The card game simulator made by Xenocidus presents a very cool and amusing alternative to pure RNG based games.
For instance - The Game of Risk
The standard game of risk rules apply (
Wikipedia-Game of Risk Rules ), with players submitting their actions to the CO via PM... with 1 main exception:
instead of using 6 sided dice for attacking and defending, the
Xenocidus' Game Simulator is used instead.
Here's how:
-Each round, players submit a standard deck code to the CO along with their desired actions for the round.
---This code will be used for all attack and defense purposes for that player during the given round.
-Any time a pair of 6 sided dice would need to be roled, The CO instead performs a 60 run simulation on the simulator using the deck codes submitted by the combatants. (60 is arbitrary here. Any even number will work but should be over 30 for statistical purposes)
-The player with the most victories in the simulator wins. Ties go to the defender as usual.
This should add a new and fun twist to a classic board game. Not only must players use strategy in the "risk" style of game itself, but their deck building and predictive skills are tested in each battle.
May the best Elemental General win!