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wizelsnarf

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg239804#msg239804
« Reply #60 on: January 03, 2011, 10:09:15 pm »
Well, nobody has posted a reply giving any direct feedback, so I'll start.

Cerebra: Interesting, looks fun. I don't really have much else to say about this one.
Hmm, at least it looks fun, even if it is apparently unremarkable.
Well what can I say? It's balanced well, it makes good use of quanta production, and it's obvious you know how you want the deck to work.

Maybe try and find room for a shield?

Okay fair enough. Shields seem tough to fit in. There is just enough  :entropy to power a Butterfly effect, so Dissipation Shield would slow things down and drain the quanta. Turtle shield is completely pointless because ideally Cerebra would rewind everything the turn it is played.

If only either Time or Entropy had other attack point blocking shields, but alas, they do not.

Offline Kakerlake

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg239808#msg239808
« Reply #61 on: January 03, 2011, 10:18:55 pm »
Charon
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710 710 710 710 710 710 710 710 710 710 711 711 711 711 711 711 712 712 712 712 712 712 714 714 71a 71a 71b 71b 71f 71f 71f 71f 71f 71f 7gl 7gl 7gl 7gl 7gl 7gl 7gu 7gu 7gu 7gu
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710 710 710 710 710 710 710 710 710 711 711 711 711 711 711 712 712 712 712 712 712 714 714 71a 71a 71b 71b 71f 71f 71f 71f 7gl 7gl 7gl 7gl 7gl 7gl 7h1
Quote from: wiki
In Greek mythology, Charon is the ferryman of Hades who carries souls of the newly deceased across the rivers :water Styx and Acheron that divided the world of the living from the world of the dead :death. A coin to pay Charon for passage, usually an obolus or danake, was sometimes placed in or on the mouth of a dead person.
(Or for elements: A dead creature increases  :death)
The Idea:
Originally, my idea of a FG was a Death/Fire rush deck with plenty of both Dragons, Retroviruses, Cremation and some cannon fodder to cremate. While searching through wikipedia for a name I stumbled upon Charon and felt a new idea grow: Water/Death, Poison with Dragons which would fit the characteristics of Charon.

Strengh:
Poison Spaming.
Quite Fast.
Doesn't care much for CC.

Weaknes:
No PC
Only CC are Retroviruses
No Healing

Moar text will be coming before the time runs out.

Falcon4415

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg239837#msg239837
« Reply #62 on: January 03, 2011, 11:12:28 pm »
Hurricane: Interesting, and it looks pretty good. But I notice a couple things right away. Inundation really is counter-productive in this god's deck. It has wayyy to many air creatures to make good use of it. Also, it doesn't actually have the quanta to use tsunami, which makes Poseidon wasted space. I would take them out in favour of Eagle's Eyes, they work much better in this kind of deck.
Oddly, even though we are on holidays, I don't seem yo find much time to work on it. However, I see my deck got your attention, because I got 3 lines about it :P (above average!).
Some thoughts on that:
 Name is probably going to be changed to Typhoon, it looks cooler.
 EE there is overkill, it already has enough CC with Thunder, SW and Ice Bolts, not to mention occasional UGs. Poseidon is the outcast weapon by excellence, uses :water, increases potential reward when winning and adds a nice 4 dmg (other FGs like Seism and Scorpio cannont use their weapons and ppl are alright with that).
 Inundation was added theme-wise, but I might reconsider the choice. However, It's only supposed to hit the field in the endgame (AI plays it that way), when you have plenty :fire and small crittters are useless, except for the occasional Air Blitz. But yes, I can see it being counter-productive, specially as AI would play machines early due to 3x mark.

That's a quick and incomplete answer, a card-by-card explanation will be added to the deck's description.

Offline BC

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg239882#msg239882
« Reply #63 on: January 04, 2011, 12:03:45 am »
Keep in mind the double decklist though.

I understand you want to use your opponent's weapons against them, but there's no need for 20 QTs to fuel that. You can make do with 10 and it will work as intended. I see what you are trying to do and it's a good idea, but there's no need to pack it into such a huge deck. Quanta generators especially you have too much of.

If you can improve it and still make it work as intended, why not improve it?
Are you really reminding a t50 player that FGs have double cards?  ::)
Other than that, this is fair criticism, but note that AI has tendency to underuse abilities on cards when it is low on that quanta. Large number of QT puts to use stolen permanents quickly, strengthens pandemoniums, and helps this FG with the mutations here and there. Also thinking about dissipation field, but AI has trouble using it at a good time.. since the one posted is by no means the last version, will see what happens after some more tweaking.

Offline majofa

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg239895#msg239895
« Reply #64 on: January 04, 2011, 12:21:19 am »
Pandora
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6u4 6u4 6u4 6u4 6u6 6u6 7jp 7jp 7jp 7jp 7q1 7q1 7q1 7q1 7th 7ti 7ti 7ti 7ti 7ti 7ti
Mutations are bad... but what if you don't know what they are??? What if your creatures and permanents start to disappear for no apparent reason? Plenty of creatures to mutate, plenty of creatures to be mutated. When the cloak comes off and the surprises are revealed, did you guess right?

Pandora can either totally run you over with huge creatures and awesome abilities, or totally fail. But of course you won't know that until Pandora let's you!

How it works: Put down RoLs and Deja Vus then Mutate them into random creatures with random abilities.

[Pandora has no relation to that fake Chaos Lord... :p
Link to discussion:
http://elementscommunity.org/forum/index.php/topic,18816.msg256256#msg256256

Offline EvaRia

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg239903#msg239903
« Reply #65 on: January 04, 2011, 12:29:22 am »
Keep in mind the double decklist though.

I understand you want to use your opponent's weapons against them, but there's no need for 20 QTs to fuel that. You can make do with 10 and it will work as intended. I see what you are trying to do and it's a good idea, but there's no need to pack it into such a huge deck. Quanta generators especially you have too much of.

If you can improve it and still make it work as intended, why not improve it?
Are you really reminding a t50 player that FGs have double cards?  ::)
Other than that, this is fair criticism, but note that AI has tendency to underuse abilities on cards when it is low on that quanta. Large number of QT puts to use stolen permanents quickly, strengthens pandemoniums, and helps this FG with the mutations here and there. Also thinking about dissipation field, but AI has trouble using it at a good time.. since the one posted is by no means the last version, will see what happens after some more tweaking.
I still think 20 is overkill though. If the 10 Qts work as intended in T50, (I assume that's how you tested it) then it will work with 5x2 in the FG's deck. And I realize this is not the final version, that's why I'm trying to give feedback now to help you, instead of after voting starts, when it won't :)

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg239909#msg239909
« Reply #66 on: January 04, 2011, 12:34:51 am »
Laudanum: This is good, but it seems a bit quanta heavy. You can afford to take out Aether towers from this deck. Maybe add more Arsenics and some animates, Twin Arsenics are good.
Just fixed QI. I was thinkin' about flying Arsenic...but with 5x2 silence I don't want to build a FG too hard.

;)
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Offline EvaRia

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg239919#msg239919
« Reply #67 on: January 04, 2011, 12:49:26 am »
Laudanum: This is good, but it seems a bit quanta heavy. You can afford to take out Aether towers from this deck. Maybe add more Arsenics and some animates, Twin Arsenics are good.
Just fixed QI. I was thinkin' about flying Arsenic...but with 5x2 silence I don't want to build a FG too hard.

;)
It does look a bit better now, but QI in a stall deck works a little bit differently. QI in a FG deck alters it even more. Stalls are built to make the game last longer, and should thus also be built to keep in mind that you gain more quanta in longer games. Especially with cards that are designed to be chained, you don't actually need much quanta.

Silence is cheap but are used once per turn at most. Phase shields only come up once every 3 turns at most.

FGs tend to save up TUs and spam them when their hand is full. This means that they are used conditionally, and don't warrant a large amount of quanta production.

TBolt's quanta usage is minimal and conditional, and as such doesn't warrant a large amount of quanta producers.

In general, I still think you can afford to take out/swap out towers, since 22 towers are a bit much for playing cards only once in a while.

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg239933#msg239933
« Reply #68 on: January 04, 2011, 01:06:40 am »
Laudanum: This is good, but it seems a bit quanta heavy. You can afford to take out Aether towers from this deck. Maybe add more Arsenics and some animates, Twin Arsenics are good.
Just fixed QI. I was thinkin' about flying Arsenic...but with 5x2 silence I don't want to build a FG too hard.

;)
It does look a bit better now, but QI in a stall deck works a little bit differently. QI in a FG deck alters it even more. Stalls are built to make the game last longer, and should thus also be built to keep in mind that you gain more quanta in longer games. Especially with cards that are designed to be chained, you don't actually need much quanta.

Silence is cheap but are used once per turn at most. Phase shields only come up once every 3 turns at most.

FGs tend to save up TUs and spam them when their hand is full. This means that they are used conditionally, and don't warrant a large amount of quanta production.

TBolt's quanta usage is minimal and conditional, and as such doesn't warrant a large amount of quanta producers.

In general, I still think you can afford to take out/swap out towers, since 22 towers are a bit much for playing cards only once in a while.
I agree, but about QI:

Let's not consider death quanta, x3 mark to play poison/arsenic is enough...

Aether QI is 4,7. I know for a FG 4,7 is a little high, but i want ro reduce risk to draw silence too often to make this FG unplayable...

However, your comments are accurate and flawless...

;)
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Offline BC

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg239939#msg239939
« Reply #69 on: January 04, 2011, 01:11:26 am »
I still think 20 is overkill though. If the 10 Qts work as intended in T50, (I assume that's how you tested it) then it will work with 5x2 in the FG's deck. And I realize this is not the final version, that's why I'm trying to give feedback now to help you, instead of after voting starts, when it won't :)
It may be too much long-term, but faster start makes it worth it imo. I actually tested it in pvp duel with my secret account, and took into account double cards. I do realize you are trying to help me, I'm just grumpy sometimes when I'm kept awake with other work. Bear with me here.  :)

Offline majofa

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg239970#msg239970
« Reply #70 on: January 04, 2011, 01:41:52 am »
Alright guys, take it to PM lol

Offline unknown89089

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg239978#msg239978
« Reply #71 on: January 04, 2011, 01:53:52 am »
Mehen
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744 744 744 744 744 744 744 746 746 746 746 746 746 749 749 749 749 74g 74g 74h 74h 74h 74h 778 778 778 778 778 778 77f 77f 77i 77i 77i 77i 77j 77j 77j 77j 77l 77l 77s 77s 77s 77s 78q 78q 78q 78q 78q
The basic idea of this deck is for the god to use the Nymphs and BBs to either buff up the Armagios, or to deny the opponent with Gravity Shield. After buffing up the Armagios, it should use the Trebuchets to launch the Armagios, which would either kill the opponent or get rid of meddlesome creatures. Although it kind of seems un-balanced with no offence, being a FG might give you a different view. The Chimera would be for one sudden attack, let's say, you have 10 Armagios, and only one Trebuchet. You would use Chimera, then launch them all at the same time. I'm not sure if this could be done by the AI, or if it's too powerful.

 

anything
blarg: