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Offline bogtroTopic starter

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Shard of Serendipity: AI invisible card glitch https://elementscommunity.org/forum/index.php?topic=34900.msg439889#msg439889
« on: December 18, 2011, 12:56:18 am »
In Arena, Gold league. As you can see from the opponent's hand, he has 6 cards in his hand - in the middle? On his last turn, he had a full hand, played a SN, and ended the turn. When he ended the turn, he was forced to discard. This may be a graphical glitch, or a game glitch, I'm not 100% sure.

EDIT: This may be caused by the ***AI*** receiving the glitch where you get a 99-cost card that you are forced to discard - this might not show up on the player's screen as a card image. Still dunno how this happened though.
« Last Edit: April 13, 2012, 11:21:41 am by TheonlyrealBeef »
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Offline EvaRia

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Re: [PvE] AI invisible card glitch [Confirmed] https://elementscommunity.org/forum/index.php?topic=34900.msg439986#msg439986
« Reply #1 on: December 18, 2011, 08:52:36 am »
It's entirely possible that the AI code got bugged and it got one of the messed up invisicards or something.


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Re: [PvE] AI invisible card glitch [Confirmed] https://elementscommunity.org/forum/index.php?topic=34900.msg445288#msg445288
« Reply #2 on: January 04, 2012, 05:59:25 pm »
Note:  Before responding with comments regarding the invisible card glitch being a known bug, understand that that bug is player-based while this is AI-based and seems to have a completely different cause.

At first I thought I was imagining things when I saw the AI discard cards from its hand without it being full, but now I have proof that I'm not completely crazy.

Observe the first picture:


Things to note:
1)  The Arena deck has over 60 cards, meaning it should draw 2 cards next turn.
2)  This is during my turn.
3)  The AI has played at least 2 Shard of Serendipity by this point.

Now the next picture:


Things to note:
1)  This is IMMEDIATELY after the AI drew from its deck, meaning 0 cards were played.
2)  The AI drew 1 card when it should have drawn 2.

As you can see, the AI appears to have 2 invisible cards in its hand which is limiting the amount it can draw.  It also discarded a card the turn before, but for obvious reasons I couldn't take a screenshot of that.

Even now I am still not sure what the cause of this bug is, however I am almost certain that it has something to do with Shard of Serendipity being used by the AI.  More testing is needed before confirming this.

This also appears to be similar to the bug reported here (http://elementscommunity.org/forum/index.php/topic,34900.0.html) in which case there may be multiple causes of this bug.

EDIT:  After the turn above had passed, the AI played a 3rd Shard of Serendipity which DID allow the AI to add 3 more cards to its hand, but it still was not able to draw more cards from its deck until its hand size was below 6 cards.  Strange.
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Re: [PvE] AI invisible card glitch [Confirmed] https://elementscommunity.org/forum/index.php?topic=34900.msg445689#msg445689
« Reply #3 on: January 05, 2012, 12:34:38 pm »
Tested this against myself while using Precognition to figure out what it was that was in the opponents' hand while that happened.

I think the heart of this problem is the fact that SoSe only generates 2 random cards for your opponent, the third possibly being an unknown card that takes up space but can't be played. Also discovered the random fact that, while synchronized, Precognition will first show two cards being generated, but then these cards are replaced with the three cards the one playing it actually got.

Since this still doesn't really provide any proof for the bug at hand I also tested it in the trainer in a mirror match of SoSe slowbows (totally fun btw).Confirmed, ai also won't draw cards with Sundials/Hourglasses when it's hand is "full".
In fact, sometimes the game doesn't show any cards being drawn.
No cards are being drawn by the ai if you look at hand size, but! Take a closer look at the deck size, 1 card is drawn, yet none appear in hand!
More similar to willng3's screenshots, the game shows only one card being drawn by the ai. Deck size is also only decreased by 1. Custom AI6 speaks for itself though, it's supposed to draw 2 which it normally would.
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6s1 6s1 6s1 71b 74b 77i 77i 7do 7gq 7k6 7q4 7q5 7q5 7q5 7q5 7q8 7q9 7q9 7q9 7q9 7q9 7q9 7t9 80h 8pt
Unknown cards obviously being SoSes to induce the bug.

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Re: [PvE] AI invisible card glitch [Confirmed] https://elementscommunity.org/forum/index.php?topic=34900.msg445691#msg445691
« Reply #4 on: January 05, 2012, 12:54:19 pm »
I can't help but notice the ai has some irregular rainbow quanta, did it use Shard of Serendipity earlier (with a not so empty hand)? That might explain it. Since then it would be just like this (http://elementscommunity.org/forum/index.php/topic,35349.0.html) bug. Except if the SoSe was the first card the void maybe appears there, was the missing card missing since ai used SoSe? (a lot of questions I know, but they are details that can't be derived from the screenshot alone)

Offline bogtroTopic starter

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Re: [PvE] AI invisible card glitch [Confirmed] https://elementscommunity.org/forum/index.php?topic=34900.msg446086#msg446086
« Reply #5 on: January 06, 2012, 03:06:00 am »
Hm, this was a while ago to remember, but I think that SoSe was in that deck. I don't remember it being used with a relatively full hand though - I think it was used with 3-4 cards in hand (and a few turns before the screenie)
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