Design a False God
Theme: Adaptation
Adapt
1.
to make suitable to requirements or conditions;
adjust or modify fittingly
2.
to adjust oneself to different conditions, environment, etc.
Here's looking at you number four! Using your own imagination and skills, you have another chance to give birth to another False God in Elements. That's right! The Elements Council, as chosen by all of you, have selected the best theme ideas and voted amongst themselves to find the best of the best theme ideas. A big shout out to everyone who participated in coming up with theme ideas (which can be seen here (http://elementscommunity.org/forum/index.php/topic,17874.0.html)). Everyone thanks you for your participation to help make these four competitions possible.
You may have missed your chance when such an amazing opportunity came by the first time, but now you will have four chances to create a False God loved, or hated, by the community. "What could be better?" you ask? I'll tell you what! There is a good chance that if your False God is the winner, it will be implemented into the game! You heard right! Into the game! So do you want to get in on this awesome opportunity? Then look below to see how you can get on your way to creating a False God!
Rules of the competition:
1. Using the theme of Adaptation, develop an original deck that False Gods may use in Elements.
2. A False God's deck consists of 3x a Mark of any element, up to twelve of any non-Pillar card, and being completely upgraded. No Exceptions.
3. While every idea should be original, you may submit a False God deck that you personally have created that is posted in the False God Proposal area.
4. Unlike other competitions, this will only last a week, so get cracking!
5. You are only allowed one submission per FG Deck competition. You may change your single submission as many times as you'd like.
6. All submissions must be posted here. Submissions posted in the FG Proposal section will not be counted.
7. Although not required, if you can, please try to incorporate some of the new cards into your submission:
(Silence, Mindgate, Sky Blitz, Wings, Cloak, VooDoo Doll, Nightmare, Soul Catcher, Deathstalker, Pandemonium, Schrödinger's Cat, Chimera, Scorpion, Crusader, Hope, Dune Scorpion, Steam Machine)
8. You may not submit a deck to any FG Deck Competition if it has already been submitted to a previous competition.
9. All submissions must come with a name for a False God, an image of the deck, a 100 word description to explain the reasoning behind the deck, and the deck must be posted in the False God proposal (http://elementscommunity.org/forum/index.php/board,263.0.html) section along with a link attached to the submission.
While posting your deck, use the following code:
[b][size=18pt]INSERT DECK NAME HERE[/size][/b]
[deck mark=MARK author=PUTYOURNAMEHERE]***[/deck]
Replace the 'INSERT DECK NAME HERE' with an appropriate False God name, the 'MARK' with the appropriate element, and the '***' with the card codes imported from the game/trainer."
Have fun everybody!
Time's up!
Ah, just perfect:
Anchiale
7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dj 7dj 7dj 7dj 7dj 7dm 7dm 7dn 7do 7e4 7e4 7gp 7gp 7h2 7h2 7h2 7h2 7h2 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6
(http://elementscommunity.org/forum/index.php/topic,19702.0.html)
Explanation:
This deck is build to adapt on any possible strategy, it has creature control, permanent control, lots and lots of damage building, and permafrost to slow you down.
Counters:
- (Protected) Lobotimizer, (Quinted) Mindflayer
- (Protected) Eternity, Rewind
- Steal
- (Improved) Mutation, Fallen Elf/Druid
Decks:
I think it won't be that hard for fight with CCYB, especcialy if you got a protected permafrost (can be stolen), and some antimatter to neutralize the biggest machines, or a quinted flayer.
On the other hand, it will be a real challenge for RoL/Hope, because you will need a lobotomizer to keep the spectres and machines on low attack, and to control the nymphs, but that means the fahrenheit can grow really high, and you lobo can be destroyed or your whole field of RoL can be brought down, however, if you manage to get some dragons or angels early the can control the field, as they are hard to kill, and Anchiale has no healing at all.
With Sha'kar this will be based on your draw, and the time you get to setup, as the steam machines can do lots of damage very fast, but no cards with lots of attack when coming to play make it easy to count the damage your doll will take.
She was the one to control the Powers of Fire for the gods, but then her brother Prometheus came along, and shared it with the humans.
Now they think they know all the secrets of fire and they use it's power to destroy, to kill.
But still, she is the only one who knows all the natures of fire:
It's ability to heat up water, to create powerful and dangerous steam, the ability to grow without losing strength, the power to destroy everything, humans, animals, buildings, it's ability to enrage, to suddenly turn something calm into something dangerous, it's versatility, the possibility to react on every situation present,
and the best of all:
It's power to dominate.
Link: http://elementscommunity.org/forum/index.php/topic,19702.0.html