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AngeDeMort

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Absorb | Absorb https://elementscommunity.org/forum/index.php?topic=25808.msg328919#msg328919
« on: May 07, 2011, 03:11:01 pm »
NAME:
Absorb
ELEMENT:
Life
COST:
5 :life
TYPE:
Permanent
ATK|HP:
TEXT:
Trap: Next spell that damages you is turned into healing
NAME:
Absorb
ELEMENT:
Life
COST:
4 :life
TYPE:
Permanent
ATK|HP:
TEXT:
Trap: Next spell that damages you is turned into healing
ART:
Background: http://www.sxc.hu/photo/899863
Zanzarino for fire bolt, ice bolt, and poison
IDEA:
AngeDeMort
NOTES:
It's a trap so it is played cloaked and is triggered when your opponent target's your health. Only one can be set off per spell used, and it is destroyed upon activation. The trap converts the spell's damage into healing similar to antimatter for creatures. The spell poison will put a purify counter on you.
SERIES:
IT'S A TRAP(S)! (http://elementscommunity.org/forum/index.php/topic,25224.msg344096#msg344096)

Flayne

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Re: Absorb | Absorb https://elementscommunity.org/forum/index.php?topic=25808.msg329007#msg329007
« Reply #1 on: May 07, 2011, 06:17:03 pm »
I reckon invisibility with this card would be a good idea, since not too many decks are based on spells that target Opponents hp, although i know some PvP decks that do intend to use fire bolt as either a finisher or fire quanta stacking for a KO firebolt barrage.
Also Ive seen some decks that use Lightnings to target Opponents hp as a finisher, gather 4 of them in hand, after creatures lower opponents hp, you could finish off opponent with 20 damage.
Also another spell that is mostly used in rush Air/fire decks is unstable gas, that one is pretty dangerous, instant 20 damage.

I actually support this card since it doesn't necessarily have the same mechanic as jade shield, but rather absorbs spell damage.
Since that is the case, I suggest making a poll for whether this should be invis or not.

In the case of it not being Invis, it would still screw up decks that rely on heavy damage spell barrages such as unstable gas or fire bolt.
Invis would be more of a huge compliment, taking opponent by surprise.
though I like the idea of introducing invis permanents, IF cloaking can be deactivated (say Pandemonium), so then its not OP.

AngeDeMort

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Re: Absorb | Absorb https://elementscommunity.org/forum/index.php?topic=25808.msg374193#msg374193
« Reply #2 on: August 01, 2011, 05:05:00 am »
Thinking about submitting this to the crucible, any additional comments on this?

Offline RavingRabbid

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Re: Absorb | Absorb https://elementscommunity.org/forum/index.php?topic=25808.msg374220#msg374220
« Reply #3 on: August 01, 2011, 07:55:10 am »
A skilled player with trained eye would still recognize when this card is played.
There are things worse than eating tuna directly from the tin

AngeDeMort

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Re: Absorb | Absorb https://elementscommunity.org/forum/index.php?topic=25808.msg374982#msg374982
« Reply #4 on: August 03, 2011, 03:04:13 am »
maybe so but even if they do realize what card it is, it is still a deterrent from playing certain cards

hurricane

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Re: Absorb | Absorb https://elementscommunity.org/forum/index.php?topic=25808.msg376040#msg376040
« Reply #5 on: August 05, 2011, 10:50:39 pm »
It is hard to tell how well it will work without seeing it in play. I'd vote for it to be invisible.

 

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