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Scaredgirl

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Re: Competition: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2128.msg19156#msg19156
« Reply #84 on: January 22, 2010, 10:47:00 pm »
38 hours left in the competition.

If anyone has a great idea but zero Photoshop skills, write your idea here or PM me and I'll see if I have time to do a couple of them.

Offline Terroking

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Re: Competition: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2128.msg19160#msg19160
« Reply #85 on: January 22, 2010, 10:55:44 pm »
Lol@ the lion king pic.
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rockzo

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Re: Competition: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2128.msg19179#msg19179
« Reply #86 on: January 23, 2010, 12:02:13 am »
Lol@ the lion king pic.
haha yea i couldn't find a better pic

Exon

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Re: Competition: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2128.msg19211#msg19211
« Reply #87 on: January 23, 2010, 05:02:18 am »
 I was looking over what could use an additional card, and came to AEther constantly. It seems to be a one trick pony if ever there were one. While it's nice to have a main theme, every element needs to explore something new. So, I decided on a minute form of creature control. While it's not permanent it still helps control the board while still fitting with the AEther theme.

Art to come if possible. (I'll see what I can find lol)

Non-Upgraded
Phase
4 :aether
 Phase out target creature for 1 turn. (Envision phase shield. It could "phase" the creature out of play temporarily. I think it fits with AEther best.)

Upgraded
Dematerialize
:aether
Phase out target creature for 2 turns.

Two turns doesn't seem to bad considering the 6 cost. It still isn't permanent removal but it could help clear out a pesky creature while not being way to over powered or game breaking. I think that's what we need in a card. Something balanced and playable while still introducing something slightly new mechanics wise.

Any and all feedback is welcome and appreciated of course.  :)

rockzo

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Re: Competition: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2128.msg19212#msg19212
« Reply #88 on: January 23, 2010, 05:04:45 am »
I was looking over what could use an additional card, and came to AEther constantly. It seems to be a one trick pony if ever there were one. While it's nice to have a main theme, every element needs to explore something new. So, I decided on a minute form of creature control. While it's not permanent it still helps control the board while still fitting with the AEther theme.

Art to come if possible. (I'll see what I can find lol)

Non-Upgraded
Phase
4 :aether
 Phase out target creature for 1 turn. (Envision phase shield. It could "phase" the creature out of play temporarily. I think it fits with AEther best.)

Upgraded
Dematerialize
:aether
Phase out target creature for 2 turns.

Two turns doesn't seem to bad considering the 6 cost. It still isn't permanent removal but it could help clear out a pesky creature while not being way to over powered or game breaking. I think that's what we need in a card. Something balanced and playable while still introducing something slightly new mechanics wise.

Any and all feedback is welcome and appreciated of course.  :)
so its less effective more expensive version of freeze?

Offline jmizzle7

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Re: Competition: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2128.msg19213#msg19213
« Reply #89 on: January 23, 2010, 05:39:43 am »
Upload a card image or it will not be counted in the contest. The original post has all the details.

Exon

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Re: Competition: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2128.msg19215#msg19215
« Reply #90 on: January 23, 2010, 06:19:15 am »
Upload a card image or it will not be counted in the contest. The original post has all the details.
 I am well aware of the rules of the contest, but I still have time to find an image.

Rockzo- Not exactly. Phasing out would temporarily remove the creature from the game. Along with that goes life gain from Emphatic Bond, Growth/Ablaze bonuses, Modifications to Stats/Abilities from mutation, and so forth. Being removed from the game would also not give the chance to be devoured nor would the person be able to make it immortal, thus canceling the freeze effect.

icybraker

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Re: Competition: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2128.msg19251#msg19251
« Reply #91 on: January 23, 2010, 03:43:52 pm »
Hmm... So, it's basically a temporary Immortal (cannot be targeted) combined with a shorter Freeze. Well... it's useful, but it's quite expensive for what it does. Freeze costs very little, and it stops the target creature from attacking OR using abilities for 3 turns. That's quite impressive.

and lol @ Jmizzle's new profile.

Offline jmizzle7

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Re: Competition: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2128.msg19309#msg19309
« Reply #92 on: January 23, 2010, 08:36:06 pm »
Below is my entry. Lemme know what you think! :)

The art is just an image I got off of google images, so credit to whoever did that picture.
EDIT: The art is by Jason Engle. It is amazing.

Scaredgirl

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Re: Competition: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2128.msg19311#msg19311
« Reply #93 on: January 23, 2010, 08:39:23 pm »
pretty awesome picture.

Cynxos

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Re: Competition: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2128.msg19333#msg19333
« Reply #94 on: January 23, 2010, 10:07:55 pm »
First things first; Can it target Morning star/glory?
And besides that, you got my vote. That card actually seems pretty brilliant.

Offline jmizzle7

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Re: Competition: Best Card Idea https://elementscommunity.org/forum/index.php?topic=2128.msg19335#msg19335
« Reply #95 on: January 23, 2010, 10:13:02 pm »
Unfortunately it can't target Morning Glory, but it can target anything else in any weapon slot, so long as it isn't protected. This actually makes a card like Vampire Dagger a pretty good prospect, and can turn an entropy deck against itself by using Endow on a Discord. :)

 

blarg: