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Offline OldTrees

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329362#msg329362
« Reply #84 on: May 08, 2011, 06:56:50 am »
Well, next time i'll make sure to get a 2-people team.
Not because i don't like my current team, just because it seems a lot faster...
Actually The Emerald Blade Runners were pumping out cards faster than either major 2 person team. They just stopped sooner.
Sunland Baobob's sucess was mostly from noting exactly when the competition was likely to start (the last minute teams disrupted this advantage a bit) and prepare our schedules so we would be as available as possible for as long as possible. The only disruptions were our 3 meals (I eat dinner twice). I restricted my team to 2 members because I knew that a team with 3 people of my degree of attendance would be an unfair advantage. [that would have been 36 manhours per day]
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Offline PlayerOa

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329372#msg329372
« Reply #85 on: May 08, 2011, 07:07:54 am »
Well, next time i'll make sure to get a 2-people team.
Not because i don't like my current team, just because it seems a lot faster...
Yup.
Why didn't we left Thalas out? :p
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Offline Jocko

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329531#msg329531
« Reply #86 on: May 08, 2011, 04:27:43 pm »
Why didn't we left Thalas out? :p
xD
Hope he's lazy enough to not try to read that :P

Offline Thalas

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329576#msg329576
« Reply #87 on: May 08, 2011, 05:49:09 pm »
Why didn't we left Thalas out? :p
xD
Hope he's lazy enough to not try to read that :P
Only thanks to you, I read it.
I was quite quick, 3 minute response

Offline Pineapple

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329584#msg329584
« Reply #88 on: May 08, 2011, 06:09:43 pm »
Possible Solution: Each team member or team should be limited to a certain number of card ideas per hour, day, or blitz stage.

Offline Jocko

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329599#msg329599
« Reply #89 on: May 08, 2011, 06:53:17 pm »
I hate when you guys write in this size. Its really annoying  :))

Offline KuroaitouTopic starter

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329946#msg329946
« Reply #90 on: May 09, 2011, 10:28:54 am »
Insane 'Sets' are now posted...

*begins digging a hole to throw himself into later*

Offline ZephyrPhantom

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg330025#msg330025
« Reply #91 on: May 09, 2011, 03:57:49 pm »
Insane 'Sets' are now posted...

*begins digging a hole to throw himself into later*
*Fills that hole with dirt* Nice try Kuro, be we've got your back. ;)

Offline OldTrees

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg330033#msg330033
« Reply #92 on: May 09, 2011, 04:08:53 pm »
Wow.
I kinda wish there were a set limit so I would know when I was done.
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Offline OldTrees

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg330301#msg330301
« Reply #93 on: May 10, 2011, 01:41:35 am »
Just for clarification:
Is a team is allowed to use a requirement twice? like:

Quote
65.5 The cost must be a prime number for only the non-upgraded card.
68.4 The name of the card needs to have more characters than its actual cost.
78.4 If it has an active ability, it should not require quanta to manually trigger it.
81.6 Should have the mechanic text written in one single sentence.
83.2 Should not include the letters “C, D, X, or N” in its name.
83.4 Should not be able to damage a player.
83.6 Cannot have the following words in its name: “Fire”, “Lance”, “Bolt”, “Siphon”, “Skin”, “Drain”, “Ice”, “Stone”, or “Life”.
89.3 Cannot be a Darkness or Death card.
91.3 It needs to be either a permanent or spell.
92.3 The cost of the card must be generic for both versions, but it doesn’t mean that the card must be an Other card.
93.2 Must have a card name that has no resemblance with the poster’s name.
and
Quote
54.2 It must be a creature that gains a benefit when paired up with either Aflatoxin or Antimatter.
59.1 The card must be from the Life element.
64.3 Should not provide a new form of quanta generation, and must have little to no synergy with the following cards: “Nova”, “Immolation”, “Brimstone Eater”, “Fahrenheit”, “Soul Catcher”
65.1 The card cannot be from the Darkness, Earth, or Gravity element.
71.4 Its cost should be an even number.
80.2 Must have its quanta cost be greater than 5 and be an even number for both versions.
80.4 Cannot be from the Entropy or Light elements.
82.4 Cannot be from the Darkness, Death, or Earth elements.
83.2 Should not include the letters “C, D, X, or N” in its name.
85.2 Should not include the letters “O, W, Y, or U” in its name.
85.3 Must have a cost that is half or less than that of the card used in requirement #89.
share
83.2 Should not include the letters “C, D, X, or N” in its name.
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Offline EmeraldTiger

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg330332#msg330332
« Reply #94 on: May 10, 2011, 02:35:33 am »
As far as I understand it we can use 1 or 2 of the same pieces of a requirement set in the same team, but 0 Submissions can be exactly the same.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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Offline OldTrees

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg330339#msg330339
« Reply #95 on: May 10, 2011, 02:55:01 am »
As far as I understand it we can use 1 or 2 of the same pieces of a requirement set in the same team, but 0 Submissions can be exactly the same.
So what was the answer to my question?
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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