I was looking over what could use an additional card, and came to AEther constantly. It seems to be a one trick pony if ever there were one. While it's nice to have a main theme, every element needs to explore something new. So, I decided on a minute form of creature control. While it's not permanent it still helps control the board while still fitting with the AEther theme.
Art to come if possible. (I'll see what I can find lol)
Non-Upgraded
Phase
4
Phase out target creature for 1 turn. (Envision phase shield. It could "phase" the creature out of play temporarily. I think it fits with AEther best.)
Upgraded
Dematerialize
6
Phase out target creature for 2 turns.
Two turns doesn't seem to bad considering the 6 cost. It still isn't permanent removal but it could help clear out a pesky creature while not being way to over powered or game breaking. I think that's what we need in a card. Something balanced and playable while still introducing something slightly new mechanics wise.
Any and all feedback is welcome and appreciated of course.