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Cynxos

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Re: Poll: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19564#msg19564
« Reply #12 on: January 24, 2010, 07:35:10 pm »
And by the way, isn't 7 days a bit much?
I mean,  arent we just trying to decide which cards move on?
Or is this the final showdown?

Scaredgirl

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Re: Poll: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19565#msg19565
« Reply #13 on: January 24, 2010, 07:36:20 pm »
And by the way, isn't 7 days a bit much?
I mean,  arent we just trying to decide which cards move on?
Or is this the final showdown?
This is the final battle.

Scaredgirl

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Re: Poll: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19568#msg19568
« Reply #14 on: January 24, 2010, 07:40:38 pm »
Hopefully everyone who posted those small images will now see why it was a bad idea. Gamers are visual people and having a tiny card is a huge disadvantage. I'd be surprised if any of those small images get to top-3. No matter how objective we try to be, in the end everyone likes the things that look good.

Cynxos

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Re: Poll: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19572#msg19572
« Reply #15 on: January 24, 2010, 07:45:03 pm »
Hopefully everyone who posted those small images will now see why it was a bad idea. Gamers are visual people and having a tiny card is a huge disadvantage. I'd be surprised if any of those small images get to top-3. No matter how objective we try to be, in the end everyone likes the things that look good.
Well the better it looks, the easier it is to visualize it, don't you agree?
But there are some pretty awesome cards in here, with crappy pictures.

PhantomFox

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Re: Poll: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19574#msg19574
« Reply #16 on: January 24, 2010, 07:47:45 pm »
Righto.  I believe that my idea (Kitsune Trickster) is one of the more innovative ideas out there, as it will give the game an extra dimension of Mind Games to play.  Currently there isn't much 'trickery' to play on your opponents.  All the remains unknown is your foe's hand, and even that won't last long with precognition.  So to keep your opponent guessing, more 'tricks' are needed.  And who is more cunning than a fox? 

The purpose of this card is to get your foe to waste valuable creature control on a seemingly powerful creature only to find their effort wasted on a ruse.  This is useful as a distraction while you get another card set up.  Need to get your lava golem powered up, but don't want it to be Otyugh chow right away?  Play the kitsune and have your opponent panic trying to get rid of the 'dragon' that just appeared. 

As a bonus, the card is not destroyed upon death, but 'escapes' as a sort of emergency Reverse Time on itself to put itself back in your deck.  Note that this doesn't count as a 'death' and therefore won't give any death-bonuses to Otyughs, Vultures, or Bone Walls.  And since it's not destroyed, your opponent won't know when it'll return, or what as.  Play the kitsune and another powerful cards and try to have them guess which one is real!  As a side benefit, you could also prevent decking out by killing it yourself repeatedly, in the same fashion as Eternity is used. 

So in short, this card would be useful, make the meta-game more interesting, and let all the pranksters have some fun!

icybraker

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Re: Poll: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19576#msg19576
« Reply #17 on: January 24, 2010, 08:01:57 pm »
Yeah. I used Paint.NET and the font didn't have any awesome shadow effects...no matter.

An upgraded Main Gauche, called an Elite Main Gauche, costs 3 Generic quanta, but otherwise stays the same. Isn't it ingenious? I think it's ingenious. Vote for it. :P

Cynxos

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Re: Poll: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19578#msg19578
« Reply #18 on: January 24, 2010, 08:04:21 pm »
Righto.  I believe that my idea (Kitsune Trickster) is one of the more innovative ideas out there, as it will give the game an extra dimension of Mind Games to play.  Currently there isn't much 'trickery' to play on your opponents.  All the remains unknown is your foe's hand, and even that won't last long with precognition.  So to keep your opponent guessing, more 'tricks' are needed.  And who is more cunning than a fox? 

The purpose of this card is to get your foe to waste valuable creature control on a seemingly powerful creature only to find their effort wasted on a ruse.  This is useful as a distraction while you get another card set up.  Need to get your lava golem powered up, but don't want it to be Otyugh chow right away?  Play the kitsune and have your opponent panic trying to get rid of the 'dragon' that just appeared. 

As a bonus, the card is not destroyed upon death, but 'escapes' as a sort of emergency Reverse Time on itself to put itself back in your deck.  Note that this doesn't count as a 'death' and therefore won't give any death-bonuses to Otyughs, Vultures, or Bone Walls.  And since it's not destroyed, your opponent won't know when it'll return, or what as.  Play the kitsune and another powerful cards and try to have them guess which one is real!  As a side benefit, you could also prevent decking out by killing it yourself repeatedly, in the same fashion as Eternity is used. 

So in short, this card would be useful, make the meta-game more interesting, and let all the pranksters have some fun!
Woah there buddy boy. Are you saying that if I waste a gravity quantum on that card, using my Otuygh, it won't work?
Thats a bit too oped in my opinion.

PuppyChow

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Re: Poll: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19587#msg19587
« Reply #19 on: January 24, 2010, 08:34:02 pm »
I voted for Crusader (since I had a bit of input into it), Inevitable (since it's a nice effect), and Static Field, because that's another innovative idea.

Offline jmizzle7

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Re: Poll: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19605#msg19605
« Reply #20 on: January 24, 2010, 09:22:14 pm »
Please vote for my card, Crusader! It's an original idea of mine, but the version that I submitted is the result of a collaborative effort by other players.

Crusader would be a good creature in practically any deck. He is definitely a Light creature, with the ability to call on the Heavens to enhance his fighting abilities by channeling the power of equipped elemental weapons. His ability also enables Light to work in tandem with other elements instead of being a 'loner' element. Finally, a rainbow deck could possibly benefit by including a Crusader, as a Quinted Crusader could easily target an Eagle Eye or Eternity, posing a huge threat to the opposition. Thanks, and happy voting!

Offline Kamietsu

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Re: Poll: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19609#msg19609
« Reply #21 on: January 24, 2010, 09:27:28 pm »
Please vote for my card, Crusader! It's an original idea of mine, but the version that I submitted is the result of a collaborative effort by other players.

Crusader would be a good creature in practically any deck. He is definitely a Light creature, with the ability to call on the Heavens to enhance his fighting abilities by channeling the power of equipped elemental weapons. His ability also enables Light to work in tandem with other elements instead of being a 'loner' element. Finally, a rainbow deck could possibly benefit by including a Crusader, as a Quinted Crusader could easily target an Eagle Eye or Eternity, posing a huge threat to the opposition. Thanks, and happy voting!
I liked Crusader a lot, it's already got my vote :) I hope it wins.
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Scaredgirl

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Re: Poll: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19613#msg19613
« Reply #22 on: January 24, 2010, 09:30:39 pm »
When I look at card ideas, I always look at how versatile the card is and how many different kinds of decks I can build with it. I hate cards that require card X or Y to be present in order to be effective.

One thing I also don't like is random events, especially if the card is something else than Entropy. Card games are already about luck, and having these random effects makes even more luck based which is not good.

I like innovative things but I don't like too complex things.

Here's what I picked:


1st - Loki

This is definitely my favorite. I like it because it's innovative and opens up TONS on possibilities. It has Entropy written all over it. And the fact that the ability costs Darkness (like Steal) is a nice touch. A very good card imo.

2nd - Crusader
This card looks way too overpowered to me. It's not as cool as Loki because it requires weapons to be in play (limits deckbuilding) but it's still a pretty cool card.

3rd - Desolation
This is a very simple card but I like it. It's definitely what Elements needs, and Death was a good choice for a card like this. Very nice.


I probably would have picked Abrasax as 3rd but, like I said in the thread, I think the ability should costs Entropy.

"School" cards fail because the other cards are not here. One card per contestant like I said in the rules.

There were other good cards as well but all of them were missing something imo.

EDIT: In case you missed it, everyone can vote THREE TIMES

Cynxos

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Re: Poll: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2416.msg19614#msg19614
« Reply #23 on: January 24, 2010, 09:32:56 pm »
When I look at card ideas, I always look at how versatile the card is and how many different kinds of decks I can build with it. I hate cards that require card X or Y to be present in order to be effective.

One thing I also don't like is random events, especially if the card is something else than Entropy. Card games are already about luck, and having these random effects makes even more luck based which is not good.

I like innovative things but I don't like too complex things.

Here's what I picked:


1st - Loki

This is definitely my favorite. I like it because it's innovative and opens up TONS on possibilities. It has Entropy written all over it. And the fact that the ability costs Darkness (like Steal) is a nice touch. A very good card imo.

2nd - Crusader
This card looks way too overpowered to me. It's not as cool as Loki because it requires weapons to be in play (limits deckbuilding) but it's still a pretty cool card.

3rd - Desolation
This is a very simple card but I like it. It's definitely what Elements needs, and Death was a good choice for a card like this. Very nice.


I probably would have picked Abrasax as 3rd but, like I said in the thread, I think the ability should costs Entropy.

"School" cards fail because the other cards are not here. One card per contestant like I said in the rules.

There were other good cards as well but all of them were missing something imo.
To be honest, I agree with you on Loki, and I would normally choose him but; the fact that I must swap a perma with the opponents, kind of intimidated me.

 

anything
blarg: