest that you change yours based on the date difference between these two ideas. :)

greenman777

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Re: Aether Rune | Aether Rune https://elementscommunity.org/forum/index.php?topic=10344.msg164244#msg164244
« Reply #9 on: September 24, 2010, 06:37:19 pm »
i have abandoned my series and would like for some else to take it over. please and thank you.

dramore

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Re: Aether Rune | Aether Rune https://elementscommunity.org/forum/index.php?topic=10344.msg164268#msg164268
« Reply #10 on: September 24, 2010, 07:17:41 pm »
CURATOR COMMENT
-Leave the ATK|HP section of the table blank if the card is not a creature (n/a isn't acceptable)

I think we talked about this before in regards to new spell concepts, but at this point, if you're steadfast on this particular rune, then all you need to do is fix that issue above and it'll be good to go.

As weird as it sounds, I initially thought that you would change 'Phase' into a momentum like ability; think of it this way - as the Aether creature can normally bend space to his will in order to become immortal towards objects (i.e. - his body is intangible), I would also assume that an Aether-like being could make himself intangible to get through shields in order to defeat an opponent. Of course, that's just my opinion. ^^;
Thanks for the review. All I can say is "Oops" I forget to correct that befor i posted for review.

I didn't change the phase ability from an immortal style upkeep as I thought of it as a way to let you buff a creature on your side of the field and still keep it protected... Only a a cost.

So, I guess I wasn't the first to think there should be way(s) to change a creatures element.
Yes at frist I was upset with you for coping my idea.(sorta) Tho you'll notice I never said anything in any post about it as i want the idea to filter into use. Also I think it's rude to yell at some just because they have the same idea or one close to it.

i have abandoned my series and would like for some else to take it over. please and thank you.
Please don't give up on your idea send it all the way thru poeple may like your idea better than mind. Also mine is kinda centered around the Rune Sword / Great Rune Sword.

 

blarg: