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Offline PlayerOa

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg328911#msg328911
« Reply #60 on: May 07, 2011, 02:50:32 pm »
I was looking for 10, 20, 30 and 40.
40 wasn't taken, and I got the last card.

Wow :o
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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg328933#msg328933
« Reply #61 on: May 07, 2011, 03:50:40 pm »
Team Transcendental blood member BloodShadow has resigned from the team, I have edited the team post from before to state that there is only two members now:

Flayne and Rutarete.

Offline OldTrees

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg328938#msg328938
« Reply #62 on: May 07, 2011, 03:59:22 pm »
Looking back I personally think that this Blitz mechanism does not test for skill very well (with the exception of creativity on demand and creative endurance).
I would suggest something more akin to the Card Design War in that each team has to produce cards for the same challenges and then are judged based on the quality of those cards at the end of the design period. Perhaps even have the teams have to create a 6 card series with additional restrictions as an impossible challenge.
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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg328977#msg328977
« Reply #63 on: May 07, 2011, 05:12:01 pm »
Looking back I personally think that this Blitz mechanism does not test for skill very well (with the exception of creativity on demand and creative endurance).
I would suggest something more akin to the Card Design War in that each team has to produce cards for the same challenges and then are judged based on the quality of those cards at the end of the design period. Perhaps even have the teams have to create a 6 card series with additional restrictions as an impossible challenge.
I agree. Blitz phase depended on 2 things. 1) Whether all your teammates were online. 2) Find art, put it in a card, fill in the requirement, post it.
It should be more skilled-based.

Astrocyte

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329047#msg329047
« Reply #64 on: May 07, 2011, 07:36:36 pm »
I agree. Blitz phase depended on 2 things. 1) Whether all your teammates were online. 2) Find art, put it in a card, fill in the requirement, post it.
This is why I didn't sign up for this event. I was worried this would happen...

It seems like all anyone would really have to do to win Blitz is be available when Blitz opens, find teammates who can get online at the same time, and ping-pong cards back and forth until the list is empty.
and it looks like it did.

Surely something will work out, though.

Offline OldTrees

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329049#msg329049
« Reply #65 on: May 07, 2011, 07:37:13 pm »
Current duplicates (Page,Reply):

7 (6,64 vs 8,94)
6,64 had an error (upgraded had 3 attack) corrected at May 06, 2011, 08:06:45 PM.
8,94 has no edits at May 06, 2011, 03:45:21 PM
I believe jippy99 should get the points not OldTrees.

40 (2,17 vs 9,99)
No edits or possible errors

84 (1,11 vs 9,97)
Both have an error based on my interpretation of
"Must have its cost based on the average number of letters within your team name (rounded down)."
However how do you average 1 value? Each team only has 1 team name to average.

90 (1,8 vs 4,36)
1,8 has no errors and was edited at May 05, 2011, 06:47:07 PM by Zblader
4,36 seems to have 1 error (noted in PM to author) and was posted at May 05, 2011, 08:19:41 PM
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Offline ZephyrPhantom

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329058#msg329058
« Reply #66 on: May 07, 2011, 07:48:51 pm »
A quick question about the rules.
Quote
Whoever is posting the card idea must use artwork that they did not use before in the Card Design War (regardless if they participated in that competition or not).
Does this mean we are limited to the unused art pool in the Card Design War or can we use any art for the card with this rule?

Offline OldTrees

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329064#msg329064
« Reply #67 on: May 07, 2011, 07:54:20 pm »
A quick question about the rules.
Quote
Whoever is posting the card idea must use artwork that they did not use before in the Card Design War (regardless if they participated in that competition or not).
Does this mean we are limited to the unused art pool in the Card Design War or can we use any art for the card with this rule?
I am interested in an answer to this as well. I assumed that art not part of CDW was acceptable.
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Offline majofa

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329079#msg329079
« Reply #68 on: May 07, 2011, 08:09:27 pm »
7 (6,64 vs 8,94)
84 (1,11 vs 9,97)
Both have an error based on my interpretation of
"Must have its cost based on the average number of letters within your team name (rounded down)."
However how do you average 1 value? Each team only has 1 team name to average.
I interpreted it as being the # of letters in your team name (divided) by the # of players on your team.

Offline ZephyrPhantom

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329082#msg329082
« Reply #69 on: May 07, 2011, 08:18:12 pm »
I was looking for 10, 20, 30 and 40.
40 wasn't taken, and I got the last card.

Wow :o
Incorrect. That idea was taken by Oldtrees. (http://elementscommunity.org/forum/index.php/topic,25674.msg350898/topicseen#msg350898)
All ideas for this current list should have been done, if you count the ones with possible mistakes.

Offline PlayerOa

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329093#msg329093
« Reply #70 on: May 07, 2011, 08:36:08 pm »
I was looking for 10, 20, 30 and 40.
40 wasn't taken, and I got the last card.

Wow :o
Incorrect. That idea was taken by Oldtrees. (http://elementscommunity.org/forum/index.php/topic,25674.msg350898/topicseen#msg350898)
All ideas for this current list should have been done, if you count the ones with possible mistakes.
Derp.

Oh well, next time we should have a spreadsheet or something you put your number after posting.
Very hard to find remaining requirements...
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Offline Jocko

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Re: Competition: Team Card Design PvP! https://elementscommunity.org/forum/index.php?topic=25263.msg329095#msg329095
« Reply #71 on: May 07, 2011, 08:38:40 pm »
84 (1,11 vs 9,97)
Both have an error based on my interpretation of
"Must have its cost based on the average number of letters within your team name (rounded down)."
However how do you average 1 value? Each team only has 1 team name to average.
I rounded up the team members names  :-\

 

anything
blarg: