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Dissipation Bug in PvP Duel https://elementscommunity.org/forum/index.php?topic=43741.msg1003388#msg1003388
« on: September 28, 2012, 12:05:14 pm »
So blueberrymania and I were playing a duel. He's using a Diss Shield and I'm using Flying Morning Glories. When my Morning Glory was in the weapon slot, it would subtract 7 life from him and 0 Entropy quanta. But after his turn was done, his life would go back up to where it should've been, but the quanta didn't go down like it should've. After that, I flew 1 Morning Glory and had 1 in the weapon slot. The flying Glory would be absorbed using up 3 Entropy quanta. But the Glory in the weapon slot didn't absorb any entropy quanta. When both Glories were on the field, then everything worked as it should.


Beginning of my turn


After my turn


Beginning of my next turn




Beginning of my turn


After my turn



I suppose this may just be a desync bug. But in case it isn't, I wanted to report it.

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Re: Dissipation Bug in PvP Duel https://elementscommunity.org/forum/index.php?topic=43741.msg1003392#msg1003392
« Reply #1 on: September 28, 2012, 12:31:42 pm »
Desynch probably, as Dissipation blocks weapons too.
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Re: Dissipation Bug in PvP Duel https://elementscommunity.org/forum/index.php?topic=43741.msg1003396#msg1003396
« Reply #2 on: September 28, 2012, 01:19:09 pm »
Thought I'd seen this type of issue before, couldn't find it in the Confirmed Bugs board.  Went into the Bugs Archive and found this:  http://elementscommunity.org/forum/index.php/topic,23508.msg337672.html#msg337672
Apparently it wasn't confirmed since it was added onto a non-bug.  Didn't think to search "Diss" instead of Dissipation.  See the link Tirear provided below.

Anyways, if it's not  desync then it may be because of the Sanc on the field (or Sanc may be causing the desync if there is one); it's too much of a coincidence that Sanc would be present on the opposite side of the field in  both of these scenarios.
« Last Edit: September 28, 2012, 01:34:29 pm by willng3 »
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Re: Dissipation Bug in PvP Duel https://elementscommunity.org/forum/index.php?topic=43741.msg1003397#msg1003397
« Reply #3 on: September 28, 2012, 01:30:57 pm »
Thought I'd seen this type of issue before, couldn't find it in the Confirmed Bugs board.  Went into the Bugs Archive and found this:  http://elementscommunity.org/forum/index.php/topic,23508.msg337672.html#msg337672
Apparently it wasn't confirmed since it was added onto a non-bug.

Anyways, if it's not  desync then it may be because of the Sanc on the field (or Sanc may be causing the desync if there is one); it's too much of a coincidence that Sanc would be present on the opposite side of the field in  both of these scenarios.

You can find more in depth testing here, where it was found that this only happens when you already have a sanctuary and then play a weapon (and thus this is often discovered by flying weapon decks since they end up playing a new weapon after flying the old one). The player with the diss shield sees the weapon get blocked normally, resulting in a desync as both sides argue over how much health and quanta the shield owner has.

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Re: Dissipation Bug in PvP Duel https://elementscommunity.org/forum/index.php?topic=43741.msg1003399#msg1003399
« Reply #4 on: September 28, 2012, 02:10:24 pm »
that's not a bug, It's something normal. if you have sanctuary on the field, your weapon still attacks through dissipation.
look here: http://elementscommunity.org/forum/index.php/topic,39146.0/topicseen.html at "bug fix" in the opening post. Hope this helped.
« Last Edit: September 28, 2012, 02:12:40 pm by iancudorinmarian »

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Re: Dissipation Bug in PvP Duel https://elementscommunity.org/forum/index.php?topic=43741.msg1003400#msg1003400
« Reply #5 on: September 28, 2012, 02:13:06 pm »
that's not a bug, It's something normal. if you have sanctuary on the fiedl, your weapon still attacks through dissipation.
.
True, but not for this situation. The sanctuary and shield have to be on the same side for that to happen.
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Re: Dissipation Bug in PvP Duel https://elementscommunity.org/forum/index.php?topic=43741.msg1003402#msg1003402
« Reply #6 on: September 28, 2012, 02:30:42 pm »
that's not a bug, It's something normal. if you have sanctuary on the fiedl, your weapon still attacks through dissipation.
.
True, but not for this situation. The sanctuary and shield have to be on the same side for that to happen.
wrong,if you have sanctuary and a weapon, and oponent has dissipation, your weapon attacks, trust me, I used fire stall a lot against AI4 and experienced that every time (if oponent had dissipation). If a side has both dissipation and sactuary, dissipation is COMPLETLY USELESS.

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Re: Dissipation Bug in PvP Duel https://elementscommunity.org/forum/index.php?topic=43741.msg1003404#msg1003404
« Reply #7 on: September 28, 2012, 02:36:45 pm »
that's not a bug, It's something normal. if you have sanctuary on the fiedl, your weapon still attacks through dissipation.
.
True, but not for this situation. The sanctuary and shield have to be on the same side for that to happen.
wrong,if you have sanctuary and a weapon, and oponent has dissipation, your weapon attacks, trust me, I used fire stall a lot against AI4 and experienced that every time (if oponent had dissipation). If a side has both dissipation and sactuary, dissipation is COMPLETLY USELESS.
Even if that is true, that doesn't really suggest that this isn't a bug.
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Re: Dissipation Bug in PvP Duel https://elementscommunity.org/forum/index.php?topic=43741.msg1003406#msg1003406
« Reply #8 on: September 28, 2012, 02:41:00 pm »
If a side has both dissipation and sactuary, dissipation is COMPLETLY USELESS.
And this is not the case :V
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Re: Dissipation Bug in PvP Duel https://elementscommunity.org/forum/index.php?topic=43741.msg1003407#msg1003407
« Reply #9 on: September 28, 2012, 02:41:48 pm »
that's not a bug, It's something normal. if you have sanctuary on the fiedl, your weapon still attacks through dissipation.
.
True, but not for this situation. The sanctuary and shield have to be on the same side for that to happen.
wrong,if you have sanctuary and a weapon, and oponent has dissipation, your weapon attacks, trust me, I used fire stall a lot against AI4 and experienced that every time (if oponent had dissipation). If a side has both dissipation and sactuary, dissipation is COMPLETLY USELESS.
We know that is what happens, that is why we are reporting it.
that's not a bug, It's something normal. if you have sanctuary on the field, your weapon still attacks through dissipation.
look here: http://elementscommunity.org/forum/index.php/topic,39146.0/topicseen.html at "bug fix" in the opening post. Hope this helped.
That fix is referring to this bug, where the sanctuary is on the same side as the shield. This is about a sanctuary on the opposite side as the shield, which should have no effect, but does.

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Re: Dissipation Bug in PvP Duel https://elementscommunity.org/forum/index.php?topic=43741.msg1003424#msg1003424
« Reply #10 on: September 28, 2012, 04:29:35 pm »
This is not a bug. It's something normal, zanzarino said it.

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Re: Dissipation Bug in PvP Duel https://elementscommunity.org/forum/index.php?topic=43741.msg1003430#msg1003430
« Reply #11 on: September 28, 2012, 04:40:25 pm »
This is not a bug. It's something normal, zanzarino said it.
That bug fix in the 1.31 thread refers to an old scenario where the opponent had both a Sanctuary and a Dissipation Field/Shield in play which allowed all attacks through except your weapon.  Weapons passing through when the Shields and Sanctuary are on opposite sides of the field are a different case as it makes zero sense for them to interact like this, and card interactions causing desyncs is definitely something that needs to be fixed.
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