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icybraker

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Re: Voting: The New False God https://elementscommunity.org/forum/index.php?topic=4938.msg49005#msg49005
« Reply #12 on: April 05, 2010, 10:22:54 pm »
Quote
It was more of a play on words on RoL's sake.
What? I don't really see that. Care to explain?

Anyways, back on topic.

Everyone has stereotypical decks - Phoenixes, Fractals, Pharaohs. Yawn. Choose a deck that uses the COOL card: Shockwave. Boreas - Choice 14! It's powerful: lots of creature control and damage - but not overpowerful: no permanent control, no healing, slow and large deck.

Thus, it's sort of a variant of Fire Queen with less healing and more damage. A perfect balance for a False God.

miniwally

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Re: Voting: The New False God https://elementscommunity.org/forum/index.php?topic=4938.msg49010#msg49010
« Reply #13 on: April 05, 2010, 10:35:27 pm »
Voted for Phoenix and Osiris.

Was just waiting for Osiris to be one of the Pharaoh deck names then finality found one and it looks nice and simple and quite effective and I was a bit apprehensive about voting for phoenix but it's been played against me in pvp and I know it works well.

Astaroth

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Re: Voting: The New False God https://elementscommunity.org/forum/index.php?topic=4938.msg49011#msg49011
« Reply #14 on: April 05, 2010, 10:36:03 pm »
Quote
It was more of a play on words on RoL's sake.
What? I don't really see that. Care to explain?
The word "ray" in "Ray of Light." Just forget it. It was a bad joke that went awry...  :-X

On topic: There are quite a few Phoenix/Fractal decks. Others are 60-card bonanzas. It'll be interesting to see the winner.

standizzle

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Re: Voting: The New False God https://elementscommunity.org/forum/index.php?topic=4938.msg49027#msg49027
« Reply #15 on: April 05, 2010, 11:07:57 pm »
less self-promotion and deck-ripping, more choose'n up to 3 options, clicking submit, and maybe explaining your choice(s) in a reply post.

signed,
-s.


Offline Antagon

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Re: Voting: The New False God https://elementscommunity.org/forum/index.php?topic=4938.msg49034#msg49034
« Reply #16 on: April 05, 2010, 11:36:32 pm »
Why is dream catcher doing so well?!  It's pretty damn similar to Anomaly, except worse.  Why is there precognition in a deck with more than 30 cards?  It's not like the AI is smart enough to take advantage of seeing your cards.  Why are there Physila in a deck without any consistent source of death quanta?  Wouldn't it make more sense to have Maxwells and Damage spells?  Yes.  Yes it would.  Vote Anomaly!  It's a better deck with a cooler name too.


Anomaly is just a boring deck with a few more dmg spells (shockwave, thunderbolt, rage elixier and congeal should be enough, cause you have fast slow-down combos, and god shouldnt be unbeatable) as dreamcatcher but less speed and no cool combos like discord-blackhole-pest-(earthquake) plus good quantum usage (precognition for time quanta is fine) and  not only fire-gravity-air-death usage - and fire way too much, need 3 novas for it and if destroyed another 2 for re-cast.
Dreamcatcher uses the death quanta with physilas and no other cards, to get a variety of different dmg in the deck, also its a fast creature, which gives great speed.

i think that are the reasons, why some people prefer DreamCatcher over Anomaly.


but a question: who postedRaptor, and where is it now? the person changed the deck? cause i loved the idea of it.

Offline Glitch

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Re: Voting: The New False God https://elementscommunity.org/forum/index.php?topic=4938.msg49039#msg49039
« Reply #17 on: April 05, 2010, 11:48:41 pm »
To counter, my good sir, there is a difference between boring and effective.  I ask you what you mean by "more speed".  Anomaly is thinner, has more damage dealers, and is more focused.  I suppose you are implying that your extra four creatures that deal 0 damage, plus your two werewolves and two deja vus add more speed than five maxwells could.  Doing the math, they deal more damage, but have no purpose in the deck.  Plus, your deck doesn't have enough pillars to truly use butterfly effect's effect effectively.  If by good quantum usage you mean a card from every element, I point out some of those cards like fog shield have no purpose in your deck whatsoever, and remind you of your need for more entropy towers.  If you are implying anomaly is unbeatable, I thank you kindly, but point out how all decks have weakness.  I designed anomaly to counter a traditional rainbow.  If that makes it unbeatable, so be it.  While gods shouldn't be unbeatable, I think they should be pretty damn near close.  Fire shields require 4 fire quanta to play, and only need two novas to use.  This is a very likely scenario, and the effect of synergy between maxwell's and fire shield more than outweighs the cost.  If you are playing against this deck, I promise that shield will be more difficult to kill than you think, especially when all your creatures and permanents are dying.  While I'm sure variety in damage is good, adding poison in an entropy based deck is pointless, situational, and slows the deck down.  Why draw a physilla when you could be drawing one of those pillars you don't have enough of?

I think that these are reasons why some people who prefer DreamCatcher should kindly reconsider their vote.  I apologize if any offense was taken.

Offline Antagon

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Re: Voting: The New False God https://elementscommunity.org/forum/index.php?topic=4938.msg49059#msg49059
« Reply #18 on: April 06, 2010, 12:21:58 am »
first of all gravity force seems pretty useless to me, or - better said - obsolete, cause ai is still casting it BEFORE dmg-spells (like shockwave), and thats the next: i dont see the point of the shockwaves in the deck, why not mixed with thunderbolts (for better quantum usage)? or even replaced by thunderbolts. and anomaly have more damagedealers? i count 20, exactly THE SAME as Dreamcatcher has (ok, 2 cards more, but 2 precognition, so same percentage), AND every creature has the possibility of being and butterlfy-target(pest is best) AND great with epinephrine(deja-vue would be best). more speed cause you can play nearly every thing in the deck after a nova (2 for the rest), and towers are enough, cause you have "only 6 bes in the deck and after a few turns, you cannot use ability all the time, not enough permanents. i think 10 bes are too much.
the fog is greát for surviving early rushes (sure, not many ppl play rushdecks against false gods, but a few decks can get early growers out), before you have discord-combos/be out.


"more speed" is a 2nd turn (a possible case, ok, not unlucky) deja vue (+adrenaline?), a physalia, 2 abominations, and a pest for example or just 2 of them along with earthquake or a black hole, or even a discord...
its the mix of control AND speed, what makes the deck great.

btw, i designed it cause i ever wanted to play discord-combos and like speedrainbows with low quantum-usage, i think we should have a false god with rainbow-combos that style.

Offline Glitch

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Re: Voting: The New False God https://elementscommunity.org/forum/index.php?topic=4938.msg49069#msg49069
« Reply #19 on: April 06, 2010, 12:46:15 am »
First of all, gravity force uses one quanta to almost guarantee the enemy creature is within paradox range, it's an excellent card.  Shockwaves would be a good card, in retrospect I could have used them, but as the difference is only 1 quanta and the competition is about using the new cards, I don't consider it too much of a mistake.  Crunching the numbers sir, I apologize for any mistakes in damage dealt.  Your deck does in fact hit for more than mine does.  While every creature has the possibility for being used for butterfly effect, the amount of creatures in your deck far outnumbers the amount of butterfly effect, meaning the vast majority of them are useless in that regard.  As far as epinephrine goes, I give the same critique for it you gave for fire shield, except epinephrine gives you eight extra damage where fire shield synergizes with the deck.  While your deck has many cards it can played with a single nova, I was under the impression your deck wasn't a simple nova rush deck.  If it is, than I point out cards like horned frog which would be far better in that regard.  Unless of course, you're playing a butterfly based deck.  In which case you need more pillars.  If you are attempting to do both, I ask how such a bipolar deck with no synergy is supposed to work.  Only six butterfly effects in your deck makes me wonder if the god is based on the card, but that aside, even one of those completely cancels out your mark.  In that case, your deck would need at last two pillars to function at bare minimum, but having three or more would be nice.  Getting the required pillar would most likely occur on turn five.  Although I see your point, the deck could survive with a good draw.  Ten butterfly effects gives you at least one in your opening hand, which is good because, like the contest requires, the deck is built around having one.  Fog is one of the weaker shields in the game, and as you have a 1/5 chance of getting it in your opening hand, I highly doubt you'll ever both have it and need it.  If your deck likes discord-combos, I recommend putting in more of them, instead of relying on a lucky draw.  It all comes back to your deck being unfocused and unrefined, not something a false-god should be.

Again, I apologize if this offends you in any way, and only ask you reconsider picking anomaly, which does the same thing but better, more consistently, and with a cooler name.  =P

EDIT: I gave your deck a fair shake and played it against the halfbloods.  It won 1 game out of 10.

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Re: Voting: The New False God https://elementscommunity.org/forum/index.php?topic=4938.msg49082#msg49082
« Reply #20 on: April 06, 2010, 01:30:15 am »
Why doesnt anyone see the genius used in crystal. I dont know who made crystal but i personally think thats a great idea. She enchants a permafrost, flooding, and her towers keeping what few creatures you control under constant threat of being frozen. There is also the mass amount of shards so any damage you would do would simplay be healed. Not to mention crystal could make use of poseidon. I personally saw crystal as the best choice.
I decided to "drop" back in

Kurohami

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Re: Voting: The New False God https://elementscommunity.org/forum/index.php?topic=4938.msg49085#msg49085
« Reply #21 on: April 06, 2010, 01:33:35 am »
I voted for Gaea simply because I think life is awesome; I also voted for Eternal phoenix, looks like a simple enough application of the phoenix card, very AI friendly, I voted for Tauros too, it's a little bit like graviton, and he's probably quite a tough god if implemented, but I liked the deck a lot.

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Re: Voting: The New False God https://elementscommunity.org/forum/index.php?topic=4938.msg49167#msg49167
« Reply #22 on: April 06, 2010, 07:11:55 am »
Why doesnt anyone see the genius used in crystal. I dont know who made crystal but i personally think thats a great idea. She enchants a permafrost, flooding, and her towers keeping what few creatures you control under constant threat of being frozen. There is also the mass amount of shards so any damage you would do would simplay be healed. Not to mention crystal could make use of poseidon. I personally saw crystal as the best choice.
More like a shard farm.


Also, this petty bickering is getting a bit much.
So long and thanks for all the fish!

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Re: Voting: The New False God https://elementscommunity.org/forum/index.php?topic=4938.msg49180#msg49180
« Reply #23 on: April 06, 2010, 08:41:14 am »
No disrespect to the other decks, but I think Neptune's strategy is very lovely (not to mention, it probably has the most original theme and strategy compared to the current gods as of now):

-Get Towers
-Use Upgraded Flooding to drown mass creatures that are on the field (to counter devour/ffq/rainbow decks)
-Freeze/Congeal unprotected (immortal) creatures and shatter them with Shockwave
-Deal small bits of damage using Arctic Octopi and Crawlers, while forcing the opponent to realize that he doesn't have as many water monsters cards to survive the sides of the playing field

It can be countered with immortal creatures, a good set of stealing/destruction cards (without enough  :water quanta, Neptune can't continue drowning monsters, not to mention he won't be able to freeze targets with Permafrost Shield), and possibly with a speed poison deck. Challenging to fight still, but still basic enough to figure out and find counters with the right cards.

 The other decks with Scarabs COULD work, but I think some of them are ridiculous in terms of the fighting style (Phoenix has an intense amount of cards AND explosions to continually just make bunches of phoenixes appear on the screen at once, but a Fire Storm of the same element can temporarily put them all out of business), in terms of name (Deck #5 hasn't changed and is still inappropriate, Moo Cow confuses me), and also in terms of number (too many decks have 120, which is just too much in my opinion).


...and no, I didn't make Neptune. Although now I wish I made a deck.  :(

 

anything
blarg: