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YoYoBro

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19810#msg19810
« Reply #60 on: January 25, 2010, 01:16:38 pm »
Lmao SG :) your art FTW :)

Anyway, FYI, that card's art is from a MtG card, and I have that card. So I can probably check who the artist is :)

Kael Hate

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19812#msg19812
« Reply #61 on: January 25, 2010, 01:37:11 pm »
My vision for the card came in stages. At first I wanted to make a creature called "Shield Bearer", a sort of squire type that would "equip" a shield, destroying the shield and freeing up your shield slot, allowing you to have two shield effects simultaneously. But I felt that would be ridiculously overpowered, so I made it so that when he equipped the shield, he gained the gravity pull status as well. I was content with that for a while, as it made a sort of living meat shield with defense, but I didn't like how it made your own shield slot useless, so I decided to go in a different direction.

I started reading the description of each element and found the description of the Light element.

Quote from: Elements the Game
Light elementals dispense blessings and befriend angelic and righteous entities. Light elementals can exalt their creatures, heal them, or deal damage to death and darkness elements.
I revisited my Shield Bearer and thought about making it equip a weapon instead. Having played this game since the beginning, my first thoughts were about Flying Weapon, as you mentioned. I tried to see if it was possible to create an ability that behaved like a warrior equipping a weapon, while avoiding a "Flying Weapon on a stick" type card. Since Light is all about boosting/exalting its creatures, I figured an ability like "Endow" would be fitting. The ability fits with the flavor of the Light element because it is like the Crusader is calling on the power of the gods to channel the power of the weapon to enhance his fighting abilities.
No more talk about the Card image eh. Back to the IDEA.

Is the crusader a human, an Angel, or something else?
Why is endow anything more than just a blessing?
Still don't get why a Crusader would have Arsenic or Discord or Lobotomizer effect.

YoYoBro

  • Guest
Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19814#msg19814
« Reply #62 on: January 25, 2010, 01:46:54 pm »
I'm CONVINCED that even though crusader effects reminds me of stealing/copying it MUST be light. For both cost and ability cost. A "crusader" just doesn't fit darkness/entropy. The name should be changed if you want some dark creature (Mercenary Crusader, Dark Crusader, Dark Paladin, Demon Knight etc.)

Anyway, Jmizzle, why don't you just change the effect so that it can only target your weapon?

Kael Hate

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19816#msg19816
« Reply #63 on: January 25, 2010, 01:58:37 pm »
Lmao SG :) your art FTW :)

Anyway, FYI, that card's art is from a MtG card, and I have that card. So I can probably check who the artist is :)

Actually its a Warlord Card and I have it. Its Called Uriels Armor

Scaredgirl

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19818#msg19818
« Reply #64 on: January 25, 2010, 02:28:22 pm »
Lmao SG :) your art FTW :)

Anyway, FYI, that card's art is from a MtG card, and I have that card.
Actually its a Warlord Card and I have it. Its Called Uriels Armor

So.. you both have the same card, only one is from MtG and the other from Warlord?

I smell something fishy here.

Kael Hate

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19820#msg19820
« Reply #65 on: January 25, 2010, 02:33:24 pm »
Lmao SG :) your art FTW :)

Anyway, FYI, that card's art is from a MtG card, and I have that card.
Actually its a Warlord Card and I have it. Its Called Uriels Armor

So.. you both have the same card, only one is from MtG and the other from Warlord?

I smell something fishy here.
He doesn't have the Card.

Check the Gatherer
*http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=+[Jason]*

Forum code won't accept a link because the link has brackets for tbhe criteria value.

YoYoBro

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19822#msg19822
« Reply #66 on: January 25, 2010, 02:49:24 pm »
I was sure it was some kind of white magic the gathering card.. I have like 800 cards, so I can't be CERTAIN, but I was 99% I had it.. maybe you're right tho :O the picture was so familiar.. maybe it was some really really similar card I had?

Kael Hate

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19824#msg19824
« Reply #67 on: January 25, 2010, 03:06:58 pm »
I was sure it was some kind of white magic the gathering card.. I have like 800 cards, so I can't be CERTAIN, but I was 99% I had it.. maybe you're right tho :O the picture was so familiar.. maybe it was some really really similar card I had?
I have 80000+ magic cards and been collecting since revised, only 16yrs or so and never seen anything that I would confuse. If you can take the time, find this similar card for me, it intrigues me.

taneugene

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19826#msg19826
« Reply #68 on: January 25, 2010, 03:17:58 pm »
Quick question: Is it possible for voters to suggest slight modification to the cards presented (and are the card makers allowed to make amendments at this stage?), or must we take the cards as they are?

Kael Hate

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19828#msg19828
« Reply #69 on: January 25, 2010, 03:26:30 pm »
Quick question: Is it possible for voters to suggest slight modification to the cards presented (and are the card makers allowed to make amendments at this stage?), or must we take the cards as they are?
Scaredgirl said earlier that you could campaign for cards.

If you have a suggestion on implementation/direction of a card, I say go for it.
The competition is about the Idea, not a final product.

Contestants can't actually change the presented card tho so image good or bad, wording good or bad, they have to play on with.



Silkenfist

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19830#msg19830
« Reply #70 on: January 25, 2010, 03:48:58 pm »
Let's see:

Fear - Brings something new to the game but I don't like it in Darkness (Element has loads of good stuff already) and I think we should exploit the abilities we have, before tinkering with triggered abilities.

Add Pillar - Could use a "sexier" name, but it is definitely a card to consider that is easy to add and might add value.

Kitsune Trickster - The random creature part has been done sufficiently. I want to see more novelty.

Dark Matter - Sorry, but Black Hole is already in development and that card just collides with it.

Glitterdust - I really want options against immaterial dudes that exceed "just play more lifegain". I don't know, if Air is the best element for the card, but I want to see the concept done.

Desolation - I miss spells that attack the opponent's deck and I am inclined to vote for Desolation just because of that (and because of the well-calculated cost). However, I don't like the effect in Death. Maybe Time?

Wisp - Looks like a nice card to play and I want to see the "attack your owner" bit done sooner or later. However, the 0/8 doesn't match the name of the card.

Epidemic - These strong random effects look more at home in Entropy. Besides, the card is worded too vague to be considerable. Counts poison as status?

Silence - MonoLight is close to playable and this card might give it the final push. I'd hate to play against it but it could make a welcome addition to the metagame.

Main Gauche - Very nice weapon but the Element is off. Earth shouldn't be known for finesseful parrying maneuvers.

Spellbreaker - Nice, simple and efficient. I can imagine, voting for this one.

Lockdown - Interesting and maybe the last card needed to give MonoDarkness the final push to stardom. Only (but sizeable) No-Go is the name. You should never name a card just after its function on the field.

Inevitable: The "unshieldable" damage looks nice... until writing this made me realize that this is basically momentum ;)

Loki: Repeatable stealing brings a lot of power. The card is good but I am afraid that it would decide too many matches on its own. So far, no single card has that much potential and it should not have.

Good News: Cute, but the effect is too small and too situational for me to consider building it into a deck.

Wolf: Too vague - Is "Friend" a random creature? Also, I am not sure whether Air is the right place.

Phoenix: I assume that you can only spend the quanta immediately and that it is mandatory. In that case, definitely conceivable.

Gamble: NO! We shall not reduce Elements to a game of Rock-Paper-Scissors. Next!

Dryad: I miss cards that give boni to other creatures, so this is a welcome addition. One of my favorites.

Abrasax: Fun idea and why not? There are other concepts that are more important to push, though.

Static Electricity: You should add something about the effect not being cumulative. Besides that: Very interesting concept.

School of Piranhas: But uhm... what IS a piranha?

Rampage: Lacks a casting cost.

Crusader: Its a shame that it is not going to work with Morningstar, isn't it? Couldn't you just have phrased it with "your weapon"?

Quantum Scales: Interesting fixer for Rainbow. But I just happen to want to push the other decks a bit more for now.

YoYoBro

  • Guest
Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19833#msg19833
« Reply #71 on: January 25, 2010, 04:01:04 pm »
Quote
Counts poison as status?
If you know the difference between statuses and skills, the wording isn't vague.

Quote
You should never name a card just after its function on the field.
Poison. Freeze. Congeal.

Quote
Cute, but the effect is too small and too situational for me to consider building it into a deck.
Actually, the effect is quite powerful. And 90% of decks are build around creatures with a skill.

Quote
But uhm... what IS a piranha?
... you are joking right?

Quote
Crusader: Its a shame that it is not going to work with Morningstar, isn't it? Couldn't you just have phrased it with "your weapon"?
The effect doesn't say "your weapon" exactly because it isn't supposed to work only on your. Read previous comments, the morning glory issue has been discussed further.


 

anything
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