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PuppyChow

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Re: Poll: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19671#msg19671
« Reply #36 on: January 24, 2010, 11:24:51 pm »
Well, the Kitsune would be removed from the field, but wouldn't be destroyed (as it returns to your deck).  And it's not a copy of a strong creature like Twin Universe, but it LOOKS like one at first glance.  It's a minor threat that disguises itself as a stronger one.

Not that it matters, it seems no one likes it enough to vote for it.  And I thought I had something with this too...
 :'(
The problem with it, as we discussed in chat, is that it would be very easy to know its just a trick. At the very least we would see it only do 2 (or is it 3?  ^-^) damage versus the 15 damage it says it will do since it's imitating a ruby dragon.

Offline jmizzle7

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19679#msg19679
« Reply #37 on: January 24, 2010, 11:36:19 pm »
I actually really like your card idea, PhantomFox. There were maybe 4-5 cards that really stood out, in my opinion. Unfortunately, we can only vote for three, so some have to be excluded. I wouldn't give up on your idea even if it doesn't do well in this particular competition. Keep on tweaking and try to make the card text be as specific as possible. I think some people didn't vote for your card just because it is difficult to understand exactly what it does. A little simplicity can go a long way.

icybraker

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19681#msg19681
« Reply #38 on: January 24, 2010, 11:43:24 pm »
Main Gauche is up to 3! I'll be happy if it reaches 4 like the rest of 'em :D

...aaand crusader is up to 12. Nice.

Kitsune is a very nice idea; it just needs some tuning to make it more sneaky and still require less coding.

PhantomFox

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19690#msg19690
« Reply #39 on: January 25, 2010, 12:08:42 am »
Some fine tuning could be done, and I think the card could be cobbled together from existing abilities.  Perhaps the kitsune could do actual damage corresponding to the disguise turn 1, but now I might be grasping at straws.  Oh well, congrats to the eventual winner.

icybraker

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19701#msg19701
« Reply #40 on: January 25, 2010, 12:34:45 am »
I'm glad to see that the distribution of votes is very even among all thecards (Except one glaring discrepancy :P). That's nice.

Yeah, like a Self Reverse-Time and such. A very viable possibility that'll add some flavor to the game

Offline Essence

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19730#msg19730
« Reply #41 on: January 25, 2010, 02:57:27 am »
Drat.  Somehow I missed that the important part of School of Piranha would be left out of the competition.  That seems silly if the goal is to brainstorm and come up with new concepts -- you effectively just eliminated ALL transformational and summoning cards from the contest.  :(
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Daxx

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19731#msg19731
« Reply #42 on: January 25, 2010, 03:02:52 am »
Glad to see Glitterdust is up with the rest of them. Even if it isn't the most innovative card in the world it would still be useful to have in the game (though maybe less so now after 1.18's changes?).

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19739#msg19739
« Reply #43 on: January 25, 2010, 03:55:57 am »
Gah... Crusader is going to take first place.

OK, propaganda... Everyone should vote for Inevitable/Doomed. Its damage cannot be blocked by ANYTHING, AT ALL. Hence its name, Inevitable. 6 of those cards can deal 30 absolutely unavoidable damage to your opponent every turn. With Precognition, you can make a very powerful Mono-Time speed deck.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Kael Hate

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19764#msg19764
« Reply #44 on: January 25, 2010, 07:08:34 am »
Re Crusader: In what way does a crusader align with the elements? All the other creatures are of an elemental nature so the crusader seems odd to me.

The Artwork that was used for Crusader was done by Jason Engle and that current image I beleive is licenced to the Warlord CCG.

The idea of a creature weapon is somewhat nice, but we already see that with Animate weapon and in a more limited nature Immortals/MorningStar, SapphireCharger/Titan, Vampire/Stileto, Pufferfish/Arsenic. Do we need a creature who can steal all these best effects away from these creatures?

Does this make Crusader Innovative or a revolutionary idea?

Offline jmizzle7

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19767#msg19767
« Reply #45 on: January 25, 2010, 07:40:16 am »
Easy fix to the art: I already credited the artist when I submitted the card. If it's a serious problem, I will change the art, because I'm not about to pay somebody for the art I used to illustrate a concept I came up with. I'll use a stick figure if I have to.

If you don't like my idea, don't vote for it. :)

Kael Hate

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19769#msg19769
« Reply #46 on: January 25, 2010, 08:04:07 am »
Easy fix to the art: I already credited the artist when I submitted the card. If it's a serious problem, I will change the art, because I'm not about to pay somebody for the art I used to illustrate a concept I came up with. I'll use a stick figure if I have to.

If you don't like my idea, don't vote for it. :)
Quote from: jmizzle7 link=topic=2128.msg22747#msg22747
The art is just an image I got off of google images, so credit to whoever did that picture.
lol @ the credit there. I'm Sure Jason is thankful for that.


But really, can you answer the questions I put forward? Maybe there is something you see that I don't when you created the idea. From the actions and notery from other posters it seems they just like a blingy new powerbox. Jason Engles art does that to a lot of people, in fact I started playing Warlord CCG simply because of his art for Ter-Soth. But in a game sense I want to know how you see it fitting in.

For my Card Quantum Scales, I hear and read complaints that the game only favors Monotype or solid Rainbow decks and its very hard to find a ground in between that is effective without being a demigod or better. So my Card was designed to try and fill that hole with as little duplicant cards and be useful to a majority of decks without replacing something that already exists or being the required card for all decks. Elements in Alchemy, Astrology and Religion all seem to work in ebb and flow and have a balance between them, light vs darkness etc. A symbol of Balance is the scales, and it is a permanent so that was figure for my effect.

But with Crusader I don't see it. Can you explain to me your vision?

Why is a Human in Armour, on a Crusade a Light Elemental Creature?
Why is copying the power of my opponents Arsenic a Light Elemental Effect?

Offline jmizzle7

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Re: Vote for Winner: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19774#msg19774
« Reply #47 on: January 25, 2010, 08:49:04 am »
I edited the post in there so it reflects who did the art. I didn't see who did the art when I found it the first time, so thanks for finding that for me. In all seriousness, I never intended to steal anything, and if I have broken a law, please show it to me, because I am not entirely familiar with how a copyrighted piece of art should be handled when it is so freely available like this. Clearly we all need to learn about this if it really is serious, because it was stated in the card idea contest rules that the art didn't matter and it was okay to borrow an image. I eagerly await your reply.

My vision for the card came in stages. At first I wanted to make a creature called "Shield Bearer", a sort of squire type that would "equip" a shield, destroying the shield and freeing up your shield slot, allowing you to have two shield effects simultaneously. But I felt that would be ridiculously overpowered, so I made it so that when he equipped the shield, he gained the gravity pull status as well. I was content with that for a while, as it made a sort of living meat shield with defense, but I didn't like how it made your own shield slot useless, so I decided to go in a different direction.

I started reading the description of each element and found the description of the Light element.

Quote from: Elements the Game
Light elementals dispense blessings and befriend angelic and righteous entities. Light elementals can exalt their creatures, heal them, or deal damage to death and darkness elements.
I revisited my Shield Bearer and thought about making it equip a weapon instead. Having played this game since the beginning, my first thoughts were about Flying Weapon, as you mentioned. I tried to see if it was possible to create an ability that behaved like a warrior equipping a weapon, while avoiding a "Flying Weapon on a stick" type card. Since Light is all about boosting/exalting its creatures, I figured an ability like "Endow" would be fitting. The ability fits with the flavor of the Light element because it is like the Crusader is calling on the power of the gods to channel the power of the weapon to enhance his fighting abilities.

 

blarg: